Player Matchup

Bellona
Bellona
 
Bellona
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Freakgame77
Vulcan
Level 146
God Stats
3W - 7L
1,646 SR
Queue Stats
13W - 27L
1,384 Elo+
Party 1
Ares
Ares
RollingStone 00
Ares
Level 84
God Stats
15W - 15L
1,488 SR
Queue Stats
143W - 165L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
epefod
Kukulkan
Level 109
God Stats
9W - 9L
1,629 SR
Queue Stats
13W - 14L
1,539 Elo+
Solo
Team Averages
Level 104
1,553 SR
1,458 Elo+

VS

Team Averages
Level 110
1,467 SR
1,379 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FredGameLive178
Mulan
Level 129
God Stats
4W - 4L
1,408 SR
Queue Stats
50W - 63L
1,407 Elo+
Solo
He Bo
He Bo
Hoodfellas_
He Bo
Level 65
God Stats
0W - 3L
1,709 SR
Queue Stats
7W - 13L
1,375 Elo+
Party 2
Nemesis
Nemesis
SittinOnSadness
Nemesis
Level 45
God Stats
1W - 5L
1,492 SR
Queue Stats
62W - 67L
1,318 Elo+
Party 3
Nox
Nox
Sorrow exe
Nox
Level 152
God Stats
0W - 2L
1,227 SR
Queue Stats
44W - 51L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 6
6,985
873
3,889
6,001
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
 
Skadi
13
1 / 0 / 8
6,852
857
4,636
3,961
1,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
14
6 / 1 / 5
8,281
1,035
9,603
4,006
1,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 8
7,486
936
3,308
8,599
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
epefod
Kukulkan
13
2 / 1 / 2
6,682
835
4,879
2,254
765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 3 / 0
6,297
787
5,916
7,402
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 2
5,798
725
2,214
5,847
3,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 2
6,155
769
2,838
5,935
2,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
5,450
681
3,527
7,794
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
5,831
729
2,803
5,387
4,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
13
Kills
3
3
Deaths
13
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
6
5
W
Skadi
 
Skadi
1
0
8
5
L
Heimdallr
 
Heimdallr
2
3
0
0.67
W
Vulcan
6
1
5
8.5
L
0
2
2
0.5
L
1
4
2
0.5
W
2
1
8
6
L
0
2
1
0.25
L
0
2
2
0.5
W
Kukulkan
epefod
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
17,298
24,821
Taken
32,365
15,840
Mitigated
15,385
5,978
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,889
786
0
1,410
6,001
3,925
1,121
1,148
4,853
0
16,678
W
Skadi
 
Skadi
4,636
2,408
0
1,210
3,961
1,540
1,823
1,360
2,601
0
22,873
L
Heimdallr
 
Heimdallr
5,916
1,993
0
703
7,402
2,575
0
4,125
3,080
0
18,795
W
Vulcan
9,603
5,102
455
421
4,006
1,447
624
724
3,282
31,275
0
L
2,214
252
0
724
5,847
3,556
0
2,218
3,419
0
18,024
L
2,838
155
0
620
5,935
2,117
0
4,288
1,591
9,910
0
W
3,308
69
1,028
1,332
8,599
8,163
32
2,030
6,561
13,670
0
L
3,527
1,066
0
742
7,794
3,042
114
3,532
3,986
0
15,702
L
2,803
100
0
605
5,387
4,095
0
3,706
1,613
18,118
0
W
Kukulkan
epefod
Kukulkan
4,879
140
0
122
2,254
765
842
798
1,456
19,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
29,531
186
Minions Killed
169
7
Camps Cleared
6
842,319
Distance Traveled
771,779
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,985
873
39
5
2
169,844
3
W
Skadi
6,852
857
38
5
2
152,693
3
L
Heimdallr
6,297
787
38
5
1
150,810
0
W
Vulcan
8,281
1,035
51
6
0
173,562
2
L
Mulan
5,798
725
41
5
2
163,482
3
L
He Bo
6,155
769
22
3
1
131,370
0
W
Ares
7,486
936
22
3
2
193,179
0
L
Nemesis
5,450
681
28
4
2
186,676
1
L
Nox
5,831
729
40
5
0
139,441
0
W
Kukulkan
6,682
835
36
5
1
153,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role