Player Matchup

Bellona
Bellona
FMT0MCLANCY
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,367 Elo+
Solo
Mercury
Mercury
KJM0001
Mercury
Level 16
God Stats
0W - 2L
1,742 SR
Queue Stats
25W - 22L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Monk_Monk_Rage
Gilgamesh
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 20L
1,424 Elo+
Party 1
Ullr
Ullr
SmiteTrollinAlt
Ullr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,579 Elo+
Solo
Sol
Sol
inflamedpool4
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,559 Elo+
Party 1
Team Averages
Level 10
1,548 SR
1,479 Elo+

VS

Team Averages
Level 21
1,798 SR
1,576 Elo+
Ares
Ares
complyance
Ares
Level 28
God Stats
11W - 1L
1,957 SR
Queue Stats
29W - 17L
1,530 Elo+
Party 2
Persephone
Persephone
hellbreezey
Persephone
Level 28
God Stats
1W - 0L
1,974 SR
Queue Stats
32W - 16L
1,687 Elo+
Solo
Odin
Odin
itzEx___
Odin
Level 24
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 12L
1,450 Elo+
Party 2
Charybdis
Charybdis
joeskilove
Charybdis
Level 15
God Stats
3W - 1L
1,593 SR
Queue Stats
46W - 17L
1,546 Elo+
Solo
Pele
Pele
ldropbst
Pele
Level 12
God Stats
12W - 8L
1,747 SR
Queue Stats
19W - 11L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FMT0MCLANCY
Bellona
12
0 / 9 / 8
8,727
349
6,532
21,238
11,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
KJM0001
Mercury
19
6 / 9 / 8
12,736
509
10,539
22,933
9,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Monk_Monk_Rage
Gilgamesh
17
4 / 6 / 4
11,378
455
9,528
26,026
10,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 4 / 4
13,312
532
16,621
17,164
7,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 18 / 4
9,026
361
8,536
23,670
6,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 22
14,533
581
12,633
23,250
24,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
hellbreezey
Persephone
20
8 / 3 / 11
14,609
584
30,866
12,582
5,013
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
8
0 / 3 / 0
8,330
333
1,987
7,434
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
joeskilove
Charybdis
20
19 / 3 / 12
14,950
598
26,335
18,887
7,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
20
8 / 2 / 12
13,659
546
12,695
16,644
10,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
16
Kills
45
46
Deaths
16
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
FMT0MCLANCY
Bellona
0
9
8
0.44
L
Mercury
KJM0001
Mercury
6
9
8
1.11
L
Gilgamesh
Monk_Monk_Rage
Gilgamesh
4
6
4
1
L
6
4
4
2
W
10
5
22
4.2
W
Persephone
hellbreezey
Persephone
8
3
11
4.5
L
0
18
4
0.11
W
Odin
0
3
0
0
W
Charybdis
joeskilove
Charybdis
19
3
12
8.33
W
Pele
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,756
Damage
84,516
111,031
Taken
78,797
45,636
Mitigated
51,172
7,072
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FMT0MCLANCY
Bellona
6,532
1,063
0
98
21,238
11,921
246
10,146
11,001
2,246
14,690
L
Mercury
KJM0001
Mercury
10,539
5,348
0
601
22,933
9,050
1,670
8,331
14,346
0
77,038
L
Gilgamesh
Monk_Monk_Rage
Gilgamesh
9,528
2,148
0
304
26,026
10,977
1,290
8,455
17,014
0
51,719
L
16,621
5,454
0
2,189
17,164
7,091
936
7,519
9,295
0
109,564
W
12,633
963
0
2,512
23,250
24,500
724
3,374
19,500
42,843
0
W
Persephone
hellbreezey
Persephone
30,866
2,452
266
3,868
12,582
5,013
826
1,427
11,152
119,575
0
L
8,536
2,792
0
3,880
23,670
6,597
870
8,193
15,389
44,578
0
W
Odin
1,987
849
0
1,077
7,434
3,312
0
0
7,434
0
10,596
W
Charybdis
joeskilove
Charybdis
26,335
12,149
0
6,567
18,887
7,938
4,268
2,400
16,456
0
126,672
W
Pele
12,695
2,135
191
5,819
16,644
10,409
2,405
2,689
13,955
0
95,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,179
Gold Earned
66,081
476
Minions Killed
551
0
Camps Cleared
0
2,146,990
Distance Traveled
2,123,798
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,727
349
32
1
0
356,904
0
L
Mercury
12,736
509
116
5
0
498,604
4
L
Gilgamesh
11,378
455
86
3
0
456,595
0
L
Ullr
13,312
532
191
8
0
455,092
4
W
Ares
14,533
581
56
2
0
464,483
3
W
Persephone
14,609
584
196
8
0
496,718
3
L
Sol
9,026
361
51
2
0
379,795
0
W
Odin
8,330
333
26
1
0
184,595
1
W
Charybdis
14,950
598
123
5
0
405,211
2
W
Pele
13,659
546
150
6
0
572,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role