Player Matchup

Chang'e
Chang'e
Kayram121
Chang'e
Level 65
God Stats
1W - 1L
1,812 SR
Queue Stats
50W - 81L
1,406 Elo+
Solo
Khepri
Khepri
NL-Call-of-Fears
Khepri
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 150L
1,334 Elo+
Party 1
Bastet
Bastet
Omnitje
Bastet
Level 26
God Stats
74W - 52L
1,643 SR
Queue Stats
129W - 137L
1,334 Elo+
Party 1
Team Averages
Level 52
1,652 SR
1,358 Elo+

VS

Team Averages
Level 55
1,423 SR
1,499 Elo+
Neith
Neith
D33C33-88
Neith
Level 25
God Stats
15W - 15L
1,557 SR
Queue Stats
30W - 36L
1,357 Elo+
Solo
Cthulhu
Cthulhu
TKT-RuLi
Cthulhu
Level 111
God Stats
2W - 0L
1,404 SR
Queue Stats
134W - 108L
1,560 Elo+
Party 2
He Bo
He Bo
llCris-
He Bo
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
52W - 31L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kayram121
Chang'e
14
3 / 2 / 4
10,607
589
13,954
19,548
11,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 5
10,025
557
8,322
20,695
24,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Omnitje
Bastet
14
3 / 3 / 4
10,536
585
13,776
17,137
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D33C33-88
Neith
16
5 / 0 / 3
11,947
664
20,328
10,004
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TKT-RuLi
Cthulhu
15
1 / 1 / 8
12,244
680
13,815
24,817
32,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
llCris-
He Bo
15
3 / 6 / 4
11,297
628
13,746
13,778
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
9
9
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
D33C33-88
Neith
5
0
3
6.5
L
Chang'e
Kayram121
Chang'e
3
2
4
2.5
L
1
4
5
0.88
L
Bastet
Omnitje
Bastet
3
3
4
1.67
W
Cthulhu
TKT-RuLi
Cthulhu
1
1
8
5
W
He Bo
llCris-
He Bo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
47,889
57,380
Taken
48,599
42,467
Mitigated
44,803
21,157
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D33C33-88
Neith
20,328
10,668
0
1,702
10,004
5,044
2,042
5,059
4,945
0
66,531
L
Chang'e
Kayram121
Chang'e
13,954
2,589
6,136
7,214
19,548
11,221
0
11,249
8,083
49,310
0
L
8,322
160
877
3,300
20,695
24,260
0
7,800
12,437
30,779
0
L
Bastet
Omnitje
Bastet
13,776
3,705
809
2,821
17,137
6,986
0
8,240
8,577
0
27,198
W
Cthulhu
TKT-RuLi
Cthulhu
13,815
432
1,986
5,431
24,817
32,462
168
12,015
12,802
48,208
0
W
He Bo
llCris-
He Bo
13,746
1,862
0
1,339
13,778
7,297
667
6,121
7,657
32,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
35,488
160
Minions Killed
224
5
Camps Cleared
10
1,055,005
Distance Traveled
930,259
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,947
664
111
6
6
296,568
5
L
Chang'e
10,607
589
94
5
4
326,305
4
L
Khepri
10,025
557
36
2
0
339,167
5
L
Bastet
10,536
585
30
2
1
389,533
5
W
Cthulhu
12,244
680
57
3
3
346,398
2
W
He Bo
11,297
628
56
3
1
287,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role