Player Matchup

Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BryceTheRyce
Bellona
Level 48
God Stats
3W - 4L
1,476 SR
Queue Stats
16W - 13L
1,636 Elo+
Solo
Jing Wei
Jing Wei
Lidden_Wilson
Jing Wei
Level 83
God Stats
8W - 6L
1,490 SR
Queue Stats
342W - 382L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
robmix717
Morgan Le Fay
Level 78
God Stats
4W - 3L
1,452 SR
Queue Stats
240W - 225L
1,406 Elo+
Solo
Cthulhu
Cthulhu
samskeyti22
Cthulhu
Level 109
God Stats
10W - 7L
1,646 SR
Queue Stats
145W - 238L
1,424 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,472 Elo+

VS

Team Averages
Level 58
1,360 SR
1,271 Elo+
Morgan Le Fay
Morgan Le Fay
Bey-Its-Tino-242
Morgan Le Fay
Level 79
God Stats
3W - 4L
1,364 SR
Queue Stats
156W - 362L
1,175 Elo+
Party 2
Pele
Pele
FaZe Burn3y
Pele
Level 26
God Stats
2W - 8L
1,189 SR
Queue Stats
57W - 83L
1,285 Elo+
Party 1
Artemis
Artemis
Luna_Chick242
Artemis
Level 40
God Stats
25W - 51L
1,338 SR
Queue Stats
68W - 191L
1,121 Elo+
Party 2
Merlin
Merlin
Rob1kz pr
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Undefeatdavid
Jormungandr
Level 39
God Stats
0W - 7L
1,407 SR
Queue Stats
97W - 117L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 3 / 7
10,244
539
6,856
12,950
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BryceTheRyce
Bellona
16
5 / 3 / 3
10,103
532
10,145
14,114
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Lidden_Wilson
Jing Wei
18
12 / 1 / 3
10,977
578
11,530
17,046
6,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
robmix717
Morgan Le Fay
19
12 / 2 / 4
12,140
639
12,011
11,340
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
samskeyti22
Cthulhu
13
2 / 2 / 7
8,999
474
5,281
16,273
10,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bey-Its-Tino-242
Morgan Le Fay
11
1 / 11 / 0
7,359
387
6,004
13,636
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 4 / 1
9,208
485
5,209
14,949
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
11
1 / 9 / 1
6,773
356
7,817
11,230
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rob1kz pr
Merlin
16
2 / 5 / 2
9,630
507
5,492
13,300
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Undefeatdavid
Jormungandr
14
3 / 6 / 1
9,096
479
17,112
13,578
11,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
35
Kills
10
11
Deaths
35
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
7
2.5
L
Morgan Le Fay
Bey-Its-Tino-242
Morgan Le Fay
1
11
0
0.09
W
Bellona
BryceTheRyce
Bellona
5
3
3
2.17
L
3
4
1
0.88
W
Jing Wei
Lidden_Wilson
Jing Wei
12
1
3
13.5
L
Artemis
1
9
1
0.17
L
Merlin
Rob1kz pr
Merlin
2
5
2
0.6
L
Jormungandr
Undefeatdavid
Jormungandr
3
6
1
0.58
W
Morgan Le Fay
robmix717
Morgan Le Fay
12
2
4
7
W
Cthulhu
samskeyti22
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
41,634
71,723
Taken
66,693
44,894
Mitigated
28,266
22,224
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,856
4,986
0
1,923
12,950
6,884
1,512
2,676
10,274
0
88,183
L
Morgan Le Fay
Bey-Its-Tino-242
Morgan Le Fay
6,004
482
0
469
13,636
4,120
0
7,921
5,669
36,605
0
W
Bellona
BryceTheRyce
Bellona
10,145
2,125
0
3,469
14,114
15,287
101
4,806
9,308
0
51,573
L
5,209
1,400
0
2,988
14,949
5,413
0
1,401
13,196
0
52,262
W
Jing Wei
Lidden_Wilson
Jing Wei
11,530
8,549
474
9,064
17,046
6,823
3,744
9,736
7,310
0
69,974
L
Artemis
7,817
2,679
0
0
11,230
3,280
167
2,039
9,191
0
26,848
L
Merlin
Rob1kz pr
Merlin
5,492
602
90
4,830
13,300
4,252
0
2,400
10,124
58,005
0
L
Jormungandr
Undefeatdavid
Jormungandr
17,112
5,042
0
1,000
13,578
11,201
541
3,531
10,047
62,021
0
W
Morgan Le Fay
robmix717
Morgan Le Fay
12,011
1,313
0
1,882
11,340
4,926
1,250
5,428
5,912
74,489
0
W
Cthulhu
samskeyti22
Cthulhu
5,281
250
2,023
3,389
16,273
10,974
0
6,083
10,190
25,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
42,066
475
Minions Killed
402
0
Camps Cleared
0
1,831,894
Distance Traveled
1,632,712
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,244
539
111
6
0
410,784
0
L
Morgan Le Fay
7,359
387
52
3
0
273,943
0
W
Bellona
10,103
532
83
4
0
387,912
0
L
Pele
9,208
485
87
5
0
403,028
0
W
Jing Wei
10,977
578
116
6
0
359,253
2
L
Artemis
6,773
356
43
2
0
304,070
0
L
Merlin
9,630
507
124
7
0
324,722
4
L
Jormungandr
9,096
479
96
5
0
326,949
2
W
Morgan Le Fay
12,140
639
136
7
0
344,375
1
W
Cthulhu
8,999
474
29
2
0
329,570
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role