Player Matchup

Ne Zha
Ne Zha
Myrne
Ne Zha
Level 40
God Stats
2W - 3L
1,552 SR
Queue Stats
26W - 34L
1,403 Elo+
Party 2
Bacchus
Bacchus
Sopeitor
Bacchus
Level 63
God Stats
35W - 52L
1,420 SR
Queue Stats
57W - 83L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wolf0Donnell
Ah Muzen Cab
Level 61
God Stats
3W - 10L
1,534 SR
Queue Stats
17W - 21L
1,517 Elo+
Party 2
Team Averages
Level 55
1,502 SR
1,443 Elo+

VS

Team Averages
Level 46
1,514 SR
1,515 Elo+
Fenrir
Fenrir
HarleyChica
Fenrir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
476W - 362L
1,536 Elo+
Party 1
Raijin
Raijin
Josephyyy
Raijin
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
385W - 249L
1,569 Elo+
Party 1
Bellona
Bellona
TheChicaEXP
Bellona
Level 7
God Stats
4W - 2L
1,541 SR
Queue Stats
27W - 25L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Myrne
Ne Zha
13
1 / 12 / 6
9,997
588
10,700
16,057
5,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Sopeitor
Bacchus
13
2 / 5 / 6
10,004
588
10,124
14,533
7,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ah Muzen Cab
Wolf0Donnell
Ah Muzen Cab
15
7 / 5 / 3
12,080
711
16,336
17,094
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 5 / 18
11,005
647
9,008
14,182
11,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Josephyyy
Raijin
18
18 / 3 / 3
14,150
832
20,442
15,341
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TheChicaEXP
Bellona
14
3 / 2 / 13
10,992
647
11,461
16,400
20,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
22
22
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
5
18
2
W
Raijin
Josephyyy
Raijin
18
3
3
6.5
L
Ne Zha
Myrne
Ne Zha
1
12
6
0.33
L
Bacchus
Sopeitor
Bacchus
2
5
6
1
W
Bellona
TheChicaEXP
Bellona
3
2
13
4.75
L
Ah Muzen Cab
Wolf0Donnell
Ah Muzen Cab
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
40,911
47,684
Taken
45,923
18,308
Mitigated
37,998
7,141
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,008
1,840
0
1,501
14,182
11,218
66
1,780
12,402
0
18,202
W
Raijin
Josephyyy
Raijin
20,442
2,464
411
5,439
15,341
5,874
1,764
4,775
10,566
66,286
0
L
Ne Zha
Myrne
Ne Zha
10,700
3,704
0
635
16,057
5,002
0
6,723
8,283
0
31,815
L
Bacchus
Sopeitor
Bacchus
10,124
416
0
1,372
14,533
7,290
0
8,174
5,551
24,196
0
W
Bellona
TheChicaEXP
Bellona
11,461
2,674
0
1,082
16,400
20,906
196
4,188
12,212
8,895
23,765
L
Ah Muzen Cab
Wolf0Donnell
Ah Muzen Cab
16,336
6,760
0
5,134
17,094
6,016
590
8,435
7,686
0
49,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
36,147
164
Minions Killed
221
7
Camps Cleared
9
847,486
Distance Traveled
905,005
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,005
647
25
1
2
299,355
3
W
Raijin
14,150
832
135
8
5
280,267
1
L
Ne Zha
9,997
588
35
2
2
256,985
2
L
Bacchus
10,004
588
36
2
2
287,160
0
W
Bellona
10,992
647
61
4
2
325,383
1
L
Ah Muzen Cab
12,080
711
93
5
3
303,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role