Player Matchup

Jormungandr
Jormungandr
AshemaDeva
Jormungandr
Level 146
God Stats
9W - 9L
1,540 SR
Queue Stats
760W - 804L
1,388 Elo+
Solo
Chaac
Chaac
XTactical1RageX
Chaac
Level 124
God Stats
5W - 5L
1,494 SR
Queue Stats
223W - 208L
1,423 Elo+
Party 1
Chiron
Chiron
XTacticalSmileX
Chiron
Level 135
God Stats
8W - 4L
1,643 SR
Queue Stats
324W - 325L
1,469 Elo+
Party 1
Da Ji
Da Ji
gardengnome1
Da Ji
Level 107
God Stats
5W - 3L
1,764 SR
Queue Stats
174W - 184L
1,433 Elo+
Solo
Vamana
Vamana
lucid_dreemer5
Vamana
Level 105
God Stats
5W - 1L
1,681 SR
Queue Stats
162W - 155L
1,373 Elo+
Solo
Team Averages
Level 123
1,624 SR
1,417 Elo+

VS

Team Averages
Level 85
1,448 SR
1,396 Elo+
The Morrigan
The Morrigan
MaraudingMarley
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,347 Elo+
Party 2
Poseidon
Poseidon
MrsMarauder
Poseidon
Level 41
God Stats
0W - 1L
1,241 SR
Queue Stats
20W - 37L
1,325 Elo+
Party 2
Tiamat
Tiamat
PicanteCheese21
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,424 Elo+
Solo
Ganesha
Ganesha
xCRAZ1LY L3G1Tx
Ganesha
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,383 Elo+
Solo
Agni
Agni
xMizTySPriNklZx
Agni
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 210L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshemaDeva
Jormungandr
17
5 / 2 / 25
10,123
920
6,721
11,588
11,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 2 / 18
9,863
897
12,876
14,254
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 2 / 13
9,860
896
13,106
8,384
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 21
9,823
893
7,972
13,561
5,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 4 / 20
10,301
936
9,147
17,915
12,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MaraudingMarley
The Morrigan
15
1 / 7 / 8
8,954
814
8,550
7,376
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MrsMarauder
Poseidon
15
4 / 9 / 5
9,526
866
5,579
11,693
3,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 6
7,299
664
5,106
10,003
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 5
7,409
674
4,803
12,836
12,031
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 9 / 2
10,036
912
11,991
13,105
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
37
Kills
11
12
Deaths
37
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AshemaDeva
Jormungandr
5
2
25
8.75
L
The Morrigan
MaraudingMarley
The Morrigan
1
7
8
0.71
L
Poseidon
MrsMarauder
Poseidon
4
9
5
0.72
L
0
6
6
0.5
W
7
2
18
8
W
10
2
13
8.25
W
6
2
21
8.25
W
9
4
20
4.75
L
0
6
5
0.42
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,822
Damage
36,029
65,702
Taken
55,013
45,924
Mitigated
27,679
31,964
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AshemaDeva
Jormungandr
6,721
1,134
956
2,420
11,588
11,783
545
4,749
6,839
19,770
0
L
The Morrigan
MaraudingMarley
The Morrigan
8,550
1,828
1,100
923
7,376
2,853
834
591
6,644
12,966
0
L
Poseidon
MrsMarauder
Poseidon
5,579
1,569
0
1,180
11,693
3,911
0
1,328
10,277
18,303
0
L
5,106
340
463
1,554
10,003
4,515
136
1,021
8,859
9,227
0
W
12,876
2,828
2,392
6,170
14,254
13,186
1,046
8,643
5,611
0
29,435
W
13,106
5,677
1,261
3,492
8,384
2,987
2,492
5,530
2,854
0
28,231
W
7,972
3,091
340
4,464
13,561
5,045
1,133
10,153
3,408
0
15,101
W
9,147
4,940
3,350
7,119
17,915
12,923
407
6,954
10,961
0
20,074
L
4,803
764
604
1,441
12,836
12,031
512
1,222
11,296
13,283
0
L
11,991
612
417
1,613
13,105
4,369
0
2,559
10,184
22,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,970
Gold Earned
43,224
111
Minions Killed
79
0
Camps Cleared
0
1,016,656
Distance Traveled
842,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,123
920
19
2
0
194,929
0
L
The Morrigan
8,954
814
17
2
0
156,464
0
L
Poseidon
9,526
866
25
2
0
162,156
0
L
Tiamat
7,299
664
12
1
0
186,220
2
W
Chaac
9,863
897
27
2
0
212,629
0
W
Chiron
9,860
896
29
3
0
198,457
1
W
Da Ji
9,823
893
14
1
0
189,872
0
W
Vamana
10,301
936
22
2
0
220,769
1
L
Ganesha
7,409
674
0
0
0
178,938
2
L
Agni
10,036
912
25
2
0
158,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role