Player Matchup

Bellona
Bellona
FitWasAT
Bellona
Level 27
God Stats
9W - 8L
1,486 SR
Queue Stats
14W - 16L
1,416 Elo+
Party 3
Gilgamesh
Gilgamesh
Glkn
Gilgamesh
Level 22
God Stats
3W - 1L
1,588 SR
Queue Stats
20W - 14L
1,514 Elo+
Party 1
Rama
Rama
Ryve
Rama
Level 49
God Stats
4W - 0L
1,892 SR
Queue Stats
49W - 33L
1,572 Elo+
Party 1
Yemoja
Yemoja
Todini
Yemoja
Level 44
God Stats
6W - 1L
1,792 SR
Queue Stats
49W - 32L
1,572 Elo+
Party 1
Merlin
Merlin
Vault101
Merlin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,447 Elo+
Party 3
Team Averages
Level 36
1,652 SR
1,504 Elo+

VS

Team Averages
Level 65
1,552 SR
1,463 Elo+
Fafnir
Fafnir
DeathStalker22
Fafnir
Level 84
God Stats
10W - 13L
1,600 SR
Queue Stats
107W - 122L
1,508 Elo+
Party 2
Thoth
Thoth
JediBora
Thoth
Level 63
God Stats
7W - 9L
1,645 SR
Queue Stats
152W - 222L
1,413 Elo+
Party 2
Loki
Loki
MisterBalik
Loki
Level 13
God Stats
2W - 10L
1,500 SR
Queue Stats
141W - 149L
1,423 Elo+
Party 2
Vamana
Vamana
Whiteefang
Vamana
Level 38
God Stats
1W - 1L
1,516 SR
Queue Stats
20W - 23L
1,468 Elo+
Solo
Xbalanque
Xbalanque
goku931
Xbalanque
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 154L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FitWasAT
Bellona
11
2 / 1 / 3
6,778
521
6,163
8,308
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Glkn
Gilgamesh
11
7 / 2 / 3
7,412
570
5,874
8,118
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Ryve
Rama
10
1 / 2 / 3
6,024
463
5,653
7,813
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Todini
Yemoja
9
0 / 1 / 4
5,962
459
2,957
10,035
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Vault101
Merlin
10
2 / 8 / 6
6,107
470
4,184
7,408
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,760
520
2,490
9,226
7,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
JediBora
Thoth
11
6 / 5 / 2
7,437
572
6,362
6,991
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 1
7,956
612
3,107
8,283
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Whiteefang
Vamana
12
0 / 3 / 2
7,033
541
5,587
9,239
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
goku931
Xbalanque
11
2 / 2 / 2
6,580
506
10,944
9,141
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
12
14
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Bellona
FitWasAT
Bellona
2
1
3
3.5
W
Gilgamesh
Glkn
Gilgamesh
7
2
3
4.25
L
Thoth
JediBora
Thoth
6
5
2
1.4
L
4
1
1
4.5
W
Rama
Ryve
Rama
1
2
3
1.25
W
Yemoja
Todini
Yemoja
0
1
4
2
W
Merlin
Vault101
Merlin
2
8
6
0.63
L
Vamana
Whiteefang
Vamana
0
3
2
0.33
L
Xbalanque
goku931
Xbalanque
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
28,490
41,682
Taken
42,880
21,345
Mitigated
22,632
10,132
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,490
387
1,431
2,512
9,226
7,094
75
2,639
6,587
14,991
0
W
Bellona
FitWasAT
Bellona
6,163
1,038
0
921
8,308
6,988
168
0
7,520
8,450
24,628
W
Gilgamesh
Glkn
Gilgamesh
5,874
1,731
0
3,012
8,118
3,619
0
1,737
6,309
0
31,315
L
Thoth
JediBora
Thoth
6,362
343
0
826
6,991
1,835
754
1,676
5,315
27,321
0
L
3,107
435
0
485
8,283
2,393
0
1,266
7,017
0
57,072
W
Rama
Ryve
Rama
5,653
4,270
0
2,060
7,813
2,063
0
1,387
6,418
0
34,891
W
Yemoja
Todini
Yemoja
2,957
527
1,247
2,869
10,035
7,044
0
1,579
8,372
13,532
0
W
Merlin
Vault101
Merlin
4,184
698
0
23
7,408
1,631
0
3,611
3,339
18,755
0
L
Vamana
Whiteefang
Vamana
5,587
2,307
0
2,862
9,239
8,726
606
1,457
7,782
0
33,340
L
Xbalanque
goku931
Xbalanque
10,944
3,817
0
2,713
9,141
2,584
472
1,651
7,490
0
49,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
35,766
247
Minions Killed
342
0
Camps Cleared
0
1,262,930
Distance Traveled
1,245,296
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,760
520
13
1
0
271,766
8
W
Bellona
6,778
521
70
5
0
280,823
0
W
Gilgamesh
7,412
570
59
5
0
280,635
3
L
Thoth
7,437
572
45
3
0
242,147
0
L
Loki
7,956
612
109
8
0
258,592
3
W
Rama
6,024
463
74
6
0
236,045
1
W
Yemoja
5,962
459
14
1
0
238,604
6
W
Merlin
6,107
470
30
2
0
226,823
0
L
Vamana
7,033
541
72
6
0
233,715
3
L
Xbalanque
6,580
506
103
8
0
239,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role