Player Matchup

Nu Wa
Nu Wa
DarknessGypsy
Nu Wa
Level 106
God Stats
8W - 8L
1,481 SR
Queue Stats
319W - 324L
1,465 Elo+
Solo
Chronos
Chronos
Gnomij
Chronos
Level 65
God Stats
2W - 0L
1,366 SR
Queue Stats
62W - 44L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaruruuLuna
Ah Muzen Cab
Level 144
God Stats
7W - 5L
1,669 SR
Queue Stats
86W - 76L
1,476 Elo+
Solo
Set
Set
Ngamahu
Set
Level 106
God Stats
1W - 2L
1,275 SR
Queue Stats
90W - 92L
1,558 Elo+
Solo
Fenrir
Fenrir
eleectra
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,504 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,519 Elo+

VS

Team Averages
Level 94
1,538 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lyfoks
Agni
Level 84
God Stats
5W - 4L
1,632 SR
Queue Stats
89W - 109L
1,469 Elo+
Party 1
Serqet
Serqet
ZoSoKyoshi
Serqet
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 39L
1,577 Elo+
Solo
Izanami
Izanami
meoweaboo
Izanami
Level 17
God Stats
10W - 10L
1,555 SR
Queue Stats
33W - 46L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 14
9,999
1,111
12,371
4,253
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Gnomij
Chronos
16
3 / 0 / 11
9,055
1,006
7,996
7,095
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
MaruruuLuna
Ah Muzen Cab
17
9 / 0 / 15
10,776
1,197
11,632
9,041
3,427
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
16
5 / 3 / 10
9,657
1,073
11,298
10,149
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
eleectra
Fenrir
16
3 / 1 / 15
9,767
1,085
12,966
9,720
6,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

313

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 3
9,038
1,004
10,965
13,722
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
14
0 / 8 / 2
7,836
871
6,034
15,406
15,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Lyfoks
Agni
15
3 / 5 / 1
9,162
1,018
13,192
12,592
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ZoSoKyoshi
Serqet
6
0 / 2 / 1
7,320
813
620
2,549
400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
meoweaboo
Izanami
14
0 / 9 / 3
8,088
899
4,776
14,900
4,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
27
Kills
4
4
Deaths
27
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
3
0.83
L
King Arthur
 
King Arthur
0
8
2
0.13
W
7
0
14
14
W
Chronos
Gnomij
Chronos
3
0
11
8.5
L
Agni
Lyfoks
Agni
3
5
1
0.7
W
Ah Muzen Cab
MaruruuLuna
Ah Muzen Cab
9
0
15
16.5
W
Set
5
3
10
3.33
L
Serqet
ZoSoKyoshi
Serqet
0
2
1
0.25
W
Fenrir
eleectra
Fenrir
3
1
15
10.5
L
Izanami
meoweaboo
Izanami
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,263
Damage
35,587
40,258
Taken
59,169
19,953
Mitigated
28,241
9,119
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,965
161
0
331
13,722
4,083
0
3,635
9,957
48,470
0
L
King Arthur
 
King Arthur
6,034
501
0
0
15,406
15,970
0
5,452
9,695
835
10,401
W
12,371
3,589
0
240
4,253
1,562
0
2,349
1,904
22,190
0
W
Chronos
Gnomij
Chronos
7,996
3,969
0
1,930
7,095
2,650
0
4,260
2,835
27,960
2,984
L
Agni
Lyfoks
Agni
13,192
394
0
432
12,592
3,300
0
4,908
7,476
36,663
0
W
Ah Muzen Cab
MaruruuLuna
Ah Muzen Cab
11,632
4,836
0
4,804
9,041
3,427
0
6,158
2,883
0
37,576
W
Set
11,298
5,245
0
1,303
10,149
5,831
0
6,696
3,453
0
21,335
L
Serqet
ZoSoKyoshi
Serqet
620
40
0
0
2,549
400
0
922
1,545
0
542
W
Fenrir
eleectra
Fenrir
12,966
3,638
0
842
9,720
6,483
0
4,906
4,736
504
19,359
L
Izanami
meoweaboo
Izanami
4,776
4,174
0
697
14,900
4,488
0
3,958
10,790
0
20,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
41,444
178
Minions Killed
183
9
Camps Cleared
2
910,953
Distance Traveled
604,789
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,038
1,004
62
7
1
151,526
0
L
King Arthur
7,836
871
13
1
0
142,789
1
W
Nu Wa
9,999
1,111
40
4
1
200,455
1
W
Chronos
9,055
1,006
53
6
1
186,712
2
L
Agni
9,162
1,018
56
6
1
165,407
0
W
Ah Muzen Cab
10,776
1,197
51
6
2
185,912
2
W
Set
9,657
1,073
28
3
1
146,047
3
L
Serqet
7,320
813
0
0
0
22,810
0
W
Fenrir
9,767
1,085
6
1
4
191,827
0
L
Izanami
8,088
899
52
6
0
122,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role