Player Matchup

Hachiman
Hachiman
Ctoffer
Hachiman
Level 29
God Stats
5W - 1L
1,867 SR
Queue Stats
153W - 125L
1,638 Elo+
Solo
Arachne
Arachne
Dr4che
Arachne
Level 18
God Stats
4W - 2L
1,789 SR
Queue Stats
82W - 83L
1,533 Elo+
Solo
Sol
Sol
Raulfl6
Sol
Level 24
God Stats
6W - 2L
1,815 SR
Queue Stats
76W - 68L
1,554 Elo+
Solo
Aphrodite
Aphrodite
elcliment
Aphrodite
Level 29
God Stats
9W - 6L
1,670 SR
Queue Stats
127W - 109L
1,573 Elo+
Solo
Sylvanus
Sylvanus
xAstralHaze
Sylvanus
Level 17
God Stats
4W - 2L
1,883 SR
Queue Stats
18W - 9L
1,801 Elo+
Solo
Team Averages
Level 23
1,805 SR
1,620 Elo+

VS

Team Averages
Level 22
1,664 SR
1,642 Elo+
Nu Wa
Nu Wa
ICARRYVCHEZ
Nu Wa
Level 27
God Stats
9W - 3L
1,844 SR
Queue Stats
128W - 55L
1,796 Elo+
Party 1
Athena
Athena
LO0BY
Athena
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 68L
1,865 Elo+
Party 1
Yemoja
Yemoja
TrueTinja
Yemoja
Level 28
God Stats
4W - 2L
1,804 SR
Queue Stats
33W - 26L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
masonkt
Gilgamesh
Level 12
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 2
Izanami
Izanami
wáyland
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ctoffer
Hachiman
16
8 / 2 / 2
10,130
596
8,533
11,189
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Dr4che
Arachne
16
3 / 3 / 6
10,136
596
4,689
13,525
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
6 / 0 / 4
10,699
629
9,995
11,717
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
elcliment
Aphrodite
14
2 / 2 / 9
9,095
535
6,523
11,641
10,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
xAstralHaze
Sylvanus
18
8 / 0 / 5
11,083
652
8,192
12,616
13,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,778
575
12,990
8,940
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
LO0BY
Athena
11
1 / 4 / 1
7,125
419
5,325
13,755
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TrueTinja
Yemoja
11
1 / 5 / 2
7,115
419
3,903
11,471
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
masonkt
Gilgamesh
11
0 / 7 / 0
6,539
385
1,802
10,515
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
wáyland
Izanami
13
2 / 6 / 2
7,757
456
5,306
9,798
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
27
Kills
7
7
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ctoffer
Hachiman
8
2
2
4.5
W
Arachne
Dr4che
Arachne
3
3
6
2
L
3
5
1
0.7
L
Athena
LO0BY
Athena
1
4
1
0.38
W
Sol
6
0
4
8
L
Yemoja
TrueTinja
Yemoja
1
5
2
0.4
W
Aphrodite
elcliment
Aphrodite
2
2
9
3.25
L
Gilgamesh
masonkt
Gilgamesh
0
7
0
0
L
Izanami
wáyland
Izanami
2
6
2
0.5
W
Sylvanus
xAstralHaze
Sylvanus
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
29,326
60,688
Taken
54,479
38,677
Mitigated
24,963
36,412
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ctoffer
Hachiman
8,533
3,719
0
3,333
11,189
3,956
2,420
2,601
8,454
0
59,488
W
Arachne
Dr4che
Arachne
4,689
3,038
0
6,168
13,525
6,011
498
4,782
8,501
0
69,017
L
12,990
1,132
0
269
8,940
3,054
0
5,154
3,682
75,505
0
L
Athena
LO0BY
Athena
5,325
1,071
0
3,718
13,755
7,519
0
7,262
6,493
34,991
0
W
Sol
9,995
2,983
0
6,290
11,717
5,008
2,771
5,167
6,244
72,566
6,815
L
Yemoja
TrueTinja
Yemoja
3,903
737
209
2,222
11,471
6,769
0
5,740
5,731
26,937
0
W
Aphrodite
elcliment
Aphrodite
6,523
895
4,066
7,095
11,641
10,024
422
4,973
6,482
45,483
0
L
Gilgamesh
masonkt
Gilgamesh
1,802
356
0
2,125
10,515
5,701
856
3,183
7,332
0
24,969
L
Izanami
wáyland
Izanami
5,306
4,275
0
1,396
9,798
1,920
0
1,976
7,822
0
45,675
W
Sylvanus
xAstralHaze
Sylvanus
8,192
2,617
1,501
7,959
12,616
13,678
1,709
3,924
8,486
54,431
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
38,314
576
Minions Killed
426
0
Camps Cleared
0
1,584,471
Distance Traveled
1,531,621
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,130
596
100
6
0
298,347
1
W
Arachne
10,136
596
115
7
0
347,299
4
L
Nu Wa
9,778
575
172
10
0
301,877
3
L
Athena
7,125
419
73
4
0
330,404
1
W
Sol
10,699
629
146
9
0
322,252
5
L
Yemoja
7,115
419
48
3
0
289,821
3
W
Aphrodite
9,095
535
86
5
0
327,802
5
L
Gilgamesh
6,539
385
53
3
0
333,033
0
L
Izanami
7,757
456
80
5
0
276,486
9
W
Sylvanus
11,083
652
129
8
0
288,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role