Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LuciferKISS1974
Pele
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
130W - 161L
1,142 Elo+
Solo
Thoth
Thoth
Neko_Tigerlily
Thoth
Level 156
God Stats
9W - 24L
1,372 SR
Queue Stats
970W - 1,013L
1,471 Elo+
Solo
Ah Puch
Ah Puch
The Rafinathor
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,067 Elo+
Solo
Kumbhakarna
Kumbhakarna
xHXTEDFoRc3z
Kumbhakarna
Level 139
God Stats
0W - 1L
1,361 SR
Queue Stats
52W - 45L
1,484 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,333 Elo+

VS

Team Averages
Level 104
1,441 SR
1,509 Elo+
Skadi
Skadi
DicBic
Skadi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Hippykid42
King Arthur
Level 125
God Stats
23W - 13L
1,535 SR
Queue Stats
582W - 567L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Kweyzahr
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,661 Elo+
Party 1
Sobek
Sobek
Sebax16
Sobek
Level 119
God Stats
5W - 5L
1,378 SR
Queue Stats
579W - 615L
1,394 Elo+
Solo
Arachne
Arachne
XNovacaine17
Arachne
Level 80
God Stats
1W - 1L
1,293 SR
Queue Stats
124W - 98L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
7 / 6 / 5
10,704
714
15,006
35,880
42,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 8 / 5
9,776
652
8,217
13,220
5,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 5 / 9
10,035
669
15,889
12,881
4,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 8
8,795
586
11,565
15,246
5,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
xHXTEDFoRc3z
Kumbhakarna
15
0 / 6 / 11
8,654
577
4,488
19,305
18,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DicBic
Skadi
18
1 / 0 / 20
10,897
726
15,326
6,472
2,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Hippykid42
King Arthur
18
6 / 3 / 16
11,191
746
14,551
16,593
18,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kweyzahr
Cthulhu
20
13 / 5 / 16
12,653
844
25,910
20,011
15,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Sebax16
Sobek
17
6 / 3 / 19
11,057
737
14,156
19,776
22,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
XNovacaine17
Arachne
20
8 / 3 / 16
12,040
803
17,832
16,489
7,947
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
14
Kills
34
34
Deaths
14
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
6
5
1.58
W
Skadi
DicBic
Skadi
1
0
20
11
W
King Arthur
Hippykid42
King Arthur
6
3
16
4.67
W
Cthulhu
Kweyzahr
Cthulhu
13
5
16
4.2
L
4
8
5
0.81
L
2
5
9
1.3
W
Sobek
Sebax16
Sobek
6
3
19
5.17
L
1
9
8
0.56
W
Arachne
XNovacaine17
Arachne
8
3
16
5.33
L
Kumbhakarna
xHXTEDFoRc3z
Kumbhakarna
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,165
Damage
87,775
96,532
Taken
79,341
76,337
Mitigated
67,105
34,836
Healing
38,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,006
2,149
872
20,084
35,880
42,512
0
9,518
26,362
0
23,507
W
Skadi
DicBic
Skadi
15,326
6,638
1,659
2,215
6,472
2,616
1,395
2,828
3,644
0
30,412
W
King Arthur
Hippykid42
King Arthur
14,551
1,983
4,094
3,354
16,593
18,456
273
7,320
9,273
0
31,875
W
Cthulhu
Kweyzahr
Cthulhu
25,910
1,363
2,056
3,370
20,011
15,759
367
7,250
12,761
41,684
0
L
8,217
2,434
857
1,272
13,220
5,280
0
6,624
6,596
0
14,733
L
15,889
1,285
1,997
1,949
12,881
4,592
0
8,043
4,838
46,428
0
W
Sobek
Sebax16
Sobek
14,156
534
3,940
7,646
19,776
22,327
534
6,384
11,754
27,470
0
L
11,565
476
0
1,413
15,246
5,217
0
7,108
8,138
23,226
0
W
Arachne
XNovacaine17
Arachne
17,832
11,593
2,343
7,975
16,489
7,947
2,130
8,160
8,329
0
29,915
L
Kumbhakarna
xHXTEDFoRc3z
Kumbhakarna
4,488
54
1,675
4,717
19,305
18,736
0
8,773
10,532
12,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
57,838
169
Minions Killed
153
0
Camps Cleared
0
1,213,522
Distance Traveled
1,499,221
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,704
714
13
1
0
251,086
0
W
Skadi
10,897
726
41
3
0
295,815
0
W
King Arthur
11,191
746
30
2
0
309,977
0
W
Cthulhu
12,653
844
40
3
0
273,964
0
L
Pele
9,776
652
24
2
0
249,215
1
L
Thoth
10,035
669
91
6
0
256,986
3
W
Sobek
11,057
737
11
1
0
287,084
1
L
Ah Puch
8,795
586
29
2
0
207,082
0
W
Arachne
12,040
803
31
2
0
332,381
2
L
Kumbhakarna
8,654
577
12
1
0
249,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role