Player Matchup

Ra
Ra
Finch_McLovin
Ra
Level 143
God Stats
8W - 5L
1,568 SR
Queue Stats
312W - 312L
1,408 Elo+
Party 1
Charybdis
Charybdis
Frontenriqu39
Charybdis
Level 126
God Stats
3W - 8L
1,208 SR
Queue Stats
308W - 294L
1,400 Elo+
Solo
Fenrir
Fenrir
GrandmasterS1
Fenrir
Level 64
God Stats
59W - 82L
1,415 SR
Queue Stats
489W - 541L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Sneaky Toot
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Guan Yu
Guan Yu
Tytysi
Guan Yu
Level 102
God Stats
6W - 7L
1,533 SR
Queue Stats
270W - 293L
1,405 Elo+
Party 1
Team Averages
Level 104
1,445 SR
1,380 Elo+

VS

Team Averages
Level 90
1,448 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hakomaro
Ah Muzen Cab
Level 118
God Stats
10W - 14L
1,428 SR
Queue Stats
223W - 202L
1,440 Elo+
Party 2
Sol
Sol
Mjz96
Sol
Level 88
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Chang'e
Chang'e
SingedTC
Chang'e
Level 69
God Stats
1W - 1L
1,316 SR
Queue Stats
156W - 149L
1,438 Elo+
Party 2
King Arthur
King Arthur
WeissRa86
King Arthur
Level 108
God Stats
26W - 17L
1,573 SR
Queue Stats
298W - 275L
1,432 Elo+
Party 2
Thanatos
Thanatos
maycklop
Thanatos
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
147W - 156L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,257
481
2,351
6,068
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Frontenriqu39
Charybdis
12
1 / 3 / 0
6,494
500
4,128
7,203
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 5 / 2
6,990
538
5,970
12,357
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sneaky Toot
Cthulhu
4
0 / 6 / 0
4,239
326
772
4,627
1,331
Guan Yu
Tytysi
Guan Yu
11
2 / 3 / 5
6,527
502
7,970
9,147
9,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hakomaro
Ah Muzen Cab
12
4 / 0 / 2
7,331
564
4,104
6,842
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Mjz96
Sol
10
2 / 2 / 2
6,320
486
4,885
4,626
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SingedTC
Chang'e
11
2 / 1 / 2
6,208
478
2,052
4,404
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WeissRa86
King Arthur
10
1 / 3 / 5
6,443
496
6,051
10,531
4,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
maycklop
Thanatos
11
9 / 2 / 4
7,563
582
9,556
8,322
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
18
18
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Charybdis
Frontenriqu39
Charybdis
1
3
0
0.33
L
5
5
2
1.2
W
Ah Muzen Cab
Hakomaro
Ah Muzen Cab
4
0
2
5
W
Sol
Mjz96
Sol
2
2
2
1.5
W
Chang'e
SingedTC
Chang'e
2
1
2
3
L
Cthulhu
Sneaky Toot
Cthulhu
0
6
0
0
L
Guan Yu
Tytysi
Guan Yu
2
3
5
1.5
W
King Arthur
WeissRa86
King Arthur
1
3
5
1.17
W
Thanatos
maycklop
Thanatos
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
26,648
39,402
Taken
34,725
18,771
Mitigated
11,766
12,337
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
0
544
3,583
6,068
2,555
0
2,205
3,863
42,204
0
L
Charybdis
Frontenriqu39
Charybdis
4,128
2,455
0
2,351
7,203
1,803
0
1,215
5,988
0
38,013
L
5,970
2,065
424
2,952
12,357
3,874
523
1,242
11,115
0
23,915
W
Ah Muzen Cab
Hakomaro
Ah Muzen Cab
4,104
2,457
0
5,577
6,842
2,234
414
287
6,555
0
45,702
W
Sol
Mjz96
Sol
4,885
1,305
17
1,458
4,626
1,465
204
1,722
2,904
30,423
3,457
W
Chang'e
SingedTC
Chang'e
2,052
209
463
1,525
4,404
1,286
0
0
4,404
21,669
0
L
Cthulhu
Sneaky Toot
Cthulhu
772
314
0
0
4,627
1,331
22
1,047
3,580
4,320
0
L
Guan Yu
Tytysi
Guan Yu
7,970
2,163
348
2,135
9,147
9,208
0
799
8,348
0
33,366
W
King Arthur
WeissRa86
King Arthur
6,051
345
0
2,757
10,531
4,351
180
150
10,381
0
31,724
W
Thanatos
maycklop
Thanatos
9,556
2,931
0
5,459
8,322
2,430
0
964
7,358
0
31,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
33,865
279
Minions Killed
300
0
Camps Cleared
0
1,018,496
Distance Traveled
1,238,474
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,257
481
86
7
0
210,603
1
L
Charybdis
6,494
500
86
7
0
223,302
2
L
Fenrir
6,990
538
39
3
0
211,044
0
W
Ah Muzen Cab
7,331
564
88
7
0
253,509
6
W
Sol
6,320
486
67
5
0
225,952
0
W
Chang'e
6,208
478
43
3
0
238,898
2
L
Cthulhu
4,239
326
6
0
0
137,417
4
L
Guan Yu
6,527
502
62
5
0
236,130
2
W
King Arthur
6,443
496
54
4
0
240,349
1
W
Thanatos
7,563
582
48
4
0
279,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role