Player Matchup

Set
Set
 
Set
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Asura9
Sol
Level 155
God Stats
17W - 7L
1,738 SR
Queue Stats
716W - 518L
1,680 Elo+
Party 1
Chiron
Chiron
Grandmommy
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,602 Elo+
Party 1
Tyr
Tyr
Kxmoyin
Tyr
Level 148
God Stats
18W - 17L
1,558 SR
Queue Stats
685W - 668L
1,633 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,583 Elo+

VS

Team Averages
Level 109
1,549 SR
1,618 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkAttedant
Medusa
Level 105
God Stats
0W - 1L
1,348 SR
Queue Stats
104W - 83L
1,690 Elo+
Solo
Geb
Geb
GodlyRare
Geb
Level 88
God Stats
11W - 17L
1,717 SR
Queue Stats
315W - 274L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
Myinix
Tsukuyomi
Level 62
God Stats
5W - 4L
1,427 SR
Queue Stats
61W - 61L
1,652 Elo+
Solo
Neith
Neith
YungDumFullaJung
Neith
Level 160
God Stats
39W - 36L
1,751 SR
Queue Stats
624W - 624L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
7 / 1 / 4
9,296
664
9,864
12,156
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
 
Aphrodite
12
1 / 1 / 7
7,337
524
2,924
11,120
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Asura9
Sol
12
1 / 0 / 4
7,464
533
4,528
6,343
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Grandmommy
Chiron
13
3 / 1 / 4
7,617
544
10,572
7,977
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
13
0 / 2 / 0
7,776
555
2,012
10,859
8,346
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 1 / 2
7,325
523
4,614
8,369
5,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
0 / 3 / 0
6,560
469
3,475
6,325
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
6,127
438
4,465
12,826
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Myinix
Tsukuyomi
11
3 / 4 / 0
6,930
495
6,353
9,270
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 1
7,955
568
9,498
6,618
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
4
9
W
Aphrodite
 
Aphrodite
1
1
7
4.5
L
Anubis
 
Anubis
0
1
2
1
W
Sol
Asura9
Sol
1
0
4
3
L
Medusa
0
3
0
0
L
0
3
2
0.33
W
Chiron
Grandmommy
Chiron
3
1
4
5
W
Tyr
0
2
0
0
L
Tsukuyomi
Myinix
Tsukuyomi
3
4
0
0.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
28,405
48,455
Taken
43,408
21,239
Mitigated
19,928
28,683
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,864
3,805
0
6,791
12,156
4,958
42
2,523
9,633
0
79,379
W
Aphrodite
 
Aphrodite
2,924
812
1,619
7,604
11,120
4,603
324
2,921
8,031
27,941
0
L
Anubis
 
Anubis
4,614
313
0
5,126
8,369
5,123
0
616
7,753
46,814
0
W
Sol
Asura9
Sol
4,528
1,992
0
3,787
6,343
1,456
804
884
5,459
49,504
0
L
Medusa
3,475
1,319
0
1,656
6,325
1,839
0
2,259
4,066
0
46,071
L
4,465
642
0
1,669
12,826
6,947
0
3,511
9,315
23,808
0
W
Chiron
Grandmommy
Chiron
10,572
5,718
912
3,189
7,977
1,876
0
2,030
5,816
0
44,190
W
Tyr
2,012
99
0
4,781
10,859
8,346
0
576
10,283
0
45,000
L
Tsukuyomi
Myinix
Tsukuyomi
6,353
1,410
0
2,336
9,270
2,464
0
480
8,790
0
38,267
L
9,498
3,451
0
1,818
6,618
3,555
0
586
6,032
0
53,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
34,897
466
Minions Killed
431
0
Camps Cleared
0
1,442,753
Distance Traveled
1,370,466
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,296
664
127
9
0
319,192
3
W
Aphrodite
7,337
524
57
4
0
261,654
2
L
Anubis
7,325
523
109
8
0
265,858
4
W
Sol
7,464
533
102
7
0
252,893
6
L
Medusa
6,560
469
99
7
0
279,751
6
L
Geb
6,127
438
39
3
0
272,455
3
W
Chiron
7,617
544
76
5
0
304,645
2
W
Tyr
7,776
555
104
7
0
304,369
1
L
Tsukuyomi
6,930
495
64
5
0
299,219
0
L
Neith
7,955
568
120
9
0
253,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role