Player Matchup

Cupid
Cupid
AgentzOrange
Cupid
Level 159
God Stats
12W - 16L
1,504 SR
Queue Stats
325W - 339L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
CHERPAHJEW
Sun Wukong
Level 124
God Stats
25W - 16L
1,525 SR
Queue Stats
166W - 148L
1,542 Elo+
Solo
Sylvanus
Sylvanus
ChaboyNibs
Sylvanus
Level 68
God Stats
3W - 5L
1,469 SR
Queue Stats
41W - 44L
1,443 Elo+
Solo
Set
Set
WOLFPACK_D_BEST
Set
Level 124
God Stats
3W - 3L
1,503 SR
Queue Stats
453W - 430L
1,512 Elo+
Solo
Discordia
Discordia
xVBAndrikxD
Discordia
Level 80
God Stats
4W - 3L
1,514 SR
Queue Stats
326W - 322L
1,482 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,500 Elo+

VS

Team Averages
Level 121
1,667 SR
1,531 Elo+
The Morrigan
The Morrigan
CHUBLET IC
The Morrigan
Level 122
God Stats
23W - 16L
1,668 SR
Queue Stats
374W - 319L
1,524 Elo+
Party 2
Rama
Rama
CHUBLET XI
Rama
Level 120
God Stats
2W - 3L
1,506 SR
Queue Stats
145W - 121L
1,560 Elo+
Party 2
Hercules
Hercules
Devluhn
Hercules
Level 128
God Stats
15W - 17L
1,385 SR
Queue Stats
91W - 92L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
SamBam21
Gilgamesh
Level 107
God Stats
8W - 6L
1,869 SR
Queue Stats
419W - 392L
1,547 Elo+
Party 1
Ganesha
Ganesha
TheDragonOfRa
Ganesha
Level 127
God Stats
4W - 7L
1,907 SR
Queue Stats
248W - 225L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,468
547
3,982
3,866
815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
CHERPAHJEW
Sun Wukong
11
4 / 0 / 0
6,366
637
3,799
4,887
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ChaboyNibs
Sylvanus
9
2 / 1 / 3
5,686
569
1,560
6,283
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 3
6,436
644
4,411
4,987
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
xVBAndrikxD
Discordia
10
1 / 2 / 2
5,986
599
3,339
4,141
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CHUBLET IC
The Morrigan
10
2 / 1 / 1
5,471
547
3,216
5,141
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 2
5,193
519
3,104
5,084
1,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Devluhn
Hercules
10
0 / 4 / 0
5,446
545
2,393
6,415
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SamBam21
Gilgamesh
9
1 / 3 / 3
5,519
552
2,287
7,006
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
8
0 / 2 / 2
4,791
479
1,379
7,026
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
5
5
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Sun Wukong
CHERPAHJEW
Sun Wukong
4
0
0
4
L
The Morrigan
CHUBLET IC
The Morrigan
2
1
1
2.5
L
2
2
2
1.5
W
Sylvanus
ChaboyNibs
Sylvanus
2
1
3
3.5
L
Hercules
Devluhn
Hercules
0
4
0
0
L
Gilgamesh
SamBam21
Gilgamesh
1
3
3
0.83
L
Ganesha
0
2
2
0.5
W
3
1
3
4.5
W
Discordia
xVBAndrikxD
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
12,379
24,164
Taken
30,672
13,273
Mitigated
10,465
8,318
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
2,660
107
1,533
3,866
815
960
243
3,623
0
25,064
W
Sun Wukong
CHERPAHJEW
Sun Wukong
3,799
845
0
1,637
4,887
5,293
846
0
4,887
0
30,211
L
The Morrigan
CHUBLET IC
The Morrigan
3,216
1,053
0
1,110
5,141
1,230
0
2,091
2,572
29,198
1,617
L
3,104
2,568
0
1,213
5,084
1,033
890
1,187
3,877
0
20,754
W
Sylvanus
ChaboyNibs
Sylvanus
1,560
669
445
2,246
6,283
4,049
0
930
5,353
15,606
0
L
Hercules
Devluhn
Hercules
2,393
1,083
0
1,005
6,415
2,265
0
0
5,884
0
30,098
L
Gilgamesh
SamBam21
Gilgamesh
2,287
623
0
2,327
7,006
2,243
0
658
6,279
0
25,839
L
Ganesha
1,379
393
0
1,370
7,026
3,694
0
435
6,591
11,420
0
W
4,411
1,726
0
1,739
4,987
2,204
0
555
4,432
0
39,345
W
Discordia
xVBAndrikxD
Discordia
3,339
136
0
611
4,141
912
0
1,250
2,891
34,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
26,420
289
Minions Killed
251
0
Camps Cleared
0
958,794
Distance Traveled
926,994
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,468
547
42
4
0
184,500
3
W
Sun Wukong
6,366
637
61
6
0
181,081
2
L
The Morrigan
5,471
547
54
5
0
185,252
3
L
Rama
5,193
519
55
6
0
177,038
0
W
Sylvanus
5,686
569
28
3
0
179,710
2
L
Hercules
5,446
545
65
7
0
179,745
3
L
Gilgamesh
5,519
552
67
7
0
199,225
3
L
Ganesha
4,791
479
10
1
0
185,734
5
W
Set
6,436
644
85
9
0
217,541
3
W
Discordia
5,986
599
73
7
0
195,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role