Player Matchup

Anhur
Anhur
Décapeur2fion
Anhur
Level 74
God Stats
3W - 3L
1,466 SR
Queue Stats
353W - 345L
1,505 Elo+
Party 1
Izanami
Izanami
PierroCurry
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,462 Elo+
Party 1
Ganesha
Ganesha
StephCiboulette
Ganesha
Level 87
God Stats
17W - 14L
1,500 SR
Queue Stats
144W - 157L
1,437 Elo+
Party 1
Scylla
Scylla
Vaya_Tula
Scylla
Level 109
God Stats
28W - 29L
1,510 SR
Queue Stats
271W - 284L
1,438 Elo+
Solo
Chaac
Chaac
cocoriandre
Chaac
Level 38
God Stats
15W - 20L
1,407 SR
Queue Stats
39W - 45L
1,379 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,444 Elo+

VS

Team Averages
Level 91
1,625 SR
1,443 Elo+
Thanatos
Thanatos
DrJoypad
Thanatos
Level 123
God Stats
3W - 3L
1,867 SR
Queue Stats
73W - 78L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
JohnyHogan
Jormungandr
Level 54
God Stats
15W - 9L
1,620 SR
Queue Stats
89W - 97L
1,451 Elo+
Party 2
Artemis
Artemis
SpaceDaddyRanger
Artemis
Level 100
God Stats
1W - 1L
1,511 SR
Queue Stats
136W - 141L
1,473 Elo+
Party 3
Eset
Eset
VortexOldWolf
Eset
Level 124
God Stats
17W - 11L
1,576 SR
Queue Stats
733W - 652L
1,466 Elo+
Solo
King Arthur
King Arthur
zack1604za
King Arthur
Level 54
God Stats
0W - 3L
1,550 SR
Queue Stats
78W - 118L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
9,404
627
10,130
10,215
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
PierroCurry
Izanami
13
5 / 3 / 4
7,701
513
8,502
7,898
3,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 12
8,151
543
4,388
10,858
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Vaya_Tula
Scylla
16
6 / 1 / 5
9,554
637
8,528
7,435
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 2
7,555
504
2,932
7,485
3,395
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrJoypad
Thanatos
12
1 / 4 / 1
7,292
486
1,571
8,721
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
JohnyHogan
Jormungandr
11
2 / 5 / 5
7,879
525
7,018
14,103
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 6 / 4
7,548
503
9,485
10,549
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
7,900
527
2,252
8,157
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
zack1604za
King Arthur
12
0 / 2 / 0
6,970
465
4,255
9,210
6,828
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
8
9
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DrJoypad
Thanatos
1
4
1
0.38
W
10
2
3
5.75
L
Jormungandr
JohnyHogan
Jormungandr
2
5
5
0.9
W
Izanami
PierroCurry
Izanami
5
3
4
2.33
L
4
6
4
1
W
0
2
12
3
W
Scylla
Vaya_Tula
Scylla
6
1
5
8.5
L
1
5
1
0.3
W
1
1
2
2
L
King Arthur
zack1604za
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
24,581
43,891
Taken
50,740
20,423
Mitigated
25,429
13,174
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DrJoypad
Thanatos
1,571
301
0
6,050
8,721
3,013
0
2,914
5,597
0
33,163
W
10,130
3,186
0
3,440
10,215
3,169
0
3,232
6,833
0
56,961
L
Jormungandr
JohnyHogan
Jormungandr
7,018
1,532
0
719
14,103
11,410
0
3,230
10,841
33,676
0
W
Izanami
PierroCurry
Izanami
8,502
5,828
696
1,683
7,898
3,122
764
2,609
5,289
0
47,408
L
9,485
3,887
0
1,572
10,549
2,228
0
2,430
8,101
0
37,585
W
4,388
505
204
2,893
10,858
8,177
149
2,546
8,312
26,473
0
W
Scylla
Vaya_Tula
Scylla
8,528
309
0
1,787
7,435
2,560
76
894
6,495
62,855
0
L
2,252
120
0
665
8,157
1,950
0
3,523
4,282
43,975
0
W
2,932
100
0
2,471
7,485
3,395
453
0
7,485
0
31,980
L
King Arthur
zack1604za
King Arthur
4,255
308
0
0
9,210
6,828
64
207
9,003
0
38,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
37,589
428
Minions Killed
347
0
Camps Cleared
0
1,471,601
Distance Traveled
1,439,041
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,292
486
74
5
0
301,779
0
W
Anhur
9,404
627
94
6
0
312,613
4
L
Jormungandr
7,879
525
43
3
0
282,502
3
W
Izanami
7,701
513
113
8
0
264,283
1
L
Artemis
7,548
503
58
4
0
271,505
3
W
Ganesha
8,151
543
11
1
0
296,882
2
W
Scylla
9,554
637
130
9
0
293,083
2
L
Eset
7,900
527
109
7
0
299,660
5
W
Chaac
7,555
504
80
5
0
304,740
0
L
King Arthur
6,970
465
63
4
0
283,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role