Player Matchup

Thor
Thor
IvoryHero
Thor
Level 61
God Stats
2W - 2L
1,633 SR
Queue Stats
128W - 92L
1,583 Elo+
Party 2
Terra
Terra
Megabomb12
Terra
Level 27
God Stats
2W - 2L
1,269 SR
Queue Stats
20W - 16L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
MickMinnie
Aphrodite
Level 69
God Stats
9W - 9L
1,424 SR
Queue Stats
36W - 41L
1,484 Elo+
Solo
Team Averages
Level 52
1,442 SR
1,538 Elo+

VS

Team Averages
Level 110
1,554 SR
1,493 Elo+
Charybdis
Charybdis
BOJENBOREN
Charybdis
Level 152
God Stats
5W - 8L
1,430 SR
Queue Stats
201W - 231L
1,485 Elo+
Party 1
Sol
Sol
Killer5810
Sol
Level 28
God Stats
2W - 0L
1,581 SR
Queue Stats
10W - 8L
1,483 Elo+
Solo
Khepri
Khepri
Pyrogenousist
Khepri
Level 150
God Stats
18W - 10L
1,652 SR
Queue Stats
221W - 252L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 7 / 2
7,318
610
8,964
12,795
4,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
10
3 / 4 / 2
7,745
645
5,710
12,674
11,863
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
MickMinnie
Aphrodite
11
0 / 6 / 5
7,417
618
5,208
11,078
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOJENBOREN
Charybdis
13
7 / 0 / 7
9,194
766
9,107
6,461
2,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 3 / 6
9,831
819
16,285
11,567
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 16
8,892
741
4,728
12,292
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
17
17
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BOJENBOREN
Charybdis
7
0
7
10.5
L
Thor
2
7
2
0.43
W
10
3
6
4.33
L
Terra
3
4
2
1
L
Aphrodite
MickMinnie
Aphrodite
0
6
5
0.42
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
30,120
36,547
Taken
30,320
20,471
Mitigated
21,456
9,505
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BOJENBOREN
Charybdis
9,107
4,060
0
1,056
6,461
2,946
1,894
2,118
4,343
0
30,323
L
Thor
8,964
2,828
0
0
12,795
4,309
746
6,968
5,603
0
19,805
W
16,285
7,496
769
5,767
11,567
4,607
898
5,156
6,411
43,132
0
L
Terra
5,710
804
233
960
12,674
11,863
338
8,285
4,009
10,261
0
L
Aphrodite
MickMinnie
Aphrodite
5,208
395
3,389
4,923
11,078
4,299
348
5,579
5,302
29,728
0
W
4,728
673
0
1,939
12,292
13,903
165
4,431
7,861
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
27,917
95
Minions Killed
129
3
Camps Cleared
7
574,844
Distance Traveled
615,586
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,194
766
64
5
2
201,679
0
L
Thor
7,318
610
26
2
1
176,599
2
W
Sol
9,831
819
56
5
3
202,925
4
L
Terra
7,745
645
9
1
0
202,123
0
L
Aphrodite
7,417
618
60
5
2
196,122
0
W
Khepri
8,892
741
9
1
2
210,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role