Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Abyssal_Dragon_
Anubis
Level 107
God Stats
4W - 9L
1,460 SR
Queue Stats
75W - 105L
1,527 Elo+
Party 1
Fenrir
Fenrir
toxic-ninja1998
Fenrir
Level 141
God Stats
2W - 11L
1,564 SR
Queue Stats
266W - 286L
1,562 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,530 Elo+

VS

Team Averages
Level 122
1,743 SR
1,651 Elo+
Izanami
Izanami
BelloOfFlames
Izanami
Level 129
God Stats
2W - 0L
1,826 SR
Queue Stats
59W - 45L
1,560 Elo+
Solo
Ne Zha
Ne Zha
Evolvе
Ne Zha
Level 89
God Stats
13W - 4L
1,690 SR
Queue Stats
136W - 122L
1,663 Elo+
Party 2
Janus
Janus
temp-500227
Janus
Level 147
God Stats
52W - 24L
1,715 SR
Queue Stats
576W - 330L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 1
6,629
663
1,941
8,992
3,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 3 / 1
6,101
610
1,809
7,006
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
6,392
639
3,087
11,225
5,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 1 / 7
7,268
727
7,694
4,130
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Evolvе
Ne Zha
10
4 / 1 / 6
7,382
738
5,799
5,889
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 0 / 6
8,403
840
10,173
2,506
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
0
3
1
0.17
W
Izanami
2
1
7
5.5
W
Ne Zha
Evolvе
Ne Zha
4
1
6
7
W
6
0
6
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,837
Damage
23,666
27,223
Taken
12,525
11,949
Mitigated
6,025
4,677
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,941
420
0
1,970
8,992
3,106
0
2,976
5,689
0
20,691
L
1,809
65
0
2,131
7,006
3,297
0
3,251
3,391
21,864
0
W
Izanami
7,694
5,531
0
815
4,130
1,205
1,523
700
3,430
0
28,495
W
Ne Zha
Evolvе
Ne Zha
5,799
672
0
2,523
5,889
4,115
618
979
4,223
0
12,576
W
10,173
412
0
749
2,506
705
803
791
1,715
28,385
0
L
3,087
348
0
576
11,225
5,546
0
3,447
7,352
0
10,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
23,053
104
Minions Killed
140
4
Camps Cleared
5
485,353
Distance Traveled
561,897
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,629
663
42
4
0
174,479
2
L
Anubis
6,101
610
45
5
1
154,457
2
W
Izanami
7,268
727
67
7
2
178,365
2
W
Ne Zha
7,382
738
12
1
2
178,446
3
W
Janus
8,403
840
61
6
1
205,086
4
L
Fenrir
6,392
639
17
2
3
156,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role