Player Matchup

Bacchus
Bacchus
JustPsii
Bacchus
Level 24
God Stats
13W - 22L
1,391 SR
Queue Stats
16W - 31L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Typical-Alvaro
Morgan Le Fay
Level 14
God Stats
4W - 11L
1,517 SR
Queue Stats
25W - 40L
1,191 Elo+
Party 1
Ymir
Ymir
dirtbag52013
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,500 Elo+
Party 1
Team Averages
Level 14
1,469 SR
1,335 Elo+

VS

Team Averages
Level 24
1,463 SR
1,445 Elo+
Pele
Pele
GrapeElixirz
Pele
Level 29
God Stats
23W - 30L
1,356 SR
Queue Stats
115W - 125L
1,421 Elo+
Solo
Scylla
Scylla
MeCa ReaPeR7009
Scylla
Level 19
God Stats
2W - 4L
1,537 SR
Queue Stats
17W - 16L
1,559 Elo+
Solo
Thanatos
Thanatos
SadBoyBrandon
Thanatos
Level 25
God Stats
8W - 12L
1,496 SR
Queue Stats
46W - 60L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustPsii
Bacchus
14
4 / 8 / 4
12,203
610
14,576
25,868
18,911
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Typical-Alvaro
Morgan Le Fay
16
5 / 7 / 4
13,101
655
20,344
16,006
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 10 / 5
10,495
525
7,498
24,370
28,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 13
14,343
717
21,581
21,701
11,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 2 / 12
13,540
677
17,844
10,825
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SadBoyBrandon
Thanatos
18
9 / 4 / 12
14,027
701
14,914
18,880
6,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
25
25
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
L
Bacchus
JustPsii
Bacchus
4
8
4
0.75
W
7
2
12
6.5
W
Thanatos
SadBoyBrandon
Thanatos
9
4
12
3.75
L
Morgan Le Fay
Typical-Alvaro
Morgan Le Fay
5
7
4
1
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,418
Damage
54,339
66,244
Taken
51,406
53,397
Mitigated
22,066
3,820
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,581
3,982
681
6,714
21,701
11,436
507
17,827
3,874
0
67,283
L
Bacchus
JustPsii
Bacchus
14,576
1,836
998
1,386
25,868
18,911
350
5,063
20,805
42,690
0
W
17,844
1,641
980
2,393
10,825
3,777
1,728
8,679
2,146
46,105
0
W
Thanatos
SadBoyBrandon
Thanatos
14,914
5,181
0
10,594
18,880
6,853
408
16,564
2,316
0
60,342
L
Morgan Le Fay
Typical-Alvaro
Morgan Le Fay
20,344
3,712
0
1,436
16,006
6,137
310
4,361
11,645
59,944
0
L
7,498
1,313
0
0
24,370
28,349
72
8,781
15,589
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
41,910
181
Minions Killed
225
5
Camps Cleared
12
1,008,438
Distance Traveled
1,101,164
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,343
717
101
5
3
383,276
2
L
Bacchus
12,203
610
52
3
1
368,058
4
W
Scylla
13,540
677
49
2
0
345,097
0
W
Thanatos
14,027
701
75
4
9
372,791
2
L
Morgan Le Fay
13,101
655
105
5
4
341,939
4
L
Ymir
10,495
525
24
1
0
298,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role