Player Matchup

Medusa
Medusa
Christopher1507
Medusa
Level 27
God Stats
6W - 6L
1,259 SR
Queue Stats
58W - 111L
1,120 Elo+
Solo
Hachiman
Hachiman
OG_Mikeyroxls-62
Hachiman
Level 59
God Stats
11W - 9L
1,695 SR
Queue Stats
217W - 232L
1,356 Elo+
Party 2
Ra
Ra
OG_Spook-_-
Ra
Level 29
God Stats
3W - 2L
1,364 SR
Queue Stats
118W - 121L
1,257 Elo+
Party 2
Team Averages
Level 38
1,440 SR
1,244 Elo+

VS

Team Averages
Level 44
1,512 SR
1,216 Elo+
Loki
Loki
Allusion-tristy
Loki
Level 25
God Stats
2W - 3L
1,663 SR
Queue Stats
81W - 119L
1,244 Elo+
Party 1
Chang'e
Chang'e
HaHaNdN
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 142L
1,094 Elo+
Solo
Set
Set
Urtoslowpunk
Set
Level 93
God Stats
19W - 22L
1,372 SR
Queue Stats
222W - 310L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 4
4,744
949
2,391
5,285
1,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 1 / 1
6,094
1,219
3,041
2,481
687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 0 / 4
5,308
1,062
2,612
2,443
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
4,128
826
456
1,175
541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
HaHaNdN
Chang'e
7
2 / 6 / 3
4,629
926
1,175
5,622
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
5 / 2 / 0
5,348
1,070
4,671
4,519
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
7
7
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
1
6
4
0.5
L
Chang'e
HaHaNdN
Chang'e
2
6
3
0.58
W
6
1
1
6.5
W
2
0
4
4
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,044
Damage
6,302
10,209
Taken
11,316
3,049
Mitigated
5,010
1,618
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
456
58
0
262
1,175
541
0
605
570
0
4,233
W
2,391
1,041
0
0
5,285
1,442
31
580
4,705
0
5,808
L
Chang'e
HaHaNdN
Chang'e
1,175
332
66
444
5,622
1,845
0
598
5,024
5,317
0
W
3,041
1,708
27
650
2,481
687
1,160
215
2,266
0
15,820
W
2,612
399
304
637
2,443
920
0
480
1,963
10,028
0
L
4,671
2,043
0
1,503
4,519
2,624
0
1,782
2,737
0
15,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,146
Gold Earned
14,105
53
Minions Killed
37
2
Camps Cleared
3
291,341
Distance Traveled
216,011
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,128
826
7
1
1
50,580
1
W
Medusa
4,744
949
12
2
0
107,625
0
L
Chang'e
4,629
926
7
1
0
75,749
0
W
Hachiman
6,094
1,219
31
6
2
74,556
1
W
Ra
5,308
1,062
10
2
0
109,160
3
L
Set
5,348
1,070
23
5
2
89,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role