Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
NettoKlopapier
Mercury
Bronze III
Level 124
God Stats
0W - 2L
1,261 SR
Queue Stats
18W - 15L
1,416 MMR
Solo
Amaterasu
Amaterasu
Bronze III
alexby28_
Amaterasu
Bronze III
Level 33
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Persephone
Persephone
Bronze III
eXEpic
Persephone
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
yunesaxa
Chang'e
Bronze III
Level 30
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,446 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,429 SR
1,460 MMR
Mulan
Mulan
Silver I
D_Young04
Mulan
Silver I
Level 89
God Stats
4W - 6L
1,431 SR
Queue Stats
364W - 358L
1,366 MMR
Solo
Danzaburou
Danzaburou
Silver III
Flamethrower1720
Danzaburou
Silver III
Level 96
God Stats
2W - 1L
1,342 SR
Queue Stats
7W - 7L
1,484 MMR
Solo
Merlin
Merlin
Silver II
Maazes13
Merlin
Silver II
Level 145
God Stats
3W - 2L
1,312 SR
Queue Stats
26W - 26L
1,493 MMR
Solo
Osiris
Osiris
Gold IV
N0M3RCY2707
Osiris
Gold IV
Level 127
God Stats
19W - 22L
1,510 SR
Queue Stats
291W - 296L
1,488 MMR
Solo
Ymir
Ymir
Gold III
psyhcogunniboy
Ymir
Gold III
Level 109
God Stats
161W - 131L
1,552 SR
Queue Stats
378W - 377L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,960
351
1,340
8,350
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 2 / 2
8,756
515
3,910
12,129
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
alexby28_
Amaterasu
11
2 / 8 / 3
7,205
424
2,645
11,152
3,672
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
eXEpic
Persephone
10
0 / 13 / 0
6,622
390
4,259
11,290
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
yunesaxa
Chang'e
11
2 / 9 / 3
7,509
442
7,069
11,917
3,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
UllrGilgameshRaijinMorgan Le FayThanatos

VS

Bans
TiamatArachneDa JiLokiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D_Young04
Mulan
19
11 / 1 / 5
12,159
715
13,936
17,166
12,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Flamethrower1720
Danzaburou
17
13 / 0 / 6
11,759
692
13,508
10,335
3,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Maazes13
Merlin
16
2 / 1 / 2
10,227
602
4,326
7,913
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
6 / 3 / 2
10,187
599
5,758
11,142
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 9
9,338
549
4,328
12,757
11,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
35
34
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Mulan
D_Young04
Mulan
11
1
5
13.5
W
Danzaburou
Flamethrower1720
Danzaburou
13
0
6
16
W
Merlin
Maazes13
Merlin
2
1
2
3
W
Osiris
6
3
2
2.33
L
4
2
2
2.5
L
Amaterasu
alexby28_
Amaterasu
2
8
3
0.44
L
Persephone
eXEpic
Persephone
0
13
0
0
W
3
3
9
2.5
L
Chang'e
yunesaxa
Chang'e
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
41,856
54,838
Taken
59,313
18,488
Mitigated
38,029
8,287
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,340
600
0
975
8,350
5,758
0
1,400
6,950
14,411
0
W
Mulan
D_Young04
Mulan
13,936
1,260
0
9,782
17,166
12,820
1,509
3,484
13,682
0
83,757
W
Danzaburou
Flamethrower1720
Danzaburou
13,508
7,019
0
6,999
10,335
3,889
4,093
4,769
5,279
0
75,888
W
Merlin
Maazes13
Merlin
4,326
0
86
2,133
7,913
2,994
1,382
1,222
6,691
82,620
0
W
Osiris
5,758
1,907
0
2,148
11,142
6,951
85
3,531
7,611
0
67,175
L
3,910
1,763
0
3,358
12,129
4,132
0
3,476
8,653
0
47,292
L
Amaterasu
alexby28_
Amaterasu
2,645
1,099
72
329
11,152
3,672
0
1,082
10,070
0
14,632
L
Persephone
eXEpic
Persephone
4,259
413
0
551
11,290
1,902
168
1,424
9,853
28,519
0
W
4,328
997
92
1,303
12,757
11,375
332
2,103
10,517
35,427
0
L
Chang'e
yunesaxa
Chang'e
7,069
507
754
2,248
11,917
3,024
0
1,270
10,647
20,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
53,670
237
Minions Killed
601
0
Camps Cleared
0
1,340,086
Distance Traveled
1,632,560
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,960
351
12
1
0
174,769
0
W
Mulan
12,159
715
159
9
0
348,919
5
W
Danzaburou
11,759
692
150
9
0
298,863
1
W
Merlin
10,227
602
132
8
0
332,770
3
W
Osiris
10,187
599
108
6
0
346,843
0
L
Mercury
8,756
515
86
5
0
331,365
0
L
Amaterasu
7,205
424
30
2
0
321,847
1
L
Persephone
6,622
390
64
4
0
273,778
1
W
Ymir
9,338
549
52
3
0
305,165
6
L
Chang'e
7,509
442
45
3
0
238,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role