Player Matchup

The Morrigan
The Morrigan
JihadiDom456
The Morrigan
Level 109
God Stats
15W - 15L
1,461 SR
Queue Stats
109W - 116L
1,435 Elo+
Party 1
Izanami
Izanami
MwB piggy
Izanami
Level 68
God Stats
9W - 2L
1,639 SR
Queue Stats
216W - 242L
1,339 Elo+
Party 1
Ymir
Ymir
SquishyNine8191
Ymir
Level 14
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,453 SR
1,425 Elo+

VS

Team Averages
Level 38
1,411 SR
1,336 Elo+
Khepri
Khepri
Gothbornegirl468
Khepri
Level 16
God Stats
3W - 7L
1,687 SR
Queue Stats
110W - 143L
1,355 Elo+
Solo
Loki
Loki
JSwick2
Loki
Level 10
God Stats
2W - 7L
1,085 SR
Queue Stats
33W - 49L
1,282 Elo+
Solo
Janus
Janus
KKingApe
Janus
Level 87
God Stats
0W - 1L
1,462 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JihadiDom456
The Morrigan
12
2 / 3 / 8
8,674
667
10,196
9,535
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MwB piggy
Izanami
14
10 / 0 / 2
9,932
764
20,777
8,573
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 10
8,373
644
2,124
9,471
9,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,309
562
5,227
18,528
18,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
JSwick2
Loki
10
1 / 5 / 2
7,526
579
6,031
10,135
4,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
KKingApe
Janus
10
1 / 5 / 2
7,511
578
7,892
8,726
3,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Loki
JSwick2
Loki
1
5
2
0.4
W
The Morrigan
JihadiDom456
The Morrigan
2
3
8
2
L
Janus
KKingApe
Janus
1
5
2
0.4
W
Izanami
MwB piggy
Izanami
10
0
2
11
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
19,150
27,579
Taken
37,389
17,431
Mitigated
26,879
6,769
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,227
219
139
1,300
18,528
18,863
0
5,575
12,953
9,974
0
L
Loki
JSwick2
Loki
6,031
537
0
0
10,135
4,430
0
3,496
6,639
0
20,008
W
The Morrigan
JihadiDom456
The Morrigan
10,196
4,045
0
3,085
9,535
4,625
496
4,382
5,153
25,055
4,031
L
Janus
KKingApe
Janus
7,892
964
200
1,420
8,726
3,586
0
1,461
7,265
32,888
0
W
Izanami
MwB piggy
Izanami
20,777
15,886
0
2,777
8,573
3,486
2,107
3,672
4,901
0
59,685
W
2,124
570
0
907
9,471
9,320
168
5,464
4,007
9,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
22,346
146
Minions Killed
94
7
Camps Cleared
1
698,309
Distance Traveled
638,240
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,309
562
8
1
0
228,949
3
L
Loki
7,526
579
23
2
0
213,323
2
W
The Morrigan
8,674
667
45
3
3
212,580
2
L
Janus
7,511
578
63
5
1
195,968
0
W
Izanami
9,932
764
81
6
4
243,070
1
W
Ymir
8,373
644
20
2
0
242,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role