Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Avvakir
Sol
Level 43
God Stats
2W - 0L
1,524 SR
Queue Stats
44W - 38L
1,506 Elo+
Party 1
Anubis
Anubis
FluxyPT
Anubis
Level 26
God Stats
2W - 0L
1,621 SR
Queue Stats
12W - 11L
1,489 Elo+
Party 1
Ra
Ra
Ra4dus
Ra
Level 29
God Stats
1W - 0L
1,272 SR
Queue Stats
8W - 4L
1,614 Elo+
Solo
Mulan
Mulan
Uzolun
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,497 Elo+
Party 1
Team Averages
Level 53
1,483 SR
1,521 Elo+

VS

Team Averages
Level 100
1,586 SR
1,503 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
TheRoundOneee
Ymir
Level 118
God Stats
6W - 8L
1,529 SR
Queue Stats
548W - 579L
1,505 Elo+
Solo
Geb
Geb
i3BzOz
Geb
Level 15
God Stats
0W - 2L
1,756 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 2
Anhur
Anhur
moathe-1991
Anhur
Level 128
God Stats
0W - 1L
1,659 SR
Queue Stats
164W - 155L
1,535 Elo+
Party 2
Vulcan
Vulcan
xBIGCAMEL
Vulcan
Level 79
God Stats
6W - 6L
1,485 SR
Queue Stats
156W - 144L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 2 / 19
10,689
891
12,573
14,183
11,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
17
8 / 2 / 16
10,017
835
26,657
10,707
5,202
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
FluxyPT
Anubis
17
4 / 1 / 19
9,800
817
13,920
8,699
4,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ra
15
6 / 2 / 11
9,195
766
12,902
9,640
4,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Uzolun
Mulan
15
3 / 2 / 15
8,837
736
9,264
12,959
10,733
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 5 / 4
8,096
675
4,611
14,519
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 6
8,601
717
6,733
25,555
19,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
i3BzOz
Geb
12
0 / 7 / 7
7,776
648
4,222
17,467
13,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 5 / 3
7,447
621
7,719
11,471
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
xBIGCAMEL
Vulcan
18
5 / 4 / 2
10,079
840
17,473
10,497
3,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
27
Kills
9
9
Deaths
27
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
19
7.75
L
Chang'e
 
Chang'e
2
5
4
0.8
W
Sol
8
2
16
8
W
Anubis
FluxyPT
Anubis
4
1
19
13.5
W
Ra
6
2
11
5.75
L
2
6
6
0.83
W
Mulan
Uzolun
Mulan
3
2
15
5.25
L
Geb
i3BzOz
Geb
0
7
7
0.5
L
0
5
3
0.3
L
Vulcan
xBIGCAMEL
Vulcan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,316
Damage
40,758
56,188
Taken
79,509
36,865
Mitigated
47,208
31,515
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,573
1,538
3,087
4,617
14,183
11,467
722
7,327
6,469
22,223
0
L
Chang'e
 
Chang'e
4,611
140
3,786
4,507
14,519
4,798
0
11,748
2,603
11,904
0
W
Sol
26,657
11,374
473
3,617
10,707
5,202
2,725
5,513
5,153
47,778
0
W
Anubis
FluxyPT
Anubis
13,920
388
1,341
2,892
8,699
4,828
389
6,847
1,804
30,956
0
W
Ra
12,902
483
6,542
4,127
9,640
4,635
242
6,927
2,673
23,841
0
L
6,733
1,017
960
6,765
25,555
19,570
172
20,758
4,385
13,972
0
W
Mulan
Uzolun
Mulan
9,264
912
2,186
2,633
12,959
10,733
779
6,425
6,259
903
12,464
L
Geb
i3BzOz
Geb
4,222
237
1,156
787
17,467
13,616
0
16,061
1,177
6,707
0
L
7,719
2,747
668
1,585
11,471
5,243
638
9,182
2,189
0
19,272
L
Vulcan
xBIGCAMEL
Vulcan
17,473
6,742
483
1,984
10,497
3,981
0
7,909
2,538
38,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
41,999
131
Minions Killed
104
0
Camps Cleared
0
1,062,525
Distance Traveled
954,590
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,689
891
18
2
0
189,480
1
L
Chang'e
8,096
675
13
1
0
199,847
0
W
Sol
10,017
835
46
4
0
191,857
0
W
Anubis
9,800
817
27
2
0
227,841
0
W
Ra
9,195
766
27
2
0
243,365
1
L
Ymir
8,601
717
5
0
0
157,807
0
W
Mulan
8,837
736
13
1
0
209,982
3
L
Geb
7,776
648
6
1
0
205,311
0
L
Anhur
7,447
621
37
3
0
167,718
0
L
Vulcan
10,079
840
43
4
0
223,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role