Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FrEsHmEaTbOy
Danzaburou
Level 106
God Stats
121W - 108L
1,502 SR
Queue Stats
896W - 1,062L
1,425 Elo+
Party 3
Awilix
Awilix
HugoMedo2005
Awilix
Level 94
God Stats
4W - 6L
1,491 SR
Queue Stats
214W - 220L
1,457 Elo+
Party 1
King Arthur
King Arthur
IkerDestroller
King Arthur
Level 97
God Stats
4W - 7L
1,343 SR
Queue Stats
215W - 195L
1,424 Elo+
Party 1
Merlin
Merlin
R6xDEM0N
Merlin
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 179L
1,367 Elo+
Solo
Team Averages
Level 85
1,467 SR
1,434 Elo+

VS

Team Averages
Level 88
1,469 SR
1,379 Elo+
Charybdis
Charybdis
D3M0N DCLXVI
Charybdis
Level 109
God Stats
12W - 6L
1,473 SR
Queue Stats
375W - 416L
1,379 Elo+
Solo
Ne Zha
Ne Zha
Dante_Wolfe-
Ne Zha
Level 63
God Stats
23W - 19L
1,466 SR
Queue Stats
126W - 151L
1,393 Elo+
Party 2
Nox
Nox
ReZ JellyFish
Nox
Level 127
God Stats
12W - 14L
1,475 SR
Queue Stats
96W - 105L
1,359 Elo+
Solo
Anubis
Anubis
flolicious86
Anubis
Level 71
God Stats
13W - 14L
1,499 SR
Queue Stats
104W - 116L
1,375 Elo+
Solo
Nu Wa
Nu Wa
surge45
Nu Wa
Level 68
God Stats
18W - 16L
1,435 SR
Queue Stats
130W - 156L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 2 / 9
9,041
502
5,753
11,096
7,215
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
FrEsHmEaTbOy
Danzaburou
16
8 / 2 / 6
10,063
559
10,819
14,040
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
16
10 / 1 / 3
10,516
584
10,518
12,358
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
IkerDestroller
King Arthur
16
2 / 4 / 4
10,028
557
6,932
15,606
8,865
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
R6xDEM0N
Merlin
16
4 / 1 / 1
9,594
533
6,577
10,209
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3M0N DCLXVI
Charybdis
13
0 / 7 / 3
8,123
451
4,214
13,148
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
2 / 9 / 1
7,386
410
5,942
13,284
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
4 / 6 / 0
7,609
423
8,630
12,613
4,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
18
4 / 3 / 0
10,330
574
5,409
10,758
5,814
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
surge45
Nu Wa
14
0 / 1 / 1
8,198
455
11,402
7,975
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
26
Kills
10
10
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
L
Charybdis
D3M0N DCLXVI
Charybdis
0
7
3
0.21
L
Ne Zha
2
9
1
0.28
W
Danzaburou
FrEsHmEaTbOy
Danzaburou
8
2
6
5.5
W
Awilix
10
1
3
11.5
W
King Arthur
IkerDestroller
King Arthur
2
4
4
1
W
Merlin
R6xDEM0N
Merlin
4
1
1
4.5
L
4
6
0
0.67
L
Anubis
4
3
0
1.33
L
Nu Wa
surge45
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,599
Damage
35,597
63,309
Taken
57,778
28,781
Mitigated
21,584
18,534
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,753
141
969
3,870
11,096
7,215
140
5,208
5,888
34,059
0
L
Charybdis
D3M0N DCLXVI
Charybdis
4,214
3,067
0
1,731
13,148
3,400
902
2,717
10,431
0
56,408
L
Ne Zha
5,942
1,916
0
2,727
13,284
5,698
0
532
12,752
0
39,748
W
Danzaburou
FrEsHmEaTbOy
Danzaburou
10,819
4,809
0
6,019
14,040
4,732
1,063
5,519
8,521
0
68,362
W
Awilix
10,518
4,301
0
690
12,358
5,078
0
2,914
9,444
0
70,673
W
King Arthur
IkerDestroller
King Arthur
6,932
609
0
4,845
15,606
8,865
144
5,581
10,025
0
61,096
W
Merlin
R6xDEM0N
Merlin
6,577
320
0
2,141
10,209
2,891
484
6,293
3,916
68,522
0
L
8,630
1,170
425
3,990
12,613
4,268
0
4,932
7,681
29,972
0
L
Anubis
5,409
347
0
6,800
10,758
5,814
0
0
10,758
73,547
0
L
Nu Wa
surge45
Nu Wa
11,402
2,233
0
2,695
7,975
2,404
454
4,334
3,641
58,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,242
Gold Earned
41,646
486
Minions Killed
479
0
Camps Cleared
0
1,714,571
Distance Traveled
1,522,069
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,041
502
57
3
0
361,890
7
L
Charybdis
8,123
451
103
6
0
280,390
3
L
Ne Zha
7,386
410
57
3
0
355,571
0
W
Danzaburou
10,063
559
92
5
0
343,339
3
W
Awilix
10,516
584
105
6
0
362,911
1
W
King Arthur
10,028
557
122
7
0
333,217
4
W
Merlin
9,594
533
110
6
0
313,214
0
L
Nox
7,609
423
55
3
0
275,643
5
L
Anubis
10,330
574
156
9
0
289,269
6
L
Nu Wa
8,198
455
108
6
0
321,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role