Player Matchup

Sylvanus
Sylvanus
Gaz1604
Sylvanus
Level 148
God Stats
4W - 2L
1,498 SR
Queue Stats
156W - 120L
1,570 Elo+
Party 2
Chronos
Chronos
HanBen02
Chronos
Level 59
God Stats
9W - 18L
1,387 SR
Queue Stats
46W - 43L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Painuu
Danzaburou
Level 69
God Stats
49W - 40L
1,504 SR
Queue Stats
103W - 84L
1,478 Elo+
Party 2
Team Averages
Level 92
1,463 SR
1,476 Elo+

VS

Team Averages
Level 14
1,535 SR
979 Elo+
Achilles
Achilles
XxVincent-DiezxX
Achilles
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 11L
771 Elo+
Solo
Cthulhu
Cthulhu
globo852cuidado
Cthulhu
Level 13
God Stats
2W - 9L
1,381 SR
Queue Stats
2W - 14L
1,076 Elo+
Party 1
Jormungandr
Jormungandr
rebel0161
Jormungandr
Level 6
God Stats
0W - 2L
1,724 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaz1604
Sylvanus
13
5 / 2 / 14
9,533
733
6,191
10,521
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
HanBen02
Chronos
13
3 / 0 / 16
9,248
711
9,152
10,574
4,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Painuu
Danzaburou
14
12 / 2 / 7
11,208
862
20,841
7,810
2,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,892
607
10,830
16,704
13,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 9 / 3
7,953
612
4,829
15,977
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
rebel0161
Jormungandr
10
1 / 7 / 1
7,549
581
4,662
13,755
5,690

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
4
4
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Gaz1604
Sylvanus
5
2
14
6
W
Chronos
HanBen02
Chronos
3
0
16
11
W
Danzaburou
Painuu
Danzaburou
12
2
7
7.75
L
2
5
2
0.6
L
1
9
3
0.28
L
Jormungandr
rebel0161
Jormungandr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
20,321
28,905
Taken
46,436
17,109
Mitigated
28,023
8,828
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Gaz1604
Sylvanus
6,191
2,137
1,928
2,799
10,521
9,786
523
3,482
6,612
14,320
3,476
W
Chronos
HanBen02
Chronos
9,152
3,038
0
2,074
10,574
4,407
1,127
2,873
7,656
33,048
0
W
Danzaburou
Painuu
Danzaburou
20,841
10,772
0
2,027
7,810
2,916
700
2,803
4,794
0
45,623
L
10,830
3,598
0
1,344
16,704
13,242
0
6,123
10,581
0
24,563
L
4,829
140
111
769
15,977
9,091
100
5,461
10,516
20,357
0
L
Jormungandr
rebel0161
Jormungandr
4,662
497
0
608
13,755
5,690
0
4,254
9,501
20,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
23,394
134
Minions Killed
108
6
Camps Cleared
3
675,738
Distance Traveled
654,323
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,533
733
25
2
3
198,563
2
W
Chronos
9,248
711
48
4
1
241,518
1
W
Danzaburou
11,208
862
61
5
2
235,657
4
L
Achilles
7,892
607
31
2
2
239,571
2
L
Cthulhu
7,953
612
35
3
0
211,986
1
L
Jormungandr
7,549
581
42
3
1
202,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role