Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
AnnAxeorRose
Sobek
Gold III
Level 124
God Stats
27W - 26L
1,532 SR
Queue Stats
526W - 531L
1,533 MMR
Solo
Awilix
Awilix
Gold I
HarD-LiiGhT
Awilix
Gold I
Level 149
God Stats
2W - 0L
1,271 SR
Queue Stats
299W - 292L
1,683 MMR
Party 1
Izanami
Izanami
Gold II
Zequle
Izanami
Gold II
Level 96
God Stats
4W - 3L
1,612 SR
Queue Stats
63W - 64L
1,609 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ilIyа
Ao Kuang
Silver I
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 83L
1,586 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,483 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,428 SR
1,598 MMR
Gilgamesh
Gilgamesh
Gold V
Br4dK1rk
Gilgamesh
Gold V
Level 122
God Stats
0W - 1L
1,359 SR
Queue Stats
68W - 73L
1,677 MMR
Solo
Da Ji
Da Ji
Silver I
Kiitsunay
Da Ji
Silver I
Level 39
God Stats
2W - 1L
1,258 SR
Queue Stats
31W - 32L
1,595 MMR
Solo
Ares
Ares
Gold III
Virus__Tsunami
Ares
Gold III
Level 154
God Stats
13W - 14L
1,537 SR
Queue Stats
344W - 352L
1,502 MMR
Solo
Chang'e
Chang'e
Gold I
Wapitiz64
Chang'e
Gold I
Level 158
God Stats
51W - 31L
1,695 SR
Queue Stats
399W - 406L
1,652 MMR
Solo
Hachiman
Hachiman
Gold V
aSalihu
Hachiman
Gold V
Level 62
God Stats
1W - 2L
1,292 SR
Queue Stats
13W - 19L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 6 / 9
10,675
508
7,131
13,636
5,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 11
11,285
537
4,810
14,833
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
18
3 / 2 / 8
11,729
559
13,162
18,511
16,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Zequle
Izanami
20
4 / 1 / 8
12,775
608
12,141
16,353
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
ilIyа
Ao Kuang
20
25 / 3 / 3
14,771
703
33,310
20,736
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayPeleAthenaUllrFenrir

VS

Bans
OdinPersephoneGebBakasuraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br4dK1rk
Gilgamesh
15
3 / 6 / 0
9,843
469
9,615
15,626
12,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Kiitsunay
Da Ji
15
2 / 11 / 5
9,668
460
8,451
17,154
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 5
8,246
393
5,789
21,247
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Wapitiz64
Chang'e
17
4 / 8 / 3
10,879
518
14,183
19,911
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
aSalihu
Hachiman
14
2 / 6 / 2
8,445
402
7,039
14,218
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
37
Kills
12
12
Deaths
37
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
6
9
1.25
W
2
0
11
7.5
L
Gilgamesh
Br4dK1rk
Gilgamesh
3
6
0
0.5
W
Awilix
3
2
8
3.5
L
Da Ji
Kiitsunay
Da Ji
2
11
5
0.41
L
1
6
5
0.58
L
Chang'e
Wapitiz64
Chang'e
4
8
3
0.69
W
Izanami
Zequle
Izanami
4
1
8
8
L
Hachiman
aSalihu
Hachiman
2
6
2
0.5
W
Ao Kuang
ilIyа
Ao Kuang
25
3
3
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,554
Damage
45,077
84,069
Taken
88,156
57,542
Mitigated
47,348
27,820
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,131
532
0
3,204
13,636
5,663
1,437
4,053
9,247
64,177
0
W
4,810
222
0
5,417
14,833
17,579
243
5,634
8,977
28,286
0
L
Gilgamesh
Br4dK1rk
Gilgamesh
9,615
2,392
0
3,231
15,626
12,220
0
4,819
10,101
0
46,787
W
Awilix
13,162
3,845
0
7,040
18,511
16,198
432
3,677
14,748
0
80,829
L
Da Ji
Kiitsunay
Da Ji
8,451
2,610
0
953
17,154
7,674
0
11,474
5,587
0
51,643
L
5,789
380
0
3,381
21,247
16,917
0
10,021
11,121
23,159
0
L
Chang'e
Wapitiz64
Chang'e
14,183
295
1,015
6,977
19,911
6,102
0
12,237
7,429
70,812
0
W
Izanami
Zequle
Izanami
12,141
10,007
0
6,503
16,353
9,164
6,194
2,736
13,583
0
147,408
L
Hachiman
aSalihu
Hachiman
7,039
3,824
0
3,272
14,218
4,435
0
6,700
7,465
0
46,363
W
Ao Kuang
ilIyа
Ao Kuang
33,310
9,438
0
5,656
20,736
8,938
0
5,438
14,458
112,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,235
Gold Earned
47,081
597
Minions Killed
408
0
Camps Cleared
0
2,007,169
Distance Traveled
1,749,151
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,675
508
107
5
0
359,158
2
W
Sobek
11,285
537
26
1
0
447,160
12
L
Gilgamesh
9,843
469
90
4
0
358,545
3
W
Awilix
11,729
559
114
5
0
424,608
8
L
Da Ji
9,668
460
83
4
0
330,088
0
L
Ares
8,246
393
22
1
0
364,408
8
L
Chang'e
10,879
518
124
6
0
354,449
4
W
Izanami
12,775
608
201
10
0
367,187
1
L
Hachiman
8,445
402
89
4
0
341,661
7
W
Ao Kuang
14,771
703
149
7
0
409,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role