Player Matchup

Hel
Hel
Gold I
 
Hel
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Nick5299
Zhong Kui
Platinum IV
Level 122
God Stats
11W - 8L
1,568 SR
Queue Stats
224W - 229L
1,701 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Sllaayy
Gilgamesh
Platinum III
Level 160
God Stats
5W - 4L
1,309 SR
Queue Stats
132W - 132L
1,721 MMR
Solo
Ullr
Ullr
Platinum III
StrawbrryNesquik
Ullr
Platinum III
Level 159
God Stats
6W - 4L
1,524 SR
Queue Stats
188W - 181L
1,708 MMR
Solo
Bakasura
Bakasura
Platinum V
TrickyNiky
Bakasura
Platinum V
Level 108
God Stats
11W - 8L
1,585 SR
Queue Stats
123W - 113L
1,718 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,497 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,600 SR
1,712 MMR
Thoth
Thoth
Gold I
Montblanc
Thoth
Gold I
Level 68
God Stats
86W - 71L
1,665 SR
Queue Stats
291W - 296L
1,691 MMR
Solo
Terra
Terra
Platinum V
Sataru
Terra
Platinum V
Level 142
God Stats
23W - 21L
1,525 SR
Queue Stats
481W - 479L
1,721 MMR
Solo
Izanami
Izanami
Gold I
UnkleBunklesTTV
Izanami
Gold I
Level 140
God Stats
14W - 15L
1,639 SR
Queue Stats
463W - 452L
1,690 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
xkamalitox
Cu Chulainn
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,726 MMR
Solo
Fenrir
Fenrir
Gold IV
Ðizplay
Fenrir
Gold IV
Level 41
God Stats
1W - 3L
1,668 SR
Queue Stats
49W - 59L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 4
9,859
519
8,836
11,125
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Nick5299
Zhong Kui
17
1 / 3 / 7
11,265
593
10,901
12,511
12,323
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Sllaayy
Gilgamesh
15
1 / 1 / 10
10,195
537
8,274
15,437
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 0 / 1
12,180
641
10,665
11,270
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TrickyNiky
Bakasura
20
6 / 1 / 3
12,097
637
10,145
13,618
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArtioGebOdinTiamatAthena

VS

Bans
Morgan Le FaySobekKhepriPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Montblanc
Thoth
15
1 / 3 / 3
8,850
466
10,513
9,620
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Sataru
Terra
14
1 / 1 / 2
8,566
451
3,915
12,354
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 0
8,776
462
6,102
11,125
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
xkamalitox
Cu Chulainn
16
1 / 5 / 3
9,259
487
8,597
18,757
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Ðizplay
Fenrir
14
2 / 4 / 3
8,580
452
5,702
15,973
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
6
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
4
4
L
Thoth
Montblanc
Thoth
1
3
3
0.83
W
Zhong Kui
Nick5299
Zhong Kui
1
3
7
1.5
L
Terra
Sataru
Terra
1
1
2
2
W
Gilgamesh
Sllaayy
Gilgamesh
1
1
10
6
W
7
0
1
7.5
W
Bakasura
TrickyNiky
Bakasura
6
1
3
7.5
L
1
4
0
0.25
L
Cu Chulainn
xkamalitox
Cu Chulainn
1
5
3
0.5
L
Fenrir
Ðizplay
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
34,829
63,961
Taken
67,829
43,537
Mitigated
41,576
35,262
Healing
18,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,836
304
6,396
7,358
11,125
4,135
116
4,583
6,500
66,311
0
L
Thoth
Montblanc
Thoth
10,513
347
0
1,532
9,620
4,185
0
4,105
5,515
76,876
0
W
Zhong Kui
Nick5299
Zhong Kui
10,901
868
0
5,164
12,511
12,323
28
1,850
9,960
74,207
0
L
Terra
Sataru
Terra
3,915
490
1,973
3,324
12,354
10,909
0
4,288
7,999
24,367
0
W
Gilgamesh
Sllaayy
Gilgamesh
8,274
1,173
0
2,554
15,437
15,665
93
6,287
9,150
409
31,710
W
10,665
3,686
0
4,526
11,270
4,703
3,196
920
10,350
0
111,307
W
Bakasura
TrickyNiky
Bakasura
10,145
7,080
0
9,264
13,618
6,711
323
2,303
11,025
0
77,009
L
6,102
3,512
0
1,663
11,125
2,719
0
629
10,496
0
65,060
L
Cu Chulainn
xkamalitox
Cu Chulainn
8,597
765
0
5,038
18,757
15,662
132
6,124
11,627
5,142
58,622
L
Fenrir
Ðizplay
Fenrir
5,702
1,089
0
4,875
15,973
8,101
0
5,000
10,693
0
54,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,596
Gold Earned
44,031
646
Minions Killed
540
0
Camps Cleared
0
2,022,292
Distance Traveled
1,843,986
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,859
519
123
6
0
407,030
8
L
Thoth
8,850
466
137
7
0
352,102
4
W
Zhong Kui
11,265
593
166
9
0
337,619
6
L
Terra
8,566
451
51
3
0
381,089
14
W
Gilgamesh
10,195
537
33
2
0
401,367
9
W
Ullr
12,180
641
165
9
0
387,178
8
W
Bakasura
12,097
637
159
8
0
489,098
6
L
Izanami
8,776
462
129
7
0
334,161
3
L
Cu Chulainn
9,259
487
130
7
0
358,207
5
L
Fenrir
8,580
452
93
5
0
418,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role