Player Matchup

Ah Puch
Ah Puch
AhmedBahttab
Ah Puch
Level 29
God Stats
6W - 8L
1,149 SR
Queue Stats
103W - 118L
1,353 Elo+
Party 1
Thoth
Thoth
DrivenShoots
Thoth
Level 14
God Stats
5W - 6L
1,569 SR
Queue Stats
58W - 47L
1,646 Elo+
Party 3
Danzaburou
Danzaburou
Legend_A18-
Danzaburou
Level 25
God Stats
31W - 27L
1,476 SR
Queue Stats
67W - 77L
1,332 Elo+
Party 1
Anhur
Anhur
Meenzerx
Anhur
Level 46
God Stats
5W - 3L
1,611 SR
Queue Stats
124W - 102L
1,516 Elo+
Party 3
Chernobog
Chernobog
lBa70-
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 136L
1,349 Elo+
Party 1
Team Averages
Level 29
1,461 SR
1,439 Elo+

VS

Team Averages
Level 18
1,462 SR
1,326 Elo+
Chaac
Chaac
Klaus_Z18
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 89L
1,252 Elo+
Party 2
Artemis
Artemis
Klimkast
Artemis
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 2
Neith
Neith
ParikGarika
Neith
Level 16
God Stats
13W - 11L
1,409 SR
Queue Stats
14W - 13L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
SI-AG-ALI
Nu Wa
Level 28
God Stats
1W - 1L
1,650 SR
Queue Stats
70W - 100L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
XjarjarBopperX
Kukulkan
Level 21
God Stats
5W - 3L
1,253 SR
Queue Stats
88W - 93L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AhmedBahttab
Ah Puch
14
2 / 1 / 5
8,950
526
3,566
8,823
3,231
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
16 / 3 / 1
11,297
665
16,563
10,230
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Legend_A18-
Danzaburou
14
3 / 0 / 7
9,593
564
4,320
8,851
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Meenzerx
Anhur
17
9 / 1 / 11
11,034
649
13,958
14,170
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
lBa70-
Chernobog
14
3 / 3 / 10
8,993
529
7,958
10,036
3,440
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Klaus_Z18
Chaac
12
2 / 8 / 2
7,540
444
2,824
13,357
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Klimkast
Artemis
12
1 / 5 / 1
7,120
419
3,134
9,205
1,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 2
7,527
443
4,484
10,176
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SI-AG-ALI
Nu Wa
11
1 / 6 / 4
7,264
427
8,876
11,518
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
3 / 8 / 1
8,600
506
2,976
9,142
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
33
Kills
8
8
Deaths
33
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AhmedBahttab
Ah Puch
2
1
5
4.5
W
16
3
1
5.5
L
Chaac
Klaus_Z18
Chaac
2
8
2
0.38
L
Artemis
Klimkast
Artemis
1
5
1
0.3
W
Danzaburou
Legend_A18-
Danzaburou
3
0
7
6.5
W
Anhur
Meenzerx
Anhur
9
1
11
14.5
L
1
6
2
0.33
L
Nu Wa
SI-AG-ALI
Nu Wa
1
6
4
0.5
L
Kukulkan
3
8
1
0.44
W
Chernobog
lBa70-
Chernobog
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
22,294
52,110
Taken
53,398
18,844
Mitigated
10,891
12,239
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AhmedBahttab
Ah Puch
3,566
405
0
3,326
8,823
3,231
438
1,496
7,327
44,840
0
W
16,563
472
0
1,804
10,230
3,545
2,811
2,591
7,453
70,215
0
L
Chaac
Klaus_Z18
Chaac
2,824
262
0
1,594
13,357
4,151
0
2,443
10,914
0
20,771
L
Artemis
Klimkast
Artemis
3,134
1,484
0
777
9,205
1,600
41
3,050
6,155
0
23,289
W
Danzaburou
Legend_A18-
Danzaburou
4,320
2,480
0
1,760
8,851
3,007
4,611
1,586
7,263
0
54,117
W
Anhur
Meenzerx
Anhur
13,958
5,704
0
5,052
14,170
5,621
6,517
2,175
11,955
0
67,762
L
4,484
2,004
0
2,271
10,176
2,271
659
3,572
6,604
0
38,477
L
Nu Wa
SI-AG-ALI
Nu Wa
8,876
962
0
943
11,518
1,175
50
3,817
7,701
38,108
0
L
Kukulkan
2,976
81
0
660
9,142
1,694
250
7,247
1,895
37,876
0
W
Chernobog
lBa70-
Chernobog
7,958
4,368
0
297
10,036
3,440
646
3,754
6,260
0
43,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
38,051
518
Minions Killed
289
0
Camps Cleared
0
1,576,077
Distance Traveled
1,501,935
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,950
526
85
5
0
324,700
0
W
Thoth
11,297
665
129
8
0
290,595
0
L
Chaac
7,540
444
34
2
0
292,863
0
L
Artemis
7,120
419
47
3
0
321,296
2
W
Danzaburou
9,593
564
95
6
0
340,204
0
W
Anhur
11,034
649
114
7
0
312,259
0
L
Neith
7,527
443
74
4
0
292,126
0
L
Nu Wa
7,264
427
58
3
0
292,565
0
L
Kukulkan
8,600
506
76
4
0
303,085
0
W
Chernobog
8,993
529
95
6
0
308,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role