Player Matchup

Odin
Odin
BeardedBusta
Odin
Level 52
God Stats
5W - 2L
1,760 SR
Queue Stats
62W - 51L
1,533 Elo+
Party 1
Olorun
Olorun
SpawnSpectrum
Olorun
Level 89
God Stats
4W - 0L
1,925 SR
Queue Stats
23W - 25L
1,501 Elo+
Party 1
Tyr
Tyr
marlonsaurio4
Tyr
Level 117
God Stats
5W - 2L
1,766 SR
Queue Stats
163W - 150L
1,584 Elo+
Party 1
Team Averages
Level 86
1,817 SR
1,539 Elo+

VS

Team Averages
Level 97
1,493 SR
1,513 Elo+
Bellona
Bellona
JackieEichel48
Bellona
Level 109
God Stats
3W - 5L
1,405 SR
Queue Stats
242W - 204L
1,547 Elo+
Solo
Arachne
Arachne
plumcakes530
Arachne
Level 68
God Stats
11W - 9L
1,573 SR
Queue Stats
332W - 362L
1,492 Elo+
Solo
Anubis
Anubis
temp-186379
Anubis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 11
9,429
725
10,940
15,947
8,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 2 / 8
9,390
722
13,213
8,551
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
7 / 2 / 5
10,179
783
10,236
11,224
9,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,086
622
7,436
14,032
11,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
plumcakes530
Arachne
11
3 / 7 / 4
8,276
637
7,593
14,263
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
4 / 4 / 4
9,104
700
9,637
9,904
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
8
8
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
1
3
7
1.5
W
4
2
8
4
W
7
2
5
4.75
L
Arachne
plumcakes530
Arachne
3
7
4
0.71
L
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
24,666
35,722
Taken
38,199
20,779
Mitigated
21,755
9,237
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,940
1,852
0
1,140
15,947
8,092
274
3,631
12,316
0
34,795
L
7,436
2,763
0
135
14,032
11,066
0
6,083
7,949
0
21,710
W
13,213
6,442
973
3,585
8,551
3,447
1,358
3,060
5,491
43,632
4,144
W
10,236
1,088
639
2,900
11,224
9,240
453
3,357
7,867
4,898
17,532
L
Arachne
plumcakes530
Arachne
7,593
6,621
337
2,888
14,263
5,335
0
4,387
9,876
0
19,638
L
Anubis
9,637
538
0
873
9,904
5,354
0
3,972
5,932
30,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
25,466
169
Minions Killed
127
8
Camps Cleared
4
747,754
Distance Traveled
667,096
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,429
725
53
4
2
252,932
2
L
Bellona
8,086
622
40
3
0
241,381
1
W
Olorun
9,390
722
90
7
5
232,916
3
W
Tyr
10,179
783
26
2
1
261,906
4
L
Arachne
8,276
637
40
3
4
246,961
3
L
Anubis
9,104
700
47
4
0
178,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role