Player Matchup

Sobek
Sobek
Eferglop
Sobek
Level 110
God Stats
1W - 0L
1,625 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 2
Rama
Rama
JsNrth
Rama
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
carrastop
Arachne
Level 122
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 2
Thor
Thor
josema1010
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
nyahbinghiman11
Zhong Kui
Level 129
God Stats
1W - 0L
1,688 SR
Queue Stats
5W - 9L
1,358 Elo+
Party 2
Team Averages
Level 121
1,526 SR
1,511 Elo+

VS

Team Averages
Level 87
1,494 SR
1,436 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Haall
Ratatoskr
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 388L
1,412 Elo+
Solo
Yemoja
Yemoja
Mikikhail
Yemoja
Level 107
God Stats
1W - 4L
1,471 SR
Queue Stats
122W - 209L
1,349 Elo+
Party 1
Skadi
Skadi
ho3ein72
Skadi
Level 96
God Stats
7W - 2L
1,500 SR
Queue Stats
343W - 331L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eferglop
Sobek
9
1 / 0 / 3
5,095
510
4,305
10,173
4,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
JsNrth
Rama
9
4 / 1 / 2
5,592
559
6,487
4,450
990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
carrastop
Arachne
10
4 / 4 / 0
6,268
627
5,501
7,512
1,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 7
5,366
537
3,009
5,500
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
nyahbinghiman11
Zhong Kui
10
3 / 0 / 2
5,835
584
4,505
3,970
2,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
3 / 3 / 1
6,018
602
4,997
8,617
7,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
11
1 / 2 / 0
5,846
585
3,001
5,580
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Haall
Ratatoskr
8
2 / 3 / 0
5,214
521
2,618
6,363
2,327
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Mikikhail
Yemoja
7
0 / 1 / 1
4,604
460
2,217
7,431
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
ho3ein72
Skadi
7
0 / 3 / 1
4,551
455
5,675
6,718
1,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
6
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
1
1.17
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Sobek
Eferglop
Sobek
1
0
3
2.5
L
Ratatoskr
Haall
Ratatoskr
2
3
0
0.67
W
Rama
JsNrth
Rama
4
1
2
5
L
Yemoja
Mikikhail
Yemoja
0
1
1
0.5
W
Arachne
carrastop
Arachne
4
4
0
1
L
Skadi
ho3ein72
Skadi
0
3
1
0.17
W
0
1
7
3.5
W
Zhong Kui
nyahbinghiman11
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
18,508
31,605
Taken
34,709
11,475
Mitigated
17,250
15,230
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,997
853
120
3,310
8,617
7,426
99
1,072
7,545
0
25,175
L
Vulcan
 
Vulcan
3,001
974
0
1,344
5,580
2,151
0
2,498
3,082
39,952
0
W
Sobek
Eferglop
Sobek
4,305
780
0
6,465
10,173
4,537
0
1,660
8,513
17,505
0
L
Ratatoskr
Haall
Ratatoskr
2,618
516
0
1,527
6,363
2,327
0
1,367
4,996
0
28,521
W
Rama
JsNrth
Rama
6,487
5,522
0
1,393
4,450
990
0
1,076
3,374
0
28,573
L
Yemoja
Mikikhail
Yemoja
2,217
876
720
1,675
7,431
3,694
0
1,978
5,453
7,387
0
W
Arachne
carrastop
Arachne
5,501
3,469
0
2,557
7,512
1,900
370
0
7,176
0
25,529
L
Skadi
ho3ein72
Skadi
5,675
2,982
533
1,879
6,718
1,652
0
1,895
4,823
0
24,179
W
3,009
678
0
2,012
5,500
1,509
0
1,019
4,351
0
22,472
W
Zhong Kui
nyahbinghiman11
Zhong Kui
4,505
439
38
2,765
3,970
2,539
306
1,463
2,466
28,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
26,233
235
Minions Killed
257
0
Camps Cleared
0
993,981
Distance Traveled
924,057
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,018
602
70
7
0
188,607
1
L
Vulcan
5,846
585
76
8
0
195,520
4
W
Sobek
5,095
510
27
3
0
200,691
1
L
Ratatoskr
5,214
521
55
6
0
196,300
4
W
Rama
5,592
559
60
6
0
186,735
3
L
Yemoja
4,604
460
11
1
0
177,626
4
W
Arachne
6,268
627
54
5
0
204,991
0
L
Skadi
4,551
455
45
5
0
166,004
0
W
Thor
5,366
537
41
4
0
194,453
1
W
Zhong Kui
5,835
584
53
5
0
207,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role