Player Matchup

Persephone
Persephone
Diamond V
 
Persephone
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
LordDunsany
Fafnir
Gold I
Level 159
God Stats
13W - 12L
1,599 SR
Queue Stats
624W - 619L
1,734 MMR
Solo
Rama
Rama
Platinum III
Respecks
Rama
Platinum III
Level 122
God Stats
9W - 4L
1,700 SR
Queue Stats
253W - 249L
1,850 MMR
Solo
Hercules
Hercules
Platinum IV
SirBomberMan
Hercules
Platinum IV
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 112L
1,805 MMR
Solo
Camazotz
Camazotz
Diamond V
vozka
Camazotz
Diamond V
Level 159
God Stats
3W - 5L
1,379 SR
Queue Stats
210W - 208L
2,006 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,536 SR
1,779 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,599 SR
1,816 MMR
Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MOEZARTS
Sun Wukong
Diamond V
Level 124
God Stats
54W - 31L
1,653 SR
Queue Stats
456W - 452L
1,955 MMR
Solo
Scylla
Scylla
Platinum I
MicroNuts
Scylla
Platinum I
Level 119
God Stats
32W - 34L
1,635 SR
Queue Stats
365W - 356L
1,959 MMR
Solo
Chiron
Chiron
Platinum II
Trees3n
Chiron
Platinum II
Level 152
God Stats
18W - 13L
1,705 SR
Queue Stats
454W - 446L
1,942 MMR
Solo
Cthulhu
Cthulhu
Gold IV
xkamalitox
Cthulhu
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
4 / 1 / 5
13,169
627
7,912
9,122
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
16
2 / 0 / 14
11,980
570
6,236
20,517
22,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
19
4 / 2 / 8
12,823
611
14,960
17,192
5,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SirBomberMan
Hercules
18
9 / 0 / 8
13,081
623
13,301
16,894
17,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
vozka
Camazotz
20
9 / 1 / 7
13,325
635
18,516
20,975
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatMorgan Le FayArtioOdinUllr

VS

Bans
GebSobekHou YiAthenaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
0 / 9 / 2
8,953
426
4,809
17,339
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MOEZARTS
Sun Wukong
16
1 / 6 / 0
9,843
469
6,233
19,576
11,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
MicroNuts
Scylla
17
1 / 2 / 1
10,321
491
10,100
8,426
2,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Trees3n
Chiron
15
1 / 5 / 1
9,284
442
8,961
14,976
3,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xkamalitox
Cthulhu
13
1 / 6 / 2
8,537
407
8,857
21,447
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
28
Kills
4
4
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
5
6.5
L
Da Ji
 
Da Ji
0
9
2
0.11
W
Fafnir
2
0
14
9
L
Sun Wukong
MOEZARTS
Sun Wukong
1
6
0
0.17
L
Scylla
MicroNuts
Scylla
1
2
1
0.75
W
Rama
4
2
8
4
W
Hercules
SirBomberMan
Hercules
9
0
8
13
L
Chiron
Trees3n
Chiron
1
5
1
0.3
W
Camazotz
vozka
Camazotz
9
1
7
12.5
L
Cthulhu
xkamalitox
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,925
Damage
38,960
84,700
Taken
81,764
57,406
Mitigated
42,739
46,746
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,912
862
0
3,850
9,122
3,327
2,117
4,633
4,488
103,155
0
L
Da Ji
 
Da Ji
4,809
751
0
3,612
17,339
7,970
0
2,819
14,520
0
68,914
W
Fafnir
6,236
1,215
2,829
7,129
20,517
22,319
1,052
5,107
15,410
29,709
0
L
Sun Wukong
MOEZARTS
Sun Wukong
6,233
1,551
0
8,480
19,576
11,178
0
3,504
15,798
0
63,841
L
Scylla
MicroNuts
Scylla
10,100
258
0
946
8,426
2,663
0
1,624
6,802
87,834
0
W
Rama
14,960
11,204
0
9,328
17,192
5,806
7,594
4,418
12,774
0
116,567
W
Hercules
SirBomberMan
Hercules
13,301
2,921
0
9,511
16,894
17,447
210
3,313
13,581
24
71,486
L
Chiron
Trees3n
Chiron
8,961
2,331
237
3,680
14,976
3,396
0
1,410
13,348
0
69,668
W
Camazotz
vozka
Camazotz
18,516
6,657
0
14,099
20,975
8,507
1,721
4,467
16,508
0
107,069
L
Cthulhu
xkamalitox
Cthulhu
8,857
955
0
2,138
21,447
17,532
0
4,647
16,524
40,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,378
Gold Earned
46,938
659
Minions Killed
616
0
Camps Cleared
0
2,209,480
Distance Traveled
2,036,374
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,169
627
177
8
0
432,555
6
L
Da Ji
8,953
426
114
5
0
378,585
4
W
Fafnir
11,980
570
30
1
0
420,940
9
L
Sun Wukong
9,843
469
134
6
0
436,216
6
L
Scylla
10,321
491
178
8
0
421,662
9
W
Rama
12,823
611
189
9
0
396,952
8
W
Hercules
13,081
623
122
6
0
478,987
2
L
Chiron
9,284
442
133
6
0
378,271
4
W
Camazotz
13,325
635
141
7
0
480,046
5
L
Cthulhu
8,537
407
57
3
0
421,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role