Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Ecko51480
Jing Wei
Level 18
God Stats
6W - 7L
1,493 SR
Queue Stats
42W - 47L
1,302 Elo+
Party 3
Erlang Shen
Erlang Shen
Matillion
Erlang Shen
Level 41
God Stats
6W - 10L
1,578 SR
Queue Stats
59W - 80L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Nituorb
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,315 Elo+
Party 3
Hera
Hera
Slyp
Hera
Level 43
God Stats
14W - 6L
1,536 SR
Queue Stats
98W - 111L
1,316 Elo+
Party 3
Team Averages
Level 38
1,521 SR
1,360 Elo+

VS

Team Averages
Level 68
1,387 SR
1,282 Elo+
Morgan Le Fay
Morgan Le Fay
aLeXCoVi
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,373 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo
Ganesha
Ganesha
bandiBICEPS
Ganesha
Level 16
God Stats
1W - 2L
1,275 SR
Queue Stats
3W - 7L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
baszogep420
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,152 Elo+
Party 1
Sobek
Sobek
dantepokla666
Sobek
Level 149
God Stats
7W - 7L
1,434 SR
Queue Stats
496W - 487L
1,373 Elo+
Party 1
Set
Set
kenny199406
Set
Level 86
God Stats
8W - 15L
1,353 SR
Queue Stats
149W - 160L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 5 / 0
8,505
473
5,788
13,556
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Ecko51480
Jing Wei
13
0 / 4 / 1
7,601
422
5,280
8,584
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Matillion
Erlang Shen
12
0 / 4 / 0
7,785
433
7,124
15,519
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Nituorb
Cthulhu
11
0 / 4 / 2
6,931
385
5,397
21,741
8,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
Slyp
Hera
14
1 / 6 / 0
8,440
469
5,821
9,532
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
aLeXCoVi
Morgan Le Fay
18
6 / 2 / 3
10,754
597
13,370
12,247
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
bandiBICEPS
Ganesha
12
0 / 1 / 6
7,199
400
2,024
6,125
3,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
baszogep420
Kukulkan
12
4 / 1 / 3
7,714
429
8,154
4,995
1,738
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 8
8,904
495
12,379
18,512
18,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 0 / 5
10,246
569
11,861
10,739
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
23
23
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
0
0.6
L
Jing Wei
Ecko51480
Jing Wei
0
4
1
0.13
L
Erlang Shen
Matillion
Erlang Shen
0
4
0
0
L
Cthulhu
Nituorb
Cthulhu
0
4
2
0.25
L
Hera
Slyp
Hera
1
6
0
0.17
W
Morgan Le Fay
aLeXCoVi
Morgan Le Fay
6
2
3
3.75
W
Ganesha
bandiBICEPS
Ganesha
0
1
6
3
W
Kukulkan
baszogep420
Kukulkan
4
1
3
5.5
W
2
0
8
6
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
47,788
68,932
Taken
52,618
25,255
Mitigated
35,933
19,152
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,788
1,295
0
4,954
13,556
4,613
0
4,743
8,414
0
46,398
L
Jing Wei
Ecko51480
Jing Wei
5,280
4,189
0
2,130
8,584
2,484
760
2,036
6,497
0
36,827
L
Erlang Shen
Matillion
Erlang Shen
7,124
3,340
0
4,278
15,519
6,379
0
9,689
4,879
0
38,033
L
Cthulhu
Nituorb
Cthulhu
5,397
376
0
6,340
21,741
8,399
392
11,606
9,768
31,199
0
L
Hera
Slyp
Hera
5,821
2,447
0
1,450
9,532
3,380
20
6,112
2,995
47,325
0
W
Morgan Le Fay
aLeXCoVi
Morgan Le Fay
13,370
519
210
3,503
12,247
5,461
496
3,556
8,611
82,540
0
W
Ganesha
bandiBICEPS
Ganesha
2,024
202
60
1,543
6,125
3,297
90
914
5,211
22,561
0
W
Kukulkan
baszogep420
Kukulkan
8,154
1,339
327
2,143
4,995
1,738
591
2,048
2,947
37,833
0
W
12,379
1,072
0
10,673
18,512
18,965
720
3,478
14,938
45,007
0
W
11,861
5,310
0
4,338
10,739
6,472
157
1,028
9,693
0
61,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
44,817
393
Minions Killed
437
0
Camps Cleared
0
1,685,865
Distance Traveled
1,843,752
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,505
473
76
4
0
346,658
3
L
Jing Wei
7,601
422
81
5
0
377,108
0
L
Erlang Shen
7,785
433
80
4
0
350,389
5
L
Cthulhu
6,931
385
38
2
0
294,560
0
L
Hera
8,440
469
118
7
0
317,150
0
W
Morgan Le Fay
10,754
597
156
9
0
364,811
4
W
Ganesha
7,199
400
11
1
0
367,357
1
W
Kukulkan
7,714
429
98
5
0
351,965
0
W
Sobek
8,904
495
73
4
0
320,956
0
W
Set
10,246
569
99
6
0
438,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role