Player Matchup

Hera
Hera
BloodyMarry1992
Hera
Level 118
God Stats
0W - 3L
1,226 SR
Queue Stats
39W - 51L
1,369 Elo+
Party 1
Fenrir
Fenrir
Valenciann
Fenrir
Level 23
God Stats
19W - 31L
1,358 SR
Queue Stats
34W - 63L
1,288 Elo+
Solo
Ares
Ares
blaze445
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,407 Elo+
Party 1
Team Averages
Level 49
1,361 SR
1,355 Elo+

VS

Team Averages
Level 87
1,485 SR
1,370 Elo+
Nu Wa
Nu Wa
EnoruShile
Nu Wa
Level 108
God Stats
24W - 17L
1,540 SR
Queue Stats
164W - 156L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
KauMerGeN
Cthulhu
Level 139
God Stats
19W - 16L
1,569 SR
Queue Stats
389W - 349L
1,478 Elo+
Solo
Neith
Neith
tpm7102
Neith
Level 14
God Stats
9W - 19L
1,345 SR
Queue Stats
9W - 20L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,317
594
7,024
9,338
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Valenciann
Fenrir
12
3 / 3 / 3
8,876
634
6,174
11,861
4,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
11
2 / 3 / 3
9,003
643
2,047
16,505
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
7 / 3 / 4
10,056
718
18,726
8,554
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KauMerGeN
Cthulhu
14
4 / 1 / 5
9,498
678
9,686
9,288
9,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
tpm7102
Neith
11
0 / 2 / 7
8,359
597
3,789
4,509
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
11
11
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Nu Wa
7
3
4
3
W
Cthulhu
KauMerGeN
Cthulhu
4
1
5
6.5
L
Fenrir
Valenciann
Fenrir
3
3
3
1.5
L
Ares
2
3
3
1.17
W
Neith
tpm7102
Neith
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
32,201
37,704
Taken
22,351
17,608
Mitigated
15,311
4,849
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
750
183
1,044
9,338
2,797
240
6,904
2,262
46,417
0
W
Nu Wa
18,726
2,827
164
988
8,554
3,605
894
3,460
5,094
42,958
0
W
Cthulhu
KauMerGeN
Cthulhu
9,686
537
511
3,278
9,288
9,628
64
3,126
6,162
38,106
0
L
Fenrir
Valenciann
Fenrir
6,174
1,378
0
1,494
11,861
4,903
85
8,666
2,815
0
13,874
L
Ares
2,047
388
0
2,128
16,505
9,908
255
12,480
3,427
10,604
0
W
Neith
tpm7102
Neith
3,789
1,908
0
450
4,509
2,078
1,455
2,781
1,728
0
16,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
27,913
117
Minions Killed
146
3
Camps Cleared
5
697,305
Distance Traveled
748,307
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,317
594
78
6
2
227,541
3
W
Nu Wa
10,056
718
43
3
2
246,180
1
W
Cthulhu
9,498
678
55
4
2
274,389
6
L
Fenrir
8,876
634
15
1
1
258,852
2
L
Ares
9,003
643
24
2
0
210,912
2
W
Neith
8,359
597
48
3
1
227,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role