Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
BerserkerSoul-
Zeus
Gold I
Level 160
God Stats
20W - 15L
1,557 SR
Queue Stats
189W - 242L
1,246 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Mutabor819
Nu Wa
Silver IV
Level 46
God Stats
3W - 1L
1,693 SR
Queue Stats
30W - 45L
936 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,583 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,469 SR
1,142 MMR
Baba Yaga
Baba Yaga
Gold III
ErvinGyle-
Baba Yaga
Gold III
Level 68
God Stats
4W - 5L
1,417 SR
Queue Stats
183W - 195L
1,434 MMR
Party 1
Ares
Ares
Gold III
Kevjohnsen
Ares
Gold III
Level 67
God Stats
71W - 64L
1,579 SR
Queue Stats
183W - 195L
1,434 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze I
Pilonko74
Tsukuyomi
Bronze I
Level 160
God Stats
1W - 11L
1,410 SR
Queue Stats
290W - 455L
558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 4 / 5
9,322
847
9,718
9,171
3,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
5 / 3 / 5
8,862
806
12,134
7,536
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
2 / 2 / 5
8,035
730
4,572
5,420
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshMorgan Le FayFenrirDanzaburouAthena

VS

Bans
CabrakanChaacCerberusOdinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ErvinGyle-
Baba Yaga
11
2 / 4 / 5
7,447
677
5,104
9,657
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 4
8,688
790
6,175
13,384
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Pilonko74
Tsukuyomi
12
3 / 4 / 3
7,904
719
4,502
10,073
3,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
9
9
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
5
1.88
W
5
3
5
2.5
L
Baba Yaga
ErvinGyle-
Baba Yaga
2
4
5
1.13
L
4
4
4
1.5
W
Nu Wa
2
2
5
2.25
L
Tsukuyomi
Pilonko74
Tsukuyomi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
15,781
22,127
Taken
33,114
7,401
Mitigated
20,745
5,476
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,718
3,090
620
2,292
9,171
3,492
1,411
4,757
4,414
0
31,810
W
12,134
476
0
1,443
7,536
2,247
344
3,753
3,783
34,168
0
L
Baba Yaga
ErvinGyle-
Baba Yaga
5,104
89
0
2,049
9,657
3,751
366
4,845
4,534
21,372
0
L
6,175
0
0
1,744
13,384
13,949
75
6,568
6,426
15,266
0
W
Nu Wa
4,572
1,865
126
995
5,420
1,662
406
3,226
2,194
20,540
0
L
Tsukuyomi
Pilonko74
Tsukuyomi
4,502
945
0
1,874
10,073
3,045
225
4,782
4,976
0
22,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
24,039
121
Minions Killed
86
6
Camps Cleared
3
565,138
Distance Traveled
591,465
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,322
847
48
4
2
185,501
3
W
Zeus
8,862
806
50
5
4
184,508
5
L
Baba Yaga
7,447
677
32
3
1
199,416
3
L
Ares
8,688
790
18
2
1
199,170
2
W
Nu Wa
8,035
730
23
2
0
195,129
3
L
Tsukuyomi
7,904
719
36
3
1
192,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role