Player Matchup

Charybdis
Charybdis
AirwavezEu
Charybdis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 67L
1,391 Elo+
Party 3
Khepri
Khepri
Binkhe
Khepri
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
51W - 44L
1,472 Elo+
Party 3
Chaac
Chaac
KamiNoNeko_DE
Chaac
Level 49
God Stats
3W - 7L
1,530 SR
Queue Stats
58W - 79L
1,408 Elo+
Party 3
Loki
Loki
Nepek
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,075 Elo+
Solo
Fenrir
Fenrir
vLuzifer--24
Fenrir
Level 100
God Stats
6W - 18L
1,359 SR
Queue Stats
116W - 137L
1,401 Elo+
Party 3
Team Averages
Level 63
1,436 SR
1,350 Elo+

VS

Team Averages
Level 84
1,384 SR
1,385 Elo+
Raijin
Raijin
ButterMyMuffin
Raijin
Level 35
God Stats
1W - 1L
1,228 SR
Queue Stats
109W - 147L
1,344 Elo+
Party 1
Bellona
Bellona
Lareki
Bellona
Level 155
God Stats
10W - 7L
1,605 SR
Queue Stats
410W - 394L
1,540 Elo+
Party 2
Izanami
Izanami
SlayerAnubis
Izanami
Level 116
God Stats
177W - 145L
1,537 SR
Queue Stats
561W - 519L
1,525 Elo+
Party 2
Ravana
Ravana
bragg92
Ravana
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,288 Elo+
Party 1
Susano
Susano
хуеыщымечты
Susano
Level 48
God Stats
2W - 3L
1,052 SR
Queue Stats
29W - 50L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AirwavezEu
Charybdis
9
0 / 5 / 3
5,623
511
1,905
6,416
1,384
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Binkhe
Khepri
9
1 / 4 / 2
5,380
489
2,756
6,610
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,318
483
3,205
8,000
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
Nepek
Loki
7
1 / 6 / 2
4,910
446
1,438
6,770
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
9 / 1 / 0
7,640
695
7,971
8,270
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,773
525
3,656
6,697
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lareki
Bellona
11
4 / 1 / 3
6,921
629
7,536
6,505
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SlayerAnubis
Izanami
14
10 / 3 / 1
8,429
766
10,634
8,503
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
bragg92
Ravana
10
1 / 2 / 3
6,160
560
3,329
4,059
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 2 / 1
5,758
523
1,660
4,684
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
18
18
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AirwavezEu
Charybdis
0
5
3
0.3
L
Khepri
Binkhe
Khepri
1
4
2
0.5
W
2
4
0
0.5
L
0
2
2
0.5
W
Bellona
Lareki
Bellona
4
1
3
5.5
L
Loki
Nepek
Loki
1
6
2
0.33
W
Izanami
SlayerAnubis
Izanami
10
3
1
3.5
W
Ravana
bragg92
Ravana
1
2
3
1.25
L
Fenrir
9
1
0
9
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
26,815
36,066
Taken
30,448
15,569
Mitigated
13,029
5,531
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AirwavezEu
Charybdis
1,905
754
0
600
6,416
1,384
28
666
5,662
0
19,167
L
Khepri
Binkhe
Khepri
2,756
323
0
250
6,610
1,955
0
260
6,296
20,662
0
W
3,656
404
0
500
6,697
1,620
158
221
6,416
22,701
0
L
3,205
395
0
1,803
8,000
8,091
0
518
7,431
0
17,105
W
Bellona
Lareki
Bellona
7,536
2,914
0
2,829
6,505
4,879
0
0
6,034
0
31,584
L
Loki
Nepek
Loki
1,438
628
0
679
6,770
1,553
0
0
6,770
0
15,842
W
Izanami
SlayerAnubis
Izanami
10,634
6,361
17
3,265
8,503
3,396
2,617
2,136
5,999
0
58,744
W
Ravana
bragg92
Ravana
3,329
776
0
1,562
4,059
1,422
50
0
4,059
0
27,170
L
Fenrir
7,971
2,279
0
2,199
8,270
2,586
0
1,791
6,251
0
22,378
W
1,660
512
0
565
4,684
1,712
338
59
4,583
0
26,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
33,041
180
Minions Killed
334
0
Camps Cleared
0
1,067,571
Distance Traveled
1,100,585
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,623
511
41
4
0
198,965
4
L
Khepri
5,380
489
35
3
0
216,973
3
W
Raijin
5,773
525
43
4
0
190,197
3
L
Chaac
5,318
483
34
3
0
207,422
0
W
Bellona
6,921
629
62
6
0
235,088
1
L
Loki
4,910
446
31
3
0
188,037
1
W
Izanami
8,429
766
117
11
0
198,712
5
W
Ravana
6,160
560
57
5
0
228,176
4
L
Fenrir
7,640
695
39
4
0
256,174
2
W
Susano
5,758
523
55
5
0
248,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role