Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AE_KingSteph
Arachne
Level 27
God Stats
8W - 5L
1,663 SR
Queue Stats
26W - 29L
1,481 Elo+
Party 3
Cerberus
Cerberus
BigAlex_128
Cerberus
Level 55
God Stats
4W - 1L
1,534 SR
Queue Stats
88W - 109L
1,369 Elo+
Party 3
Ravana
Ravana
Cravatta-Rovente
Ravana
Level 106
God Stats
1W - 4L
1,311 SR
Queue Stats
431W - 394L
1,488 Elo+
Party 1
Bellona
Bellona
cxnxy2011
Bellona
Level 26
God Stats
4W - 5L
1,422 SR
Queue Stats
59W - 65L
1,349 Elo+
Party 3
Team Averages
Level 64
1,486 SR
1,437 Elo+

VS

Team Averages
Level 111
1,535 SR
1,464 Elo+
Set
Set
B00GIExW00GIE
Set
Level 133
God Stats
1W - 4L
1,182 SR
Queue Stats
249W - 238L
1,491 Elo+
Party 2
Poseidon
Poseidon
Baz_AH
Poseidon
Level 39
God Stats
6W - 2L
1,705 SR
Queue Stats
103W - 126L
1,355 Elo+
Solo
Tyr
Tyr
C 4 M E R O N96
Tyr
Level 123
God Stats
57W - 80L
1,481 SR
Queue Stats
309W - 303L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
forestmike
Cernunnos
Level 140
God Stats
5W - 1L
1,707 SR
Queue Stats
234W - 212L
1,503 Elo+
Party 2
Ganesha
Ganesha
scotmelee44
Ganesha
Level 120
God Stats
45W - 35L
1,601 SR
Queue Stats
202W - 183L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 4 / 4
8,830
465
13,736
14,540
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AE_KingSteph
Arachne
15
6 / 3 / 4
9,565
503
9,217
14,200
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BigAlex_128
Cerberus
12
2 / 4 / 4
8,371
441
4,745
18,637
18,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 8 / 3
8,241
434
6,523
11,751
6,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
cxnxy2011
Bellona
13
2 / 3 / 6
8,000
421
5,499
13,655
8,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,930
470
5,055
9,351
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Baz_AH
Poseidon
13
0 / 4 / 8
8,502
447
4,290
12,096
4,784
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 6 / 1
10,102
532
15,044
21,452
23,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
forestmike
Cernunnos
19
15 / 0 / 0
12,197
642
21,075
13,161
5,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
scotmelee44
Ganesha
13
0 / 2 / 13
8,548
450
8,313
12,030
10,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
13
Kills
22
22
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
4
1.25
L
Arachne
AE_KingSteph
Arachne
6
3
4
2.67
W
2
2
6
2.5
W
Poseidon
Baz_AH
Poseidon
0
4
8
1
L
Cerberus
BigAlex_128
Cerberus
2
4
4
1
W
5
6
1
0.92
L
0
8
3
0.19
L
Bellona
cxnxy2011
Bellona
2
3
6
1.67
W
Cernunnos
forestmike
Cernunnos
15
0
0
15
W
Ganesha
scotmelee44
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
53,777
72,783
Taken
68,090
46,411
Mitigated
49,174
19,684
Healing
29,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,736
3,505
191
3,922
14,540
4,472
1,128
4,362
10,178
53,393
0
L
Arachne
AE_KingSteph
Arachne
9,217
6,932
0
3,259
14,200
8,152
0
2,466
11,734
0
58,598
W
5,055
1,690
0
4,346
9,351
4,993
0
3,311
5,788
0
46,784
W
Poseidon
Baz_AH
Poseidon
4,290
181
0
3,315
12,096
4,784
395
2,621
9,149
47,318
0
L
Cerberus
BigAlex_128
Cerberus
4,745
173
1,982
5,057
18,637
18,476
98
2,156
16,481
24,184
0
W
15,044
873
0
6,968
21,452
23,526
1,549
3,596
17,752
0
67,254
L
6,523
2,449
0
2,064
11,751
6,458
0
2,265
9,486
0
56,975
L
Bellona
cxnxy2011
Bellona
5,499
1,615
0
3,209
13,655
8,853
293
1,354
12,301
0
27,719
W
Cernunnos
forestmike
Cernunnos
21,075
13,101
0
11,417
13,161
5,313
680
3,544
9,455
0
112,366
W
Ganesha
scotmelee44
Ganesha
8,313
757
39
3,623
12,030
10,558
71
4,313
7,465
33,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
48,279
395
Minions Killed
495
0
Camps Cleared
0
1,910,609
Distance Traveled
1,765,900
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,830
465
99
5
0
350,308
0
L
Arachne
9,565
503
77
4
0
419,323
1
W
Set
8,930
470
85
4
0
380,599
8
W
Poseidon
8,502
447
78
4
0
362,161
3
L
Cerberus
8,371
441
63
3
0
379,667
4
W
Tyr
10,102
532
133
7
0
347,763
5
L
Ravana
8,241
434
96
5
0
367,587
3
L
Bellona
8,000
421
60
3
0
393,724
4
W
Cernunnos
12,197
642
179
9
0
341,048
0
W
Ganesha
8,548
450
20
1
0
334,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role