Player Matchup

Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DannPIay
Cabrakan
Level 24
God Stats
0W - 3L
1,162 SR
Queue Stats
62W - 61L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Firegarnet47
Cthulhu
Level 12
God Stats
20W - 20L
1,406 SR
Queue Stats
24W - 27L
1,265 Elo+
Solo
Anhur
Anhur
J_thecoolkid23
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,617 Elo+
Solo
Poseidon
Poseidon
xDeadlyGangsta-
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,435 Elo+
Solo
Team Averages
Level 21
1,414 SR
1,485 Elo+

VS

Team Averages
Level 21
1,546 SR
1,398 Elo+
Xing Tian
Xing Tian
Fonz-O-fonZ
Xing Tian
Level 16
God Stats
27W - 16L
1,543 SR
Queue Stats
135W - 191L
1,396 Elo+
Solo
Chronos
Chronos
ThirdSmiteAcc
Chronos
Level 18
God Stats
44W - 35L
1,632 SR
Queue Stats
72W - 65L
1,583 Elo+
Solo
King Arthur
King Arthur
dho436
King Arthur
Level 19
God Stats
9W - 7L
1,318 SR
Queue Stats
66W - 50L
1,367 Elo+
Solo
Heimdallr
Heimdallr
hyper_Avacodo
Heimdallr
Level 24
God Stats
11W - 8L
1,664 SR
Queue Stats
18W - 24L
1,213 Elo+
Solo
Mercury
Mercury
landshark_7707
Mercury
Level 29
God Stats
46W - 36L
1,574 SR
Queue Stats
265W - 275L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 3 / 1
7,486
576
6,958
9,012
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
DannPIay
Cabrakan
3
0 / 2 / 1
4,718
363
1,444
2,981
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Firegarnet47
Cthulhu
7
0 / 9 / 0
5,229
402
5,147
11,437
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 7 / 1
5,028
387
637
6,420
2,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Poseidon
11
2 / 2 / 2
6,984
537
6,175
7,098
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fonz-O-fonZ
Xing Tian
10
0 / 2 / 9
6,656
512
1,518
7,439
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
14
4 / 2 / 5
8,001
615
6,147
7,613
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
dho436
King Arthur
12
7 / 1 / 3
7,794
600
5,762
8,583
3,915
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
hyper_Avacodo
Heimdallr
12
7 / 2 / 5
8,070
621
6,898
5,883
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 1 / 3
6,905
531
2,382
6,124
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
23
23
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
1
2.17
L
Cabrakan
DannPIay
Cabrakan
0
2
1
0.25
L
Cthulhu
Firegarnet47
Cthulhu
0
9
0
0
W
Xing Tian
Fonz-O-fonZ
Xing Tian
0
2
9
2.25
L
0
7
1
0.07
W
Chronos
4
2
5
3.25
W
King Arthur
dho436
King Arthur
7
1
3
8.5
W
Heimdallr
hyper_Avacodo
Heimdallr
7
2
5
4.75
W
5
1
3
6.5
L
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,361
Damage
22,707
36,948
Taken
35,642
15,324
Mitigated
15,246
6,331
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,958
4,127
0
3,473
9,012
3,747
93
2,117
6,895
0
44,597
L
Cabrakan
DannPIay
Cabrakan
1,444
273
0
877
2,981
1,608
0
1,192
1,789
6,084
0
L
Cthulhu
Firegarnet47
Cthulhu
5,147
405
59
680
11,437
5,591
405
853
10,584
19,808
0
W
Xing Tian
Fonz-O-fonZ
Xing Tian
1,518
242
0
2,935
7,439
5,070
602
2,959
4,480
8,857
0
L
637
411
0
0
6,420
2,384
0
2,192
4,228
0
7,145
W
Chronos
6,147
985
0
2,356
7,613
2,481
0
1,081
6,448
63,392
0
W
King Arthur
dho436
King Arthur
5,762
603
0
2,242
8,583
3,915
488
4,470
3,677
0
38,511
W
Heimdallr
hyper_Avacodo
Heimdallr
6,898
3,020
0
1,438
5,883
1,877
2,400
888
4,811
0
38,222
W
2,382
759
0
0
6,124
1,903
841
2,540
3,460
0
24,059
L
Poseidon
6,175
921
0
1,242
7,098
1,994
0
1,375
5,723
40,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
37,426
198
Minions Killed
361
0
Camps Cleared
0
1,148,315
Distance Traveled
1,312,204
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,486
576
76
6
0
269,387
1
L
Cabrakan
4,718
363
8
1
0
116,177
1
L
Cthulhu
5,229
402
27
2
0
253,668
0
W
Xing Tian
6,656
512
27
2
0
246,415
1
L
Anhur
5,028
387
11
1
0
214,931
0
W
Chronos
8,001
615
131
10
0
277,352
3
W
King Arthur
7,794
600
94
7
0
245,445
1
W
Heimdallr
8,070
621
65
5
0
254,674
0
W
Mercury
6,905
531
44
3
0
288,318
0
L
Poseidon
6,984
537
76
6
0
294,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role