Player Matchup

Fafnir
Fafnir
Dookooo
Fafnir
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
88W - 90L
1,489 Elo+
Party 3
Thanatos
Thanatos
Serebyl
Thanatos
Level 21
God Stats
6W - 1L
1,746 SR
Queue Stats
75W - 54L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
ShoxofCUZA
Gilgamesh
Level 24
God Stats
2W - 2L
1,492 SR
Queue Stats
55W - 54L
1,486 Elo+
Party 3
Zeus
Zeus
SteveSSG
Zeus
Level 38
God Stats
3W - 2L
1,623 SR
Queue Stats
130W - 125L
1,500 Elo+
Party 3
Charybdis
Charybdis
lllllllillll
Charybdis
Level 26
God Stats
2W - 0L
1,712 SR
Queue Stats
20W - 6L
1,742 Elo+
Solo
Team Averages
Level 28
1,615 SR
1,535 Elo+

VS

Team Averages
Level 19
1,409 SR
1,428 Elo+
Jormungandr
Jormungandr
FATARES
Jormungandr
Level 7
God Stats
2W - 5L
1,341 SR
Queue Stats
6W - 8L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
ManuloManiya
Kukulkan
Level 29
God Stats
2W - 4L
1,249 SR
Queue Stats
122W - 162L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
MrVenidar
Ratatoskr
Level 34
God Stats
9W - 6L
1,621 SR
Queue Stats
26W - 24L
1,442 Elo+
Party 1
Izanami
Izanami
ViktoriusSS
Izanami
Level 17
God Stats
30W - 21L
1,500 SR
Queue Stats
69W - 73L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
lllll2817
Amaterasu
Level 7
God Stats
2W - 5L
1,335 SR
Queue Stats
22W - 31L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dookooo
Fafnir
17
2 / 3 / 11
12,175
609
5,196
12,436
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Serebyl
Thanatos
20
11 / 2 / 6
13,534
677
15,649
19,913
9,588
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ShoxofCUZA
Gilgamesh
17
4 / 3 / 13
12,397
620
5,544
9,429
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
20
15 / 1 / 9
14,289
714
15,630
12,040
5,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
lllllllillll
Charybdis
19
8 / 2 / 3
13,392
670
16,628
11,684
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FATARES
Jormungandr
12
1 / 7 / 1
7,519
376
3,951
13,878
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ManuloManiya
Kukulkan
15
1 / 5 / 3
9,060
453
7,230
11,485
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
MrVenidar
Ratatoskr
15
5 / 10 / 3
9,747
487
12,867
17,175
5,741
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ViktoriusSS
Izanami
16
1 / 10 / 3
9,627
481
3,215
17,870
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
lllll2817
Amaterasu
13
3 / 8 / 3
9,050
453
3,160
13,997
8,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
40
Kills
11
11
Deaths
40
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dookooo
Fafnir
2
3
11
2.5
L
Jormungandr
FATARES
Jormungandr
1
7
1
0.21
L
Kukulkan
ManuloManiya
Kukulkan
1
5
3
0.5
L
Ratatoskr
MrVenidar
Ratatoskr
5
10
3
0.65
W
Thanatos
Serebyl
Thanatos
11
2
6
7
W
Gilgamesh
ShoxofCUZA
Gilgamesh
4
3
13
3.5
W
Zeus
15
1
9
19.5
L
Izanami
ViktoriusSS
Izanami
1
10
3
0.25
L
Amaterasu
lllll2817
Amaterasu
3
8
3
0.56
W
Charybdis
lllllllillll
Charybdis
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,647
Damage
30,423
65,502
Taken
74,405
40,959
Mitigated
34,954
40,868
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dookooo
Fafnir
5,196
1,467
0
5,068
12,436
13,680
576
3,033
9,075
31,935
0
L
Jormungandr
FATARES
Jormungandr
3,951
566
0
1,364
13,878
12,574
90
3,447
10,431
31,281
0
L
Kukulkan
ManuloManiya
Kukulkan
7,230
962
0
2,548
11,485
3,893
0
4,004
7,481
50,639
0
L
Ratatoskr
MrVenidar
Ratatoskr
12,867
4,504
0
1,592
17,175
5,741
0
2,467
14,708
0
63,441
W
Thanatos
Serebyl
Thanatos
15,649
5,442
0
24,935
19,913
9,588
0
1,565
18,231
0
137,482
W
Gilgamesh
ShoxofCUZA
Gilgamesh
5,544
2,031
0
1,928
9,429
8,749
1,409
1,145
8,262
0
39,586
W
Zeus
15,630
3,046
0
4,650
12,040
5,036
2,825
1,648
10,302
100,472
0
L
Izanami
ViktoriusSS
Izanami
3,215
2,720
0
2,447
17,870
4,504
1,240
4,873
12,997
0
57,067
L
Amaterasu
lllll2817
Amaterasu
3,160
1,019
0
2,709
13,997
8,242
0
6,035
7,962
0
24,862
W
Charybdis
lllllllillll
Charybdis
16,628
11,176
0
4,287
11,684
3,906
7,167
3,698
7,499
0
112,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,787
Gold Earned
45,003
621
Minions Killed
395
0
Camps Cleared
0
1,965,023
Distance Traveled
1,699,066
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,175
609
31
2
0
395,075
2
L
Jormungandr
7,519
376
48
2
0
327,476
1
L
Kukulkan
9,060
453
87
4
0
363,681
4
L
Ratatoskr
9,747
487
102
5
0
354,574
1
W
Thanatos
13,534
677
144
7
0
467,533
1
W
Gilgamesh
12,397
620
72
4
0
375,513
2
W
Zeus
14,289
714
178
9
0
400,241
2
L
Izanami
9,627
481
124
6
0
320,967
3
L
Amaterasu
9,050
453
34
2
0
332,368
2
W
Charybdis
13,392
670
196
10
0
326,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role