Player Matchup

Geb
Geb
Platinum V
BestBonkBuddy
Geb
Platinum V
Level 149
God Stats
2W - 2L
1,583 SR
Queue Stats
153W - 154L
1,780 MMR
Party 1
Cthulhu
Cthulhu
Gold V
JaMMonstr
Cthulhu
Gold V
Level 153
God Stats
0W - 1L
1,132 SR
Queue Stats
39W - 45L
1,422 MMR
Party 1
Mercury
Mercury
Gold III
Sergioall389
Mercury
Gold III
Level 108
God Stats
0W - 1L
1,596 SR
Queue Stats
64W - 67L
1,540 MMR
Party 3
Cupid
Cupid
Gold I
Zigpuk
Cupid
Gold I
Level 155
God Stats
9W - 8L
1,564 SR
Queue Stats
277W - 279L
1,604 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
jumutru
The Morrigan
Platinum IV
Level 124
God Stats
11W - 19L
1,581 SR
Queue Stats
173W - 168L
1,703 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,491 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,686 SR
1,586 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
AgüitaDcoco
Erlang Shen
Platinum III
Level 150
God Stats
3W - 3L
1,772 SR
Queue Stats
96W - 99L
1,759 MMR
Party 2
Janus
Janus
Gold III
Hŷđrø
Janus
Gold III
Level 158
God Stats
7W - 5L
1,784 SR
Queue Stats
83W - 89L
1,440 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Mazokuu
Gilgamesh
Gold II
Level 149
God Stats
17W - 10L
1,760 SR
Queue Stats
87W - 88L
1,613 MMR
Solo
Cabrakan
Cabrakan
Platinum II
lAsgorathl
Cabrakan
Platinum II
Level 99
God Stats
48W - 32L
1,614 SR
Queue Stats
105W - 88L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
11,058
410
8,582
21,669
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
JaMMonstr
Cthulhu
14
2 / 3 / 2
10,831
401
9,784
16,666
17,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Sergioall389
Mercury
20
4 / 8 / 0
13,193
489
10,388
22,362
9,370
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Zigpuk
Cupid
20
1 / 3 / 3
14,150
524
13,662
16,843
7,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
jumutru
The Morrigan
20
2 / 8 / 1
13,198
489
12,782
13,114
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayPersephoneAthenaTiamatKhepri

VS

Bans
SetChironSolTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
2 / 2 / 6
16,671
617
5,647
17,729
7,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
AgüitaDcoco
Erlang Shen
20
12 / 3 / 9
17,122
634
20,537
30,256
22,461
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Hŷđrø
Janus
20
8 / 1 / 9
17,486
648
23,853
13,329
6,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Mazokuu
Gilgamesh
20
4 / 4 / 6
15,265
565
11,734
23,905
23,479
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
lAsgorathl
Cabrakan
19
2 / 0 / 16
14,384
533
7,477
17,017
36,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
10
Kills
28
28
Deaths
10
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
W
Erlang Shen
AgüitaDcoco
Erlang Shen
12
3
9
5.5
L
1
6
1
0.25
W
Janus
Hŷđrø
Janus
8
1
9
12.5
L
Cthulhu
JaMMonstr
Cthulhu
2
3
2
1
W
Gilgamesh
Mazokuu
Gilgamesh
4
4
6
1.75
L
Mercury
Sergioall389
Mercury
4
8
0
0.5
L
Cupid
Zigpuk
Cupid
1
3
3
0.83
L
The Morrigan
jumutru
The Morrigan
2
8
1
0.31
W
Cabrakan
lAsgorathl
Cabrakan
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,198
Damage
69,248
90,654
Taken
102,236
57,111
Mitigated
96,613
16,106
Healing
40,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,647
3,839
0
10,236
17,729
7,922
5,902
3,844
13,857
0
214,609
W
Erlang Shen
AgüitaDcoco
Erlang Shen
20,537
12,062
0
10,213
30,256
22,461
2,137
7,473
22,637
0
135,315
L
8,582
565
0
2,614
21,669
17,639
0
9,530
11,791
31,051
0
W
Janus
Hŷđrø
Janus
23,853
671
420
6,313
13,329
6,391
3,847
2,780
10,451
144,949
0
L
Cthulhu
JaMMonstr
Cthulhu
9,784
1,346
0
5,306
16,666
17,780
0
2,087
14,483
53,630
0
W
Gilgamesh
Mazokuu
Gilgamesh
11,734
4,508
0
9,611
23,905
23,479
2,549
9,270
14,583
0
111,666
L
Mercury
Sergioall389
Mercury
10,388
4,162
0
138
22,362
9,370
0
6,079
16,143
0
106,645
L
Cupid
Zigpuk
Cupid
13,662
6,823
0
5,550
16,843
7,300
0
6,718
9,987
0
135,984
L
The Morrigan
jumutru
The Morrigan
12,782
2,643
18
2,480
13,114
5,022
0
5,924
6,920
101,600
5,529
W
Cabrakan
lAsgorathl
Cabrakan
7,477
846
0
3,285
17,017
36,360
69
3,894
12,999
47,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,430
Gold Earned
80,928
791
Minions Killed
860
0
Camps Cleared
0
2,493,784
Distance Traveled
2,820,869
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,671
617
261
10
0
476,341
10
W
Erlang Shen
17,122
634
161
6
0
605,113
6
L
Geb
11,058
410
51
2
0
583,127
9
W
Janus
17,486
648
234
9
0
594,076
7
L
Cthulhu
10,831
401
117
4
0
369,618
4
W
Gilgamesh
15,265
565
153
6
0
587,706
2
L
Mercury
13,193
489
171
6
0
553,316
4
L
Cupid
14,150
524
247
9
0
493,032
13
L
The Morrigan
13,198
489
205
8
0
494,691
1
W
Cabrakan
14,384
533
51
2
0
557,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role