Player Matchup

Geb
Geb
HERBALdubSAC
Geb
Level 154
God Stats
8W - 2L
1,763 SR
Queue Stats
553W - 554L
1,538 Elo+
Solo
Guan Yu
Guan Yu
JayRoam24
Guan Yu
Level 143
God Stats
2W - 0L
1,761 SR
Queue Stats
107W - 85L
1,653 Elo+
Solo
The Morrigan
The Morrigan
JossJess
The Morrigan
Level 160
God Stats
5W - 4L
1,588 SR
Queue Stats
232W - 216L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
PlaguedStrixx
Heimdallr
Level 146
God Stats
2W - 0L
1,477 SR
Queue Stats
87W - 83L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Real_Rylen
Gilgamesh
Level 127
God Stats
2W - 0L
1,862 SR
Queue Stats
97W - 92L
1,514 Elo+
Solo
Team Averages
Level 146
1,690 SR
1,553 Elo+

VS

Team Averages
Level 135
1,611 SR
1,575 Elo+
Rama
Rama
Eujung
Rama
Level 156
God Stats
7W - 12L
1,461 SR
Queue Stats
748W - 785L
1,556 Elo+
Solo
Scylla
Scylla
Moo-Wife
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,592 Elo+
Solo
Achilles
Achilles
VNTGlSenpai
Achilles
Level 160
God Stats
0W - 3L
1,746 SR
Queue Stats
221W - 204L
1,573 Elo+
Solo
Sobek
Sobek
doctorcornelius
Sobek
Level 112
God Stats
1W - 1L
1,753 SR
Queue Stats
165W - 169L
1,532 Elo+
Solo
Sylvanus
Sylvanus
xobarbiebaby
Sylvanus
Level 144
God Stats
3W - 3L
1,597 SR
Queue Stats
236W - 186L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 18
13,350
742
17,948
33,372
40,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
JayRoam24
Guan Yu
18
1 / 8 / 16
11,904
661
9,582
33,354
37,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
JossJess
The Morrigan
20
9 / 4 / 11
14,418
801
33,819
15,251
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PlaguedStrixx
Heimdallr
19
4 / 6 / 12
12,808
712
24,328
21,585
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
The_Real_Rylen
Gilgamesh
20
8 / 4 / 12
14,071
782
30,171
35,428
35,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eujung
Rama
20
7 / 4 / 18
12,403
689
30,707
21,801
15,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Moo-Wife
Scylla
19
4 / 5 / 15
11,423
635
22,575
14,987
8,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
VNTGlSenpai
Achilles
20
13 / 4 / 12
12,780
710
29,727
27,180
21,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 5 / 22
13,058
725
19,079
40,585
65,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
xobarbiebaby
Sylvanus
16
1 / 6 / 23
10,495
583
18,794
30,931
32,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
118
24
Kills
28
28
Deaths
24
69
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Rama
Eujung
Rama
7
4
18
4
W
2
6
18
1.83
W
Guan Yu
JayRoam24
Guan Yu
1
8
16
1.13
W
The Morrigan
JossJess
The Morrigan
9
4
11
3.63
L
Scylla
Moo-Wife
Scylla
4
5
15
2.3
W
Heimdallr
PlaguedStrixx
Heimdallr
4
6
12
1.67
W
Gilgamesh
The_Real_Rylen
Gilgamesh
8
4
12
3.5
L
Achilles
VNTGlSenpai
Achilles
13
4
12
4.75
L
3
5
22
2.8
L
Sylvanus
xobarbiebaby
Sylvanus
1
6
23
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,848
Damage
120,882
138,990
Taken
135,484
131,129
Mitigated
143,483
61,665
Healing
62,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Eujung
Rama
30,707
21,151
3,321
4,132
21,801
15,507
2,409
9,365
12,137
0
63,600
W
17,948
1,274
5,401
8,032
33,372
40,274
116
15,366
18,006
32,397
0
W
Guan Yu
JayRoam24
Guan Yu
9,582
1,182
11,841
6,612
33,354
37,771
883
11,565
21,789
0
19,781
W
The Morrigan
JossJess
The Morrigan
33,819
1,108
5,614
4,160
15,251
7,338
952
6,795
8,407
60,294
576
L
Scylla
Moo-Wife
Scylla
22,575
1,273
1,644
1,544
14,987
8,121
579
6,544
8,113
54,618
0
W
Heimdallr
PlaguedStrixx
Heimdallr
24,328
11,361
3,750
2,392
21,585
10,236
2,631
12,049
9,536
0
44,775
W
Gilgamesh
The_Real_Rylen
Gilgamesh
30,171
4,082
2,098
11,765
35,428
35,510
656
13,401
22,027
4,278
40,283
L
Achilles
VNTGlSenpai
Achilles
29,727
7,836
2,194
4,201
27,180
21,893
713
12,175
14,514
131
54,705
L
19,079
1,060
2,566
11,390
40,585
65,279
593
10,306
29,102
44,623
0
L
Sylvanus
xobarbiebaby
Sylvanus
18,794
3,859
20,360
10,795
30,931
32,683
519
14,980
15,521
24,524
2,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,551
Gold Earned
60,159
196
Minions Killed
201
0
Camps Cleared
0
1,657,355
Distance Traveled
1,648,420
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,403
689
65
4
0
295,732
2
W
Geb
13,350
742
22
1
0
333,672
0
W
Guan Yu
11,904
661
23
1
0
326,118
1
W
The Morrigan
14,418
801
68
4
0
346,394
4
L
Scylla
11,423
635
58
3
0
297,583
0
W
Heimdallr
12,808
712
48
3
0
272,034
0
W
Gilgamesh
14,071
782
35
2
0
379,137
0
L
Achilles
12,780
710
32
2
0
341,344
1
L
Sobek
13,058
725
33
2
0
451,212
1
L
Sylvanus
10,495
583
13
1
0
262,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role