Player Matchup

Bellona
Bellona
Hiko7135
Bellona
Level 17
God Stats
1W - 0L
1,805 SR
Queue Stats
4W - 2L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
MrsAmeliaPond
Nu Wa
Level 29
God Stats
8W - 3L
1,663 SR
Queue Stats
52W - 50L
1,476 Elo+
Solo
Serqet
Serqet
ismaelrex800
Serqet
Level 18
God Stats
1W - 1L
1,321 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Zeus
Zeus
luffygold
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,633 Elo+
Solo
Artemis
Artemis
pedal1235
Artemis
Level 16
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 5L
1,612 Elo+
Party 1
Team Averages
Level 21
1,603 SR
1,494 Elo+

VS

Team Averages
Level 19
1,372 SR
1,464 Elo+
Yemoja
Yemoja
MeRo09
Yemoja
Level 10
God Stats
10W - 7L
1,498 SR
Queue Stats
27W - 35L
1,398 Elo+
Solo
Ra
Ra
PixeeFox
Ra
Level 27
God Stats
1W - 3L
1,425 SR
Queue Stats
107W - 112L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Shadowhunter992
Cthulhu
Level 26
God Stats
0W - 3L
1,184 SR
Queue Stats
16W - 19L
1,416 Elo+
Solo
Neith
Neith
booyngg
Neith
Level 13
God Stats
5W - 8L
1,250 SR
Queue Stats
51W - 40L
1,598 Elo+
Solo
Bakasura
Bakasura
tothil
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hiko7135
Bellona
17
5 / 0 / 11
10,909
992
11,601
11,747
9,562
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 2 / 11
12,478
1,134
23,565
6,714
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
17
2 / 3 / 12
10,251
932
9,700
9,817
4,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
4 / 1 / 15
11,012
1,001
23,445
8,714
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
pedal1235
Artemis
17
1 / 1 / 11
10,007
910
7,163
6,675
2,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

254

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MeRo09
Yemoja
16
1 / 4 / 5
10,645
968
5,059
17,668
17,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 6 / 5
9,801
891
12,068
15,002
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 3
9,767
888
12,141
14,944
17,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
booyngg
Neith
16
2 / 3 / 3
9,829
894
5,964
13,629
5,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
tothil
Bakasura
16
1 / 6 / 3
9,515
865
4,909
19,583
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
22
Kills
7
7
Deaths
22
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hiko7135
Bellona
5
0
11
10.5
L
Yemoja
MeRo09
Yemoja
1
4
5
0.88
W
10
2
11
7.75
L
1
6
5
0.58
L
2
3
3
1.17
L
Neith
booyngg
Neith
2
3
3
1.17
W
Serqet
2
3
12
2.67
W
Zeus
4
1
15
11.5
W
Artemis
pedal1235
Artemis
1
1
11
6.5
L
Bakasura
tothil
Bakasura
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,474
Damage
40,141
43,667
Taken
80,826
23,232
Mitigated
52,684
2,415
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hiko7135
Bellona
11,601
925
578
740
11,747
9,562
0
8,524
2,988
0
21,063
L
Yemoja
MeRo09
Yemoja
5,059
563
5,079
2,640
17,668
17,849
0
9,790
6,918
17,115
0
W
23,565
5,317
0
0
6,714
2,635
0
5,935
779
43,451
0
L
12,068
301
650
681
15,002
5,248
0
9,442
5,560
43,613
0
L
12,141
601
1,124
0
14,944
17,166
0
7,786
7,018
27,926
0
L
Neith
booyngg
Neith
5,964
2,957
0
1,733
13,629
5,140
0
6,439
7,006
0
31,321
W
Serqet
9,700
1,802
0
0
9,817
4,923
0
5,252
4,310
0
21,106
W
Zeus
23,445
6,267
0
1,097
8,714
3,462
0
5,176
3,288
50,081
0
W
Artemis
pedal1235
Artemis
7,163
4,948
0
0
6,675
2,650
0
4,381
2,129
0
29,706
L
Bakasura
tothil
Bakasura
4,909
3,578
0
1,260
19,583
7,281
0
13,553
5,762
0
17,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
49,557
229
Minions Killed
218
7
Camps Cleared
6
988,333
Distance Traveled
976,469
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,909
992
19
2
0
207,197
0
L
Yemoja
10,645
968
33
3
0
193,296
3
W
Nu Wa
12,478
1,134
44
4
0
195,759
1
L
Ra
9,801
891
66
6
1
206,646
0
L
Cthulhu
9,767
888
20
2
0
192,614
1
L
Neith
9,829
894
60
5
4
185,927
1
W
Serqet
10,251
932
18
2
3
223,957
0
W
Zeus
11,012
1,001
70
6
4
179,448
2
W
Artemis
10,007
910
78
7
0
181,972
0
L
Bakasura
9,515
865
39
4
1
197,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role