Player Matchup

Aphrodite
Aphrodite
Al3x3294
Aphrodite
Level 4
God Stats
4W - 1L
1,545 SR
Queue Stats
14W - 13L
1,367 Elo+
Party 2
Vulcan
Vulcan
AtLeastAtlas
Vulcan
Level 14
God Stats
1W - 0L
1,305 SR
Queue Stats
51W - 17L
1,836 Elo+
Party 3
Horus
Horus
GuidingVos
Horus
Level 11
God Stats
1W - 0L
1,328 SR
Queue Stats
64W - 22L
1,949 Elo+
Party 3
Loki
Loki
XSymetraX
Loki
Level 25
God Stats
2W - 1L
1,739 SR
Queue Stats
73W - 79L
1,418 Elo+
Party 2
Sol
Sol
twili874
Sol
Level 123
God Stats
5W - 7L
1,599 SR
Queue Stats
153W - 152L
1,449 Elo+
Party 2
Team Averages
Level 35
1,503 SR
1,604 Elo+

VS

Team Averages
Level 26
1,467 SR
1,497 Elo+
Anubis
Anubis
Dunder90
Anubis
Level 18
God Stats
9W - 8L
1,526 SR
Queue Stats
32W - 32L
1,371 Elo+
Solo
Set
Set
GStarkersRevenge
Set
Level 17
God Stats
1W - 3L
1,404 SR
Queue Stats
76W - 80L
1,380 Elo+
Solo
Ra
Ra
HunterZolomon00x
Ra
Level 62
God Stats
0W - 2L
1,211 SR
Queue Stats
9W - 7L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
Nm_Nemesis013
Hou Yi
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
338W - 197L
1,669 Elo+
Solo
Hercules
Hercules
gui_henrique08
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Al3x3294
Aphrodite
12
0 / 5 / 3
9,236
462
1,046
8,496
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
20
10 / 0 / 2
13,236
662
25,650
10,498
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
17
9 / 2 / 5
12,251
613
15,164
13,043
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
12
1 / 4 / 6
9,508
475
2,203
8,165
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 3 / 1
12,165
608
9,751
16,788
6,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dunder90
Anubis
9
0 / 5 / 0
6,858
343
3,431
8,405
3,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 4
9,274
464
6,503
20,259
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 7 / 6
10,322
516
10,423
17,166
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 2
7,675
384
3,954
6,821
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
0 / 7 / 7
7,665
383
3,083
18,484
7,898
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
27
Kills
14
14
Deaths
28
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Al3x3294
Aphrodite
0
5
3
0.3
W
Vulcan
10
0
2
11
L
Anubis
Dunder90
Anubis
0
5
0
0
L
3
6
4
0.83
W
Horus
9
2
5
5.75
L
8
7
6
1.57
L
3
3
2
1.33
W
Loki
1
4
6
1
L
Hercules
0
7
7
0.5
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,814
Damage
27,394
56,990
Taken
71,135
30,772
Mitigated
23,528
21,389
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Al3x3294
Aphrodite
1,046
372
1,245
2,825
8,496
5,629
99
2,373
6,047
12,457
0
W
Vulcan
25,650
5,751
116
2,530
10,498
4,664
258
2,703
7,699
122,256
0
L
Anubis
Dunder90
Anubis
3,431
149
150
2,729
8,405
3,355
93
6,114
1,959
34,854
0
L
6,503
3,152
0
7,520
20,259
5,724
0
8,445
11,537
0
46,971
W
Horus
15,164
5,485
908
4,029
13,043
10,992
960
3,061
9,780
452
60,063
L
10,423
1,364
569
2,994
17,166
4,849
536
9,550
7,168
65,779
0
L
3,954
2,246
0
1,566
6,821
1,702
0
4,184
2,637
0
32,245
W
Loki
2,203
424
0
1,096
8,165
3,005
729
3,920
4,117
0
16,207
L
Hercules
3,083
1,034
0
2,449
18,484
7,898
112
7,872
9,832
0
20,051
W
9,751
4,221
0
8,640
16,788
6,482
13,740
4,427
12,147
91,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,396
Gold Earned
41,794
477
Minions Killed
368
0
Camps Cleared
0
2,010,913
Distance Traveled
1,509,182
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,236
462
21
1
0
365,592
2
W
Vulcan
13,236
662
194
10
0
442,878
2
L
Anubis
6,858
343
59
3
0
218,448
0
L
Set
9,274
464
94
5
0
384,826
3
W
Horus
12,251
613
117
6
0
395,696
1
L
Ra
10,322
516
116
6
0
384,414
1
L
Hou Yi
7,675
384
70
4
0
165,453
1
W
Loki
9,508
475
19
1
0
436,964
4
L
Hercules
7,665
383
29
1
0
356,041
1
W
Sol
12,165
608
126
6
0
369,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role