Player Matchup

Ymir
Ymir
Deerie Me
Ymir
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,403 Elo+
Party 1
Da Ji
Da Ji
stubbornAngel27
Da Ji
Level 103
God Stats
3W - 0L
1,510 SR
Queue Stats
67W - 75L
1,426 Elo+
Party 1
Discordia
Discordia
xXVigilxnceXx
Discordia
Level 22
God Stats
2W - 1L
1,537 SR
Queue Stats
27W - 30L
1,324 Elo+
Party 1
Team Averages
Level 62
1,515 SR
1,384 Elo+

VS

Team Averages
Level 57
1,594 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
brian_jagnation
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
zomar1205
The Morrigan
Level 117
God Stats
0W - 1L
1,783 SR
Queue Stats
27W - 17L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 9
7,674
767
4,088
9,457
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
8 / 3 / 3
7,977
798
7,552
7,637
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
xXVigilxnceXx
Discordia
10
2 / 4 / 7
7,306
731
3,883
6,248
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 6 / 2
6,954
695
7,592
7,402
2,541
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 6 / 1
6,987
699
1,941
6,673
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
zomar1205
The Morrigan
12
3 / 2 / 5
7,955
796
10,107
5,068
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
8
8
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
2
0.67
W
Ymir
3
1
9
7.5
L
2
6
1
0.42
W
8
3
3
3.17
W
Discordia
xXVigilxnceXx
Discordia
2
4
7
1.38
L
The Morrigan
zomar1205
The Morrigan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
19,640
23,342
Taken
19,143
9,684
Mitigated
7,255
5,254
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,592
2,432
99
671
7,402
2,541
0
1,689
5,531
0
19,036
W
Ymir
4,088
976
43
3,954
9,457
5,002
0
3,460
5,997
17,993
0
L
1,941
50
0
0
6,673
3,056
0
3,484
3,075
0
6,463
W
7,552
2,263
0
91
7,637
3,002
0
2,961
4,676
0
18,422
W
Discordia
xXVigilxnceXx
Discordia
3,883
362
45
1,121
6,248
1,680
0
2,163
4,085
15,364
0
L
The Morrigan
zomar1205
The Morrigan
10,107
965
0
1,018
5,068
1,658
0
2,720
2,210
29,941
2,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
21,896
84
Minions Killed
90
4
Camps Cleared
5
435,087
Distance Traveled
410,530
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,954
695
28
3
0
144,271
3
W
Ymir
7,674
767
40
4
0
165,473
2
L
Mulan
6,987
699
8
1
0
104,101
0
W
Da Ji
7,977
798
21
2
4
149,491
2
W
Discordia
7,306
731
23
2
0
120,123
0
L
The Morrigan
7,955
796
54
5
5
162,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role