Player Matchup

Artemis
Artemis
Bronze III
AnDuar99
Artemis
Bronze III
Level 35
God Stats
0W - 2L
1,566 SR
Queue Stats
1W - 6L
1,398 MMR
Party 2
Vulcan
Vulcan
Silver III
CamperMexico
Vulcan
Silver III
Level 47
God Stats
2W - 1L
1,509 SR
Queue Stats
6W - 13L
1,371 MMR
Party 2
Odin
Odin
Silver I
Craigan8er
Odin
Silver I
Level 117
God Stats
6W - 8L
1,819 SR
Queue Stats
79W - 96L
1,329 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Joban8er
Tsukuyomi
Gold IV
Level 115
God Stats
13W - 12L
1,750 SR
Queue Stats
72W - 73L
1,517 MMR
Party 1
Ymir
Ymir
Silver III
majik11
Ymir
Silver III
Level 129
God Stats
3W - 8L
1,586 SR
Queue Stats
143W - 144L
1,430 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,646 SR
1,409 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,467 SR
1,409 MMR
Hou Yi
Hou Yi
Silver III
Ace0Thunder
Hou Yi
Silver III
Level 61
God Stats
5W - 3L
1,383 SR
Queue Stats
22W - 29L
1,437 MMR
Solo
Cerberus
Cerberus
Gold III
Damianiac
Cerberus
Gold III
Level 114
God Stats
2W - 3L
1,351 SR
Queue Stats
149W - 144L
1,351 MMR
Solo
Nemesis
Nemesis
Silver II
LoveChocoLove
Nemesis
Silver II
Level 64
God Stats
1W - 0L
1,546 SR
Queue Stats
19W - 24L
1,378 MMR
Solo
Raijin
Raijin
Bronze III
Proventing
Raijin
Bronze III
Level 30
God Stats
1W - 0L
1,451 SR
Queue Stats
15W - 15L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
crazyloko
Cthulhu
Gold IV
Level 160
God Stats
6W - 6L
1,604 SR
Queue Stats
225W - 236L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnDuar99
Artemis
19
8 / 5 / 4
13,437
498
15,247
15,723
6,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
4 / 6 / 11
12,025
445
27,336
18,527
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 9
11,107
411
8,887
23,546
25,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Joban8er
Tsukuyomi
20
10 / 7 / 5
14,487
537
22,052
23,869
9,556
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
majik11
Ymir
15
1 / 4 / 13
11,477
425
9,663
27,331
37,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatArtioAthenaMorgan Le FayGilgamesh

VS

Bans
UllrJanusSetPersephoneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
4 / 1 / 11
13,677
507
16,183
14,060
5,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Damianiac
Cerberus
19
6 / 9 / 12
13,796
511
16,785
34,473
53,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
3 / 7 / 8
13,027
482
8,635
26,375
12,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Proventing
Raijin
20
6 / 4 / 9
14,743
546
16,713
23,528
10,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
crazyloko
Cthulhu
20
7 / 5 / 11
14,947
554
20,460
25,139
29,185
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
25
Kills
26
26
Deaths
26
42
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
11
9.5
L
Artemis
AnDuar99
Artemis
8
5
4
2
L
Vulcan
4
6
11
1.58
L
2
4
9
1.63
W
Cerberus
Damianiac
Cerberus
6
9
12
1.33
L
Tsukuyomi
Joban8er
Tsukuyomi
10
7
5
1.79
W
Nemesis
3
7
8
1
W
Raijin
Proventing
Raijin
6
4
9
2.63
W
Cthulhu
crazyloko
Cthulhu
7
5
11
2.5
L
Ymir
majik11
Ymir
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,185
Damage
78,776
108,996
Taken
123,575
85,935
Mitigated
110,244
20,422
Healing
35,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
16,183
10,364
0
6,470
14,060
5,675
3,992
5,776
8,136
0
94,840
L
Artemis
AnDuar99
Artemis
15,247
7,827
0
2,900
15,723
6,551
1,020
10,002
5,494
0
81,969
L
Vulcan
27,336
4,136
668
2,528
18,527
7,246
440
13,838
4,595
101,392
0
L
8,887
842
0
5,562
23,546
25,248
840
9,023
13,539
0
37,764
W
Cerberus
Damianiac
Cerberus
16,785
997
0
5,520
34,473
53,140
52
11,943
21,627
49,372
0
L
Tsukuyomi
Joban8er
Tsukuyomi
22,052
2,299
0
6,347
23,869
9,556
0
9,375
14,124
0
136,098
W
Nemesis
8,635
2,005
0
8,796
26,375
12,066
1,509
5,379
20,714
0
93,119
W
Raijin
Proventing
Raijin
16,713
893
0
8,407
23,528
10,178
785
7,025
15,855
113,187
0
W
Cthulhu
crazyloko
Cthulhu
20,460
666
1,593
4,715
25,139
29,185
102
8,388
15,854
103,211
0
L
Ymir
majik11
Ymir
9,663
1,725
0
2,417
27,331
37,334
104
12,966
13,156
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,533
Gold Earned
70,190
516
Minions Killed
720
0
Camps Cleared
0
2,565,700
Distance Traveled
2,556,669
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,677
507
167
6
0
541,747
5
L
Artemis
13,437
498
106
4
0
476,661
4
L
Vulcan
12,025
445
127
5
0
493,258
4
L
Odin
11,107
411
60
2
0
528,262
6
W
Cerberus
13,796
511
62
2
0
462,485
4
L
Tsukuyomi
14,487
537
188
7
0
551,173
7
W
Nemesis
13,027
482
137
5
0
553,136
1
W
Raijin
14,743
546
195
7
0
479,664
11
W
Cthulhu
14,947
554
159
6
0
519,637
7
L
Ymir
11,477
425
35
1
0
516,346
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role