Player Matchup

Erlang Shen
Erlang Shen
ArsenWF1613
Erlang Shen
Level 131
God Stats
7W - 3L
1,927 SR
Queue Stats
125W - 118L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
GBE_klay
Xing Tian
Level 13
God Stats
2W - 0L
1,687 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 1
Bakasura
Bakasura
WaifuExploiter
Bakasura
Level 123
God Stats
5W - 2L
1,886 SR
Queue Stats
196W - 156L
1,593 Elo+
Party 1
Chiron
Chiron
Zombie8969
Chiron
Level 149
God Stats
6W - 1L
1,638 SR
Queue Stats
35W - 41L
1,385 Elo+
Solo
Sol
Sol
diego4070
Sol
Level 128
God Stats
5W - 4L
1,551 SR
Queue Stats
214W - 200L
1,587 Elo+
Party 1
Team Averages
Level 109
1,738 SR
1,546 Elo+

VS

Team Averages
Level 62
1,636 SR
1,443 Elo+
Ymir
Ymir
CouchTater1983
Ymir
Level 121
God Stats
10W - 11L
1,621 SR
Queue Stats
85W - 62L
1,552 Elo+
Party 2
Olorun
Olorun
OG FuzzyWaffles
Olorun
Level 47
God Stats
5W - 2L
1,819 SR
Queue Stats
75W - 90L
1,317 Elo+
Party 3
Chaac
Chaac
UsedBabyGravy
Chaac
Level 26
God Stats
26W - 15L
1,651 SR
Queue Stats
27W - 16L
1,521 Elo+
Party 2
Artemis
Artemis
ggeres
Artemis
Level 29
God Stats
26W - 20L
1,556 SR
Queue Stats
82W - 88L
1,386 Elo+
Party 3
Ao Kuang
Ao Kuang
xVibes15
Ao Kuang
Level 88
God Stats
25W - 8L
1,533 SR
Queue Stats
46W - 39L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArsenWF1613
Erlang Shen
15
3 / 2 / 6
9,232
577
7,199
12,867
8,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
GBE_klay
Xing Tian
15
4 / 0 / 18
9,676
605
7,112
12,247
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
18
11 / 2 / 5
10,660
666
12,491
12,631
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Zombie8969
Chiron
15
4 / 3 / 8
9,142
571
10,222
9,623
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
9 / 1 / 6
10,077
630
15,933
11,325
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,937
434
4,020
16,895
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 10 / 1
6,741
421
3,846
13,829
3,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 6 / 1
7,917
495
7,969
12,874
9,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ggeres
Artemis
13
3 / 6 / 1
8,267
517
11,297
12,159
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
xVibes15
Ao Kuang
13
2 / 3 / 1
8,072
505
6,948
11,798
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
8
8
Deaths
31
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ArsenWF1613
Erlang Shen
3
2
6
3
L
1
6
0
0.17
W
Xing Tian
GBE_klay
Xing Tian
4
0
18
13
L
0
10
1
0.05
L
2
6
1
0.42
W
Bakasura
11
2
5
6.75
W
Chiron
Zombie8969
Chiron
4
3
8
2.67
W
9
1
6
12
L
Artemis
ggeres
Artemis
3
6
1
0.58
L
Ao Kuang
xVibes15
Ao Kuang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
34,080
58,693
Taken
67,555
35,665
Mitigated
34,634
26,038
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ArsenWF1613
Erlang Shen
7,199
4,425
0
6,955
12,867
8,969
648
2,601
10,266
0
50,823
L
4,020
588
0
1,947
16,895
12,921
0
5,652
10,541
18,957
0
W
Xing Tian
GBE_klay
Xing Tian
7,112
1,996
0
3,495
12,247
13,624
0
3,454
8,793
22,439
0
L
3,846
1,164
88
2,778
13,829
3,845
892
7,969
4,794
34,501
0
L
7,969
1,793
0
2,862
12,874
9,811
0
1,387
10,526
0
39,608
W
Bakasura
12,491
9,456
0
2,696
12,631
5,797
1,012
2,512
10,119
0
74,253
W
Chiron
Zombie8969
Chiron
10,222
5,037
674
4,672
9,623
3,105
2,414
1,121
8,484
0
59,416
W
15,933
4,826
0
7,546
11,325
4,170
1,771
4,453
6,872
76,308
0
L
Artemis
ggeres
Artemis
11,297
6,390
0
2,920
12,159
3,530
540
4,257
7,635
0
52,736
L
Ao Kuang
xVibes15
Ao Kuang
6,948
2,225
0
4,974
11,798
4,527
0
2,885
8,396
37,000
10,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
37,934
493
Minions Killed
330
0
Camps Cleared
0
1,550,752
Distance Traveled
1,384,794
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,232
577
107
7
0
314,531
0
L
Ymir
6,937
434
19
1
0
244,952
1
W
Xing Tian
9,676
605
22
1
0
325,667
4
L
Olorun
6,741
421
63
4
0
263,344
0
L
Chaac
7,917
495
62
4
0
316,688
1
W
Bakasura
10,660
666
144
9
0
349,066
1
W
Chiron
9,142
571
97
6
0
259,999
2
W
Sol
10,077
630
123
8
0
301,489
1
L
Artemis
8,267
517
102
6
0
233,067
10
L
Ao Kuang
8,072
505
84
5
0
326,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role