Player Matchup

Olorun
Olorun
Csubiixd
Olorun
Level 26
God Stats
7W - 3L
1,618 SR
Queue Stats
16W - 18L
1,380 Elo+
Party 1
King Arthur
King Arthur
Norbiiiiiii
King Arthur
Level 65
God Stats
7W - 3L
1,599 SR
Queue Stats
22W - 25L
1,376 Elo+
Party 1
Eset
Eset
dormi51
Eset
Level 47
God Stats
1W - 0L
1,717 SR
Queue Stats
22W - 26L
1,377 Elo+
Party 1
Team Averages
Level 46
1,645 SR
1,378 Elo+

VS

Team Averages
Level 100
1,426 SR
1,458 Elo+
Thanatos
Thanatos
Damesis
Thanatos
Level 24
God Stats
6W - 6L
1,070 SR
Queue Stats
61W - 91L
1,279 Elo+
Solo
Artemis
Artemis
DePositive
Artemis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,588 Elo+
Party 2
Nox
Nox
KamikadzeJoh
Nox
Level 139
God Stats
12W - 8L
1,707 SR
Queue Stats
14W - 16L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Csubiixd
Olorun
15
13 / 5 / 12
11,558
889
19,202
15,759
6,351
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Norbiiiiiii
King Arthur
13
4 / 4 / 14
9,943
765
6,104
16,499
10,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
dormi51
Eset
16
8 / 3 / 12
11,117
855
9,544
8,293
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Damesis
Thanatos
12
5 / 11 / 6
9,365
720
9,737
13,861
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DePositive
Artemis
13
6 / 7 / 6
9,818
755
15,909
14,985
5,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 10
8,466
651
7,848
9,462
3,448
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
25
Kills
12
12
Deaths
25
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Csubiixd
Olorun
13
5
12
3.8
L
Thanatos
Damesis
Thanatos
5
11
6
0.73
L
Artemis
DePositive
Artemis
6
7
6
1.29
L
1
7
10
0.86
W
King Arthur
Norbiiiiiii
King Arthur
4
4
14
2.75
W
Eset
dormi51
Eset
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,850
Damage
33,494
40,551
Taken
38,308
20,390
Mitigated
14,487
12,751
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Csubiixd
Olorun
19,202
11,015
468
6,145
15,759
6,351
1,622
2,722
13,037
37,469
0
L
Thanatos
Damesis
Thanatos
9,737
2,732
0
3,321
13,861
5,714
0
10,551
3,076
0
17,156
L
Artemis
DePositive
Artemis
15,909
8,265
0
3,419
14,985
5,325
900
10,751
3,948
0
36,897
L
7,848
748
0
40
9,462
3,448
578
6,952
2,414
30,546
0
W
King Arthur
Norbiiiiiii
King Arthur
6,104
1,514
0
2,372
16,499
10,773
141
4,211
12,288
0
18,321
W
Eset
dormi51
Eset
9,544
575
1,175
2,591
8,293
3,266
975
1,306
6,987
37,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
27,649
147
Minions Killed
119
7
Camps Cleared
4
672,609
Distance Traveled
610,860
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,558
889
44
3
2
199,660
0
L
Thanatos
9,365
720
20
2
2
197,831
2
L
Artemis
9,818
755
45
3
2
201,832
2
L
Nox
8,466
651
54
4
0
211,197
2
W
King Arthur
9,943
765
20
2
2
236,285
5
W
Eset
11,117
855
83
6
3
236,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role