Player Matchup

Nu Wa
Nu Wa
CataIIyst2
Nu Wa
Level 21
God Stats
3W - 5L
1,443 SR
Queue Stats
82W - 97L
1,314 Elo+
Solo
Fafnir
Fafnir
DIESELDEMON2000
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 40L
1,172 Elo+
Solo
Medusa
Medusa
Killer5810
Medusa
Level 28
God Stats
1W - 2L
1,507 SR
Queue Stats
19W - 12L
1,771 Elo+
Solo
Hun Batz
Hun Batz
MisfitHailey434
Hun Batz
Level 88
God Stats
7W - 7L
1,436 SR
Queue Stats
314W - 311L
1,521 Elo+
Party 1
Hades
Hades
Misfitsenko
Hades
Level 4
God Stats
11W - 11L
1,731 SR
Queue Stats
30W - 42L
1,658 Elo+
Party 1
Team Averages
Level 31
1,523 SR
1,487 Elo+

VS

Team Averages
Level 23
1,568 SR
1,407 Elo+
Raijin
Raijin
Britzbrightmore
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,396 Elo+
Solo
Hel
Hel
NEP_07
Hel
Level 27
God Stats
22W - 10L
1,627 SR
Queue Stats
146W - 138L
1,503 Elo+
Solo
King Arthur
King Arthur
Raykila
King Arthur
Level 25
God Stats
15W - 19L
1,513 SR
Queue Stats
84W - 101L
1,446 Elo+
Solo
Zeus
Zeus
belenmacarena100
Zeus
Level 7
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 6L
1,100 Elo+
Solo
Olorun
Olorun
mohopojo
Olorun
Level 27
God Stats
5W - 6L
1,533 SR
Queue Stats
137W - 84L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 2 / 6
10,494
875
3,294
2,575
822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 13 / 11
10,880
907
714
22,622
12,477
Medusa
Killer5810
Medusa
20
16 / 9 / 15
16,938
1,412
41,709
26,152
9,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
20
7 / 9 / 24
15,208
1,267
22,533
28,819
9,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 8 / 17
16,147
1,346
29,144
29,554
27,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 13 / 17
14,200
1,183
17,834
20,761
7,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
NEP_07
Hel
20
3 / 6 / 23
13,326
1,111
13,551
16,895
10,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Raykila
King Arthur
20
6 / 5 / 18
13,269
1,106
8,464
27,771
26,591
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 6 / 17
12,470
1,039
10,203
12,063
2,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
mohopojo
Olorun
20
17 / 7 / 19
16,789
1,399
51,878
26,747
13,334
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
134
37
Kills
40
41
Deaths
37
73
Assists
94
Player
Kills
Deaths
Assists
KDA
W
10
13
17
1.42
L
Nu Wa
1
2
6
2
L
0
13
11
0.42
L
Medusa
Killer5810
Medusa
16
9
15
2.61
L
Hun Batz
7
9
24
2.11
L
13
8
17
2.69
W
Hel
NEP_07
Hel
3
6
23
2.42
W
King Arthur
Raykila
King Arthur
6
5
18
3
W
4
6
17
2.08
W
Olorun
mohopojo
Olorun
17
7
19
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,394
Damage
101,930
109,722
Taken
104,237
60,273
Mitigated
60,443
10,184
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,834
2,866
0
661
20,761
7,594
0
4,994
15,767
42,063
0
L
Nu Wa
3,294
1,203
0
0
2,575
822
0
1,464
1,111
7,882
0
L
714
489
0
150
22,622
12,477
0
18,264
4,358
8,761
0
L
Medusa
Killer5810
Medusa
41,709
27,563
0
3,528
26,152
9,515
0
22,965
3,187
0
70,067
L
Hun Batz
22,533
6,052
0
1,298
28,819
9,684
0
25,100
3,719
0
44,228
L
29,144
1,232
566
4,642
29,554
27,775
0
25,673
3,881
59,523
0
W
Hel
NEP_07
Hel
13,551
2,029
6,483
4,966
16,895
10,368
0
5,317
11,578
43,871
0
W
King Arthur
Raykila
King Arthur
8,464
0
179
1,295
27,771
26,591
0
6,018
21,753
0
21,011
W
10,203
2,119
0
402
12,063
2,556
0
7,242
4,821
34,762
0
W
Olorun
mohopojo
Olorun
51,878
31,760
499
9,304
26,747
13,334
0
9,581
17,166
71,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,667
Gold Earned
70,054
206
Minions Killed
237
6
Camps Cleared
10
924,060
Distance Traveled
1,014,099
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,200
1,183
52
4
1
171,849
1
L
Nu Wa
10,494
875
3
0
0
64,300
1
L
Fafnir
10,880
907
13
1
0
174,451
0
L
Medusa
16,938
1,412
49
4
5
224,553
0
L
Hun Batz
15,208
1,267
46
4
1
239,704
1
L
Hades
16,147
1,346
95
8
0
221,052
0
W
Hel
13,326
1,111
82
7
1
244,019
1
W
King Arthur
13,269
1,106
38
3
0
231,488
0
W
Zeus
12,470
1,039
25
2
6
156,114
0
W
Olorun
16,789
1,399
40
3
2
210,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role