Player Matchup

Neith
Neith
DRAKOS237
Neith
Level 64
God Stats
4W - 4L
1,556 SR
Queue Stats
39W - 49L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
RelicHuntress
Baron Samedi
Level 148
God Stats
12W - 9L
1,749 SR
Queue Stats
517W - 445L
1,637 Elo+
Party 1
Nemesis
Nemesis
xMrToxicDevilx
Nemesis
Level 126
God Stats
19W - 14L
1,689 SR
Queue Stats
707W - 652L
1,579 Elo+
Party 1
Team Averages
Level 113
1,665 SR
1,568 Elo+

VS

Team Averages
Level 65
1,491 SR
1,529 Elo+
Amaterasu
Amaterasu
CANTTOUCHDURIM
Amaterasu
Level 88
God Stats
23W - 26L
1,592 SR
Queue Stats
576W - 468L
1,589 Elo+
Party 2
Kuzenbo
Kuzenbo
Kellyswag69
Kuzenbo
Level 99
God Stats
2W - 3L
1,590 SR
Queue Stats
163W - 153L
1,611 Elo+
Party 2
Izanami
Izanami
liitterbox
Izanami
Level 7
God Stats
7W - 13L
1,290 SR
Queue Stats
14W - 18L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRAKOS237
Neith
17
8 / 1 / 10
12,088
806
10,923
8,961
5,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
RelicHuntress
Baron Samedi
15
6 / 3 / 16
11,517
768
17,046
12,939
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 6 / 14
11,922
795
15,218
18,054
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CANTTOUCHDURIM
Amaterasu
13
4 / 8 / 4
9,860
657
8,844
20,812
16,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Kellyswag69
Kuzenbo
13
4 / 6 / 4
9,911
661
13,801
19,064
23,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
liitterbox
Izanami
11
2 / 8 / 2
8,901
593
6,348
11,112
3,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
10
10
Deaths
22
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CANTTOUCHDURIM
Amaterasu
4
8
4
0.75
W
Neith
DRAKOS237
Neith
8
1
10
13
L
Kuzenbo
Kellyswag69
Kuzenbo
4
6
4
1
W
Baron Samedi
RelicHuntress
Baron Samedi
6
3
16
4.67
L
Izanami
liitterbox
Izanami
2
8
2
0.38
W
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
28,993
39,954
Taken
50,988
26,305
Mitigated
43,166
18,317
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CANTTOUCHDURIM
Amaterasu
8,844
2,298
0
3,872
20,812
16,443
0
5,613
14,327
6,613
25,337
W
Neith
DRAKOS237
Neith
10,923
3,815
0
3,992
8,961
5,380
1,235
3,044
5,917
0
58,199
L
Kuzenbo
Kellyswag69
Kuzenbo
13,801
2,684
0
1,303
19,064
23,040
114
8,672
9,435
37,131
0
W
Baron Samedi
RelicHuntress
Baron Samedi
17,046
1,533
2,012
6,785
12,939
6,095
955
6,348
6,591
49,654
0
L
Izanami
liitterbox
Izanami
6,348
3,819
0
562
11,112
3,683
56
2,484
8,227
0
25,388
W
15,218
8,087
0
5,528
18,054
14,830
200
6,624
11,430
0
26,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
28,672
202
Minions Killed
150
8
Camps Cleared
6
785,709
Distance Traveled
692,929
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,860
657
52
3
2
267,376
2
W
Neith
12,088
806
106
7
3
269,183
5
L
Kuzenbo
9,911
661
44
3
3
250,100
2
W
Baron Samedi
11,517
768
58
4
3
253,230
3
L
Izanami
8,901
593
54
4
1
175,453
0
W
Nemesis
11,922
795
38
3
2
263,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role