Player Matchup

Sylvanus
Sylvanus
Assassin__Tm
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,580 Elo+
Party 2
Ullr
Ullr
BrotherYeehaw
Ullr
Level 73
God Stats
12W - 11L
1,543 SR
Queue Stats
390W - 359L
1,500 Elo+
Party 4
Osiris
Osiris
SameNovak
Osiris
Level 129
God Stats
4W - 3L
1,660 SR
Queue Stats
230W - 225L
1,508 Elo+
Solo
Cupid
Cupid
The_Peace_Lord
Cupid
Level 120
God Stats
2W - 3L
1,559 SR
Queue Stats
224W - 231L
1,465 Elo+
Party 4
Ravana
Ravana
voidCerberus
Ravana
Level 84
God Stats
4W - 2L
1,542 SR
Queue Stats
54W - 38L
1,581 Elo+
Party 2
Team Averages
Level 99
1,561 SR
1,527 Elo+

VS

Team Averages
Level 93
1,498 SR
1,576 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
LODR5TAR
Chaac
Level 110
God Stats
29W - 9L
1,548 SR
Queue Stats
174W - 136L
1,535 Elo+
Party 1
Raijin
Raijin
Tarzanvader
Raijin
Level 78
God Stats
3W - 2L
1,439 SR
Queue Stats
265W - 272L
1,506 Elo+
Solo
Chiron
Chiron
Titan8920
Chiron
Level 95
God Stats
1W - 1L
1,503 SR
Queue Stats
12W - 12L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
elrompeculo
Tsukuyomi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 5L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Assassin__Tm
Sylvanus
8
0 / 2 / 2
5,328
533
2,427
7,546
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 2 / 0
5,459
546
983
5,633
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
SameNovak
Osiris
10
0 / 3 / 0
5,434
543
5,292
7,526
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
4,836
484
1,343
7,069
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
9
1 / 3 / 0
5,462
546
2,295
6,464
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
0 / 0 / 2
3,823
382
799
720
173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
LODR5TAR
Chaac
11
1 / 0 / 3
6,186
619
3,312
6,645
2,606
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
11
1 / 0 / 1
6,320
632
3,661
2,829
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Titan8920
Chiron
9
0 / 1 / 3
4,971
497
4,702
3,812
1,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
elrompeculo
Tsukuyomi
13
10 / 1 / 2
7,648
765
10,179
7,971
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Sylvanus
Assassin__Tm
Sylvanus
0
2
2
0.5
L
0
2
0
0
W
Chaac
LODR5TAR
Chaac
1
0
3
2.5
L
Osiris
SameNovak
Osiris
0
3
0
0
W
Raijin
1
0
1
1.5
L
1
2
0
0.5
W
Chiron
Titan8920
Chiron
0
1
3
1.5
W
Tsukuyomi
elrompeculo
Tsukuyomi
10
1
2
11
L
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
22,653
34,238
Taken
21,977
14,259
Mitigated
7,360
12,203
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
799
502
0
286
720
173
0
288
432
0
6,938
L
Sylvanus
Assassin__Tm
Sylvanus
2,427
561
324
2,362
7,546
3,788
168
770
6,716
16,241
0
L
983
183
0
1,448
5,633
1,522
0
1,130
4,335
0
34,898
W
Chaac
LODR5TAR
Chaac
3,312
939
0
3,661
6,645
2,606
0
0
6,645
0
36,197
L
Osiris
SameNovak
Osiris
5,292
1,753
0
2,641
7,526
5,577
0
0
7,526
0
29,783
W
Raijin
3,661
40
0
1,394
2,829
833
0
207
2,622
35,798
0
L
1,343
598
0
3,174
7,069
1,479
571
0
7,069
0
18,607
W
Chiron
Titan8920
Chiron
4,702
1,354
132
1,243
3,812
1,135
295
724
3,088
0
18,867
W
Tsukuyomi
elrompeculo
Tsukuyomi
10,179
3,316
0
3,662
7,971
2,613
0
1,208
6,763
0
46,737
L
Ravana
2,295
794
0
2,254
6,464
1,893
0
1,367
4,931
0
26,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
28,948
280
Minions Killed
297
0
Camps Cleared
0
948,573
Distance Traveled
877,132
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,823
382
16
2
0
38,003
0
L
Sylvanus
5,328
533
28
3
0
160,494
3
L
Ullr
5,459
546
78
8
0
180,413
2
W
Chaac
6,186
619
72
7
0
207,439
0
L
Osiris
5,434
543
66
7
0
198,691
2
W
Raijin
6,320
632
81
8
0
189,958
1
L
Cupid
4,836
484
44
4
0
188,098
1
W
Chiron
4,971
497
37
4
0
194,838
0
W
Tsukuyomi
7,648
765
91
9
0
246,894
3
L
Ravana
5,462
546
64
6
0
220,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role