Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AlexaVe
Geb
Level 113
God Stats
3W - 1L
1,710 SR
Queue Stats
179W - 133L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
Folozof
Hou Yi
Level 127
God Stats
2W - 2L
1,673 SR
Queue Stats
288W - 234L
1,625 Elo+
Party 1
Agni
Agni
WolfK1b2
Agni
Level 129
God Stats
7W - 5L
1,550 SR
Queue Stats
133W - 124L
1,478 Elo+
Party 1
Ullr
Ullr
andok
Ullr
Level 149
God Stats
1W - 2L
1,519 SR
Queue Stats
560W - 478L
1,552 Elo+
Party 1
Team Averages
Level 135
1,590 SR
1,526 Elo+

VS

Team Averages
Level 118
1,715 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Lagnu
Baron Samedi
Level 140
God Stats
2W - 0L
1,729 SR
Queue Stats
102W - 84L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Nagato4121
Nu Wa
Level 97
God Stats
10W - 5L
1,702 SR
Queue Stats
926W - 919L
1,490 Elo+
Solo
Hera
Hera
Tikinoune
Hera
Level 114
God Stats
5W - 0L
1,893 SR
Queue Stats
164W - 171L
1,488 Elo+
Solo
Xing Tian
Xing Tian
iLLUSiONAL-Blitz
Xing Tian
Level 149
God Stats
3W - 4L
1,542 SR
Queue Stats
288W - 300L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
iLLUSiONAL-Chaos
Jing Wei
Level 88
God Stats
6W - 2L
1,710 SR
Queue Stats
107W - 87L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 5 / 5
11,148
697
15,061
13,293
6,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Geb
17
1 / 5 / 10
10,271
642
10,174
18,595
26,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Folozof
Hou Yi
17
4 / 5 / 7
10,227
639
7,696
14,517
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
4 / 5 / 12
10,883
680
16,578
15,543
7,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
andok
Ullr
16
3 / 6 / 7
9,859
616
12,457
16,366
7,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lagnu
Baron Samedi
20
10 / 3 / 12
12,428
777
18,992
17,370
11,182
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
7 / 2 / 15
12,246
765
15,182
8,295
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
16
1 / 4 / 20
10,538
659
13,798
10,475
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
17
4 / 6 / 15
11,649
728
15,119
23,340
32,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 5 / 17
11,595
725
11,279
17,124
8,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
19
Kills
26
26
Deaths
20
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
5
5
1.9
L
Geb
1
5
10
1.2
L
Hou Yi
Folozof
Hou Yi
4
5
7
1.5
W
Baron Samedi
Lagnu
Baron Samedi
10
3
12
5.33
W
Nu Wa
7
2
15
7.25
W
Hera
1
4
20
2.75
L
Agni
4
5
12
2
L
Ullr
andok
Ullr
3
6
7
1.08
W
Xing Tian
4
6
15
1.92
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,966
Damage
74,370
78,314
Taken
76,604
55,568
Mitigated
59,931
24,104
Healing
32,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,061
767
833
2,326
13,293
6,291
0
11,090
2,203
27,657
0
L
Geb
10,174
527
1,632
3,334
18,595
26,742
0
12,892
5,703
34,738
0
L
Hou Yi
Folozof
Hou Yi
7,696
1,797
1,090
2,779
14,517
7,146
0
12,580
1,937
0
29,800
W
Baron Samedi
Lagnu
Baron Samedi
18,992
846
7,245
7,897
17,370
11,182
754
11,177
5,945
39,593
0
W
Nu Wa
15,182
5,492
3,498
2,150
8,295
3,187
691
4,220
3,963
35,582
0
W
Hera
13,798
2,177
1,768
1,970
10,475
4,391
865
5,255
5,118
26,956
0
L
Agni
16,578
813
2,723
4,193
15,543
7,518
0
12,385
3,158
61,060
0
L
Ullr
andok
Ullr
12,457
2,474
2,630
2,564
16,366
7,871
0
14,144
2,222
0
31,784
W
Xing Tian
15,119
1,051
707
2,024
23,340
32,897
24
9,738
13,330
25,331
0
W
11,279
5,080
1,417
3,380
17,124
8,274
2,658
10,539
6,435
0
27,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
58,456
233
Minions Killed
166
0
Camps Cleared
0
1,419,138
Distance Traveled
1,489,512
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,148
697
50
3
0
269,554
1
L
Geb
10,271
642
20
1
0
276,187
0
L
Hou Yi
10,227
639
50
3
0
279,474
0
W
Baron Samedi
12,428
777
38
2
0
300,085
1
W
Nu Wa
12,246
765
29
2
0
295,932
0
W
Hera
10,538
659
30
2
0
323,616
2
L
Agni
10,883
680
82
5
0
286,688
1
L
Ullr
9,859
616
31
2
0
307,235
0
W
Xing Tian
11,649
728
29
2
0
277,870
0
W
Jing Wei
11,595
725
40
3
0
292,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role