Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DarkSide404
Vulcan
Level 47
God Stats
4W - 8L
1,370 SR
Queue Stats
160W - 163L
1,457 Elo+
Solo
Neith
Neith
GaBrY_CrAzY_99
Neith
Level 34
God Stats
23W - 18L
1,477 SR
Queue Stats
57W - 57L
1,412 Elo+
Party 2
Cabrakan
Cabrakan
Miceneo
Cabrakan
Level 67
God Stats
23W - 12L
1,508 SR
Queue Stats
176W - 181L
1,425 Elo+
Party 2
Arachne
Arachne
xX_BeCcAcCiNo_Xx
Arachne
Level 37
God Stats
17W - 21L
1,466 SR
Queue Stats
131W - 146L
1,453 Elo+
Party 2
Team Averages
Level 55
1,464 SR
1,450 Elo+

VS

Team Averages
Level 94
1,614 SR
1,572 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IoV3Jr
Bakasura
Level 88
God Stats
12W - 5L
1,591 SR
Queue Stats
40W - 22L
1,621 Elo+
Solo
Neith
Neith
NotGrizlee
Neith
Level 29
God Stats
5W - 2L
1,800 SR
Queue Stats
135W - 113L
1,610 Elo+
Party 1
Loki
Loki
ShovelAmerican
Loki
Level 153
God Stats
7W - 4L
1,639 SR
Queue Stats
413W - 379L
1,600 Elo+
Party 1
Bacchus
Bacchus
SwishCutBut12
Bacchus
Level 56
God Stats
14W - 13L
1,539 SR
Queue Stats
156W - 169L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 0
7,483
535
2,760
6,898
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
8
0 / 3 / 0
5,814
415
3,247
4,480
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
7,187
513
6,998
7,373
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Miceneo
Cabrakan
9
0 / 3 / 3
5,418
387
2,626
11,412
5,760
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 3
6,854
490
3,624
8,262
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 0 / 0
8,378
598
5,369
7,125
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
IoV3Jr
Bakasura
13
3 / 2 / 2
7,780
556
4,573
10,460
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
13
2 / 0 / 3
7,814
558
7,325
6,366
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 2 / 3
8,058
576
5,044
8,059
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
12
4 / 1 / 4
7,667
548
7,320
8,046
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
14
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Chronos
 
Chronos
5
0
0
5
L
Vulcan
0
3
0
0
L
3
3
1
1.17
W
Bakasura
IoV3Jr
Bakasura
3
2
2
2
L
Cabrakan
Miceneo
Cabrakan
0
3
3
0.5
W
Neith
2
0
3
3.5
W
0
2
3
0.75
W
Bacchus
4
1
4
6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
29,631
38,425
Taken
40,056
16,824
Mitigated
18,289
11,042
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,760
471
0
2,970
6,898
3,488
52
499
6,010
46,130
0
W
Chronos
 
Chronos
5,369
1,425
0
2,872
7,125
2,403
1,952
3,129
3,996
54,501
0
L
Vulcan
3,247
850
0
1,077
4,480
1,488
0
3,020
1,460
27,821
0
L
6,998
1,596
0
2,285
7,373
2,644
0
3,607
3,766
0
42,889
W
Bakasura
IoV3Jr
Bakasura
4,573
3,101
0
1,992
10,460
3,666
2,100
1,923
8,537
0
51,122
L
Cabrakan
Miceneo
Cabrakan
2,626
468
55
2,203
11,412
5,760
0
3,701
7,106
14,481
0
W
Neith
7,325
4,018
0
3,376
6,366
2,069
1,817
260
6,106
0
45,498
W
5,044
1,385
0
2,834
8,059
2,995
0
2,061
5,998
0
47,433
W
Bacchus
7,320
1,524
0
2,832
8,046
7,156
114
1,260
6,786
21,105
0
L
3,624
1,940
0
2,452
8,262
3,444
0
1,862
6,265
0
42,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
39,697
371
Minions Killed
435
0
Camps Cleared
0
1,212,004
Distance Traveled
1,382,644
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,483
535
118
8
0
233,399
0
W
Chronos
8,378
598
103
7
0
259,977
8
L
Vulcan
5,814
415
66
5
0
187,556
4
L
Neith
7,187
513
86
6
0
248,236
4
W
Bakasura
7,780
556
106
8
0
318,001
2
L
Cabrakan
5,418
387
27
2
0
248,828
3
W
Neith
7,814
558
81
6
0
234,623
3
W
Loki
8,058
576
122
9
0
282,755
4
W
Bacchus
7,667
548
23
2
0
287,288
3
L
Arachne
6,854
490
74
5
0
293,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role