Player Matchup

Sun Wukong
Sun Wukong
Castv912
Sun Wukong
Level 84
God Stats
4W - 3L
1,511 SR
Queue Stats
174W - 171L
1,491 Elo+
Solo
Ra
Ra
Press Q To Join
Ra
Level 128
God Stats
0W - 2L
1,245 SR
Queue Stats
150W - 142L
1,516 Elo+
Solo
Nemesis
Nemesis
Sayntz
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,477 Elo+
Solo
Izanami
Izanami
croooz
Izanami
Level 89
God Stats
4W - 3L
1,724 SR
Queue Stats
153W - 156L
1,525 Elo+
Solo
Set
Set
xSilenSyhTx
Set
Level 152
God Stats
0W - 1L
1,420 SR
Queue Stats
55W - 55L
1,532 Elo+
Solo
Team Averages
Level 95
1,480 SR
1,508 Elo+

VS

Team Averages
Level 110
1,561 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DASMELLOFORANGE
Agni
Level 109
God Stats
1W - 0L
1,740 SR
Queue Stats
183W - 138L
1,607 Elo+
Solo
Xbalanque
Xbalanque
Eman2052
Xbalanque
Level 160
God Stats
25W - 26L
1,594 SR
Queue Stats
1,348W - 1,378L
1,495 Elo+
Solo
Chang'e
Chang'e
Renidio
Chang'e
Level 121
God Stats
2W - 2L
1,470 SR
Queue Stats
264W - 282L
1,474 Elo+
Solo
Fafnir
Fafnir
Scylla4theDub
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Castv912
Sun Wukong
15
4 / 6 / 9
9,017
751
8,878
14,917
12,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 8
8,584
715
9,152
13,391
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sayntz
Nemesis
16
2 / 4 / 10
9,210
768
4,909
11,826
7,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
croooz
Izanami
15
5 / 7 / 8
8,763
730
18,837
14,015
5,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 4 / 7
8,392
699
5,672
21,418
11,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 12
9,133
761
6,152
10,130
4,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 2 / 17
10,759
897
22,105
15,730
7,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Eman2052
Xbalanque
18
7 / 2 / 14
10,606
884
24,917
11,732
6,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Renidio
Chang'e
17
7 / 3 / 11
10,594
883
12,766
15,034
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 16
11,051
921
5,466
21,069
29,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
14
Kills
25
25
Deaths
14
42
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
5
12
1.6
L
Sun Wukong
Castv912
Sun Wukong
4
6
9
1.42
W
7
2
17
7.75
W
Xbalanque
Eman2052
Xbalanque
7
2
14
7
L
2
4
8
1.5
W
Chang'e
Renidio
Chang'e
7
3
11
4.17
L
Nemesis
Sayntz
Nemesis
2
4
10
1.75
W
2
2
16
5
L
Izanami
croooz
Izanami
5
7
8
1.29
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,448
Damage
71,406
75,567
Taken
73,695
43,402
Mitigated
54,607
29,761
Healing
36,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,152
1,175
1,646
1,453
10,130
4,730
22
1,776
8,354
0
11,738
L
Sun Wukong
Castv912
Sun Wukong
8,878
936
1,081
1,983
14,917
12,188
0
7,531
7,386
0
16,274
W
22,105
1,737
1,764
2,169
15,730
7,596
625
1,241
14,489
43,182
0
W
Xbalanque
Eman2052
Xbalanque
24,917
4,769
1,125
885
11,732
6,175
2,858
445
11,287
0
45,841
L
9,152
1,360
8,472
5,083
13,391
6,471
0
7,731
5,660
22,735
0
W
Chang'e
Renidio
Chang'e
12,766
786
11,506
7,262
15,034
6,818
929
1,368
13,666
23,289
0
L
Nemesis
Sayntz
Nemesis
4,909
835
1,341
3,271
11,826
7,803
0
5,570
6,256
0
14,601
W
5,466
564
2,434
5,959
21,069
29,288
528
4,322
16,747
15,940
0
L
Izanami
croooz
Izanami
18,837
9,078
841
1,252
14,015
5,408
0
8,382
5,633
0
33,161
L
5,672
1,035
1,128
5,309
21,418
11,532
0
11,123
10,295
0
14,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
52,143
111
Minions Killed
143
0
Camps Cleared
0
1,035,575
Distance Traveled
1,185,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,133
761
9
1
0
251,665
1
L
Sun Wukong
9,017
751
14
1
0
188,650
0
W
Agni
10,759
897
38
3
0
246,252
0
W
Xbalanque
10,606
884
38
3
0
228,789
1
L
Ra
8,584
715
16
1
0
197,737
0
W
Chang'e
10,594
883
33
3
0
235,190
0
L
Nemesis
9,210
768
25
2
0
227,826
0
W
Fafnir
11,051
921
25
2
0
224,029
0
L
Izanami
8,763
730
32
3
0
192,863
0
L
Set
8,392
699
24
2
0
228,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role